GSY Video PC PS4 Xbox One

While the polemic around Agony is yet again the proof that people on the Internet have way too much free time, we have been able to play the first 90 minutes of the game. Clearly, we're still far from having seen the worst atrocities, but for sensitive people like us, it was quite the experience already. Sadly, we couldn't record any GSY Offline in English in time, but we have written down our impressions and we have a few videos of the PC version to show you. Now turn off the lights and chin up!
Update: One last video added.


First impressions


If you're the sensitive type, turn away, this game is not for you. For what is more than probably the first time in video game history, Agony takes you on a journey to hell which clearly hasn't been as watered-down as what we're used to seeing in the medium. Does it make it a good game? It's too soon for us to tell, but we didn't expect to play this much when we started our French GSY Offline. Without anny HUD to break the immersion and very few indications to tell you what to do, you're literally and figuratively playing in the dark. Aside from a few minor navigation problems, when the main character gets a bit stuck from time to time, Agony is not difficult to play from what we've seen. The stealth sequence we tried reminded a bit of games like Alien Isolation, where you must hide and cross your fingers when a threatening creature lurks around. We can't say that's wwhat we prefer in games but it was effective enough, though we should warn you that dying (failing to reincarnate yourself in a nearby character) means you have to start collecting all the key items again. All in all, though it's obviously not a game for everyone, you can see the developers put a lot of efforts in the atmosphere, with striking visuals and a very spooky sound design. The question is now to know if the experience will be "satisfying" enough in the long run and if it won't be too lenghty for its own good.
About the game
Platform
PC PS4 XBOXONE
Published by
PlayWay
Developed by
Madmind Studio
Patreon

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What's up?
  • nostradamus

    nostradamus lmao *mild shock* Ancel was a piece of shit all along. suprised_picachu.jpg (2 Days ago)

  • toelessfoot

    toelessfoot Right. I think programmable shaders were adopted fairly early on consoles (xbox360/ps3) (2 Days ago)

  • MrWhite

    MrWhite @toelessfoot: Well, only recently they have been. I think this is the first gen I've seen where PC's are playing catch up. Not through hardware power, but through development cycles (2 Days ago)

  • toelessfoot

    toelessfoot Yeah I think innovations on the console side are taken up more quickly by PC than vice versa because consoles are really lead platform for everything (2 Days ago)

  • MrWhite

    MrWhite At least for most gamers. Similar to when everything went to pci-e (3 Days ago)

  • MrWhite

    MrWhite I think we could be seeing a dramatic shift in PC hardware where it'll be essential to own both an SSD and a next gen card with the api's to use them. That also would probably require new motherboards (3 Days ago)

  • MrWhite

    MrWhite If a game is built from the ground up to take advantage of that, though... (3 Days ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

  • Driftwood

    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)

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