GSY Video PC

Another walking simulator got released this week but The Fabled Woods is much shorter than Paradise Lost so quite logically less ambitious in terms of story. We completed the game in a bit more than 90 minutes and it was a pleasant ride overall, but the story felt way too rushed to us and we wouldn't have minded if we could have had more in that respect. The visuals look pretty good and it's great to see such an indie project featuring Ray Tracing and DLSS. The dev team undeniably put a lot of efforts in creating those woods, but some areas are a recycled in the last part of the adventure, which is a bit of a shame. At the end of the day, for €/$14.44 on Steam (including discount), we expected a bit more in terms of length and originality. It's also worth noting that we lost a bit of time while trying to figure out what we were supposed to do in the very beginning, when we were told to use a sort of special vision to find clues. That ability doesn't stay on for very long, making it a tad cumbersome to use as it requires to be activated over and over again until you find what you're looking for. Moreover, it is not made very clear that some things only appear when using this special vision and that those are usually the required clues to unlock the next path. Paradoxically, it's really the first time we were introduced to the mechanic that it was a real problem, but it should be the opposite. Check out our gameplay video if you're still unsure as to whether or not you want to purchase the game, but be aware that it shows the first third of the whole experience.

About the game
Platform
Published by
Headup Games
Developed by
CyberPunch Studios
Patreon

$156 of $400 per month

What's up?
  • Loakum

    Loakum *sips on a wine glass of grape juice* Why do I feel compelled to chant, “Let’s go Brandon?” Hmmmm (1 Week ago)

  • nostradamus

    nostradamus gsyde workin' on the clock. great content. (7 Weeks ago)

  • nostradamus

    nostradamus massive downgrades coming from the staples achieved w/ the Halo 3 sandbox/physics, with Dice/BField it should never be a trade-off, ony thing they should be trading its engine if it isnt up 3 the job (11 Weeks ago)

  • nostradamus

    nostradamus Halo keeps being this Sonic title bait & switch "will their next title be able to Look up par with its current gen counterparts"? Never. Even Halo 4 who was pretty good on Campaign suffered from (11 Weeks ago)

  • nostradamus

    nostradamus tech? I dunno, go get some insight of Activision (the good input, not the misogyny), all they COD devs make evident generation leaps tech-wise. Do they keep being the same core IP? I think so. (11 Weeks ago)

  • nostradamus

    nostradamus so Halo must be thet bottomb of the barrel FPS to keep its identity. Add some negligible subsurface scattering reflections or some other tech only possible now and call it the day copy/pasting the ol (11 Weeks ago)

  • b0vril

    b0vril yea but, would it be halo then? (11 Weeks ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

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