About Gamersyde
Gamersyde is a commercial multiplatform web portal based in Europe, with hundreds of thousands of visitors each month from all over the world. We cover both handheld and video games platforms and the site has grown into one of the biggest gaming sites in the continent. We are able to offer fast news delivery and HD content from the upcoming games, and one of the greatest and friendliest gaming communities in the world. The HD content we provide always respects the original resolution and framerate of the games we capture, making Gamersyde the one and only place to get 1080p/4K/60fps videos with high bitrate. At a time when Youtube's subpar video compression has become the norm for most people on the Internet, we refuse to give up quality without a fight. We now also produce HDR videos, which can only be enjoyed by those who own compatible televisions. The content we produce is obviously not free of use should you want to upload our videos on your own website or YouTube channel.
All comments (19)
Commented on 2010-10-09 18:48:38
Commented on 2010-10-09 18:50:03
Commented on 2010-10-09 18:52:23Magneto looks kinda like a pansy compared to his MVC2 character model though.
Commented on 2010-10-09 19:25:40
Commented on 2010-10-09 19:29:43It sold really poorly though and was universally deemed a failure, so it's interesting that they're using that design and not the BCR one.
BC ends on a cliffhanger, so it was clearly set up to get a sequel. With GRIN gone, they're not doing it, but "Dread" Spencer being in this sorta kinda suggests to me that they may give it another go under a different developer.
Commented on 2010-10-09 19:32:43lol
Magneto's Level 3 Hyper is f'n awesome.
Commented on 2010-10-09 22:59:00Nice to see, that capcom didn't totally abandon this reimagining of the franchise by putting the new Spencer in, though i too like the Shinkiro version the best. It's just that this is a nice message.
Commented on 2010-10-10 00:42:28
Commented on 2010-10-10 02:04:45
Commented on 2010-10-10 03:11:55It's Capcom fanservice, they're sticking guys in that evoke nostalgia. The last people who'd dig Arthur being in there are kids.
Commented on 2010-10-10 13:16:32They also don't come any more badass than MODOK (Mental Organism Designed Only for Killing) :p
Commented on 2010-10-10 15:58:30 In reply to roxwellThey also don't come any more badass than MODOK (Mental Organism Designed Only for Killing) :p
So there was at least one kid that could handle it :)
Commented on 2010-10-10 16:31:51
Commented on 2010-10-10 16:38:12
Commented on 2010-10-10 17:10:14
Commented on 2010-10-10 18:31:22
Commented on 2010-10-10 19:53:53 In reply to PlumbDrumb@NiteX
You generate electricity using magnets. Purple fire? I'm not so sure about.
Commented on 2010-10-10 20:31:32In the comics however it's much more understated.
Magnetism powers really leaves a lot up for interpretation it seems.
Commented on 2010-10-10 21:19:07 In reply to roxwellIt's interesting that the one of the main things that killed me in SGnG was the ill timed slowdown, but it was also more difficult outright, e.g enemy placement and level design.
The second playthrough in the original GnG wasn't as bad as the first playthrough because you are required to use the ultimate weapon thing on the last boss, which is almost impossible to find throughout the world if you lose it right away, so you pretty much have to do the whole second playthrough with it.
With that in mind, the hardest part of the second playthrough of the original Ghouls n Ghosts is making sure not to pick up another weapon.
Never even got through one playthrough on SGnG, so I can't comment much, but these days I can't seem to get anywhere without savestates, lol.
(not sure if that is my impatience, or I'm just too awesome)
Okay, enough of my off topic.