GSY Video PS4 Xbox One PC

While it seems the retail PS4 version of Mad Max suffers from pretty huge slowdowns and even a few freezes (at least for those who played it over the weekend), we were pleasantly surprised to see that the PC version runs perfectly well, even without the latest drivers released for the game. Here are a few 1080p/60fps videos of the beginning of the game.
Note: Warner didn't send the game to the French press soon enough, so we had to get a Steam version of the game ourselves to be able to show you some footage today. Console gameplay should follow tomorrow.

der_ton
der_ton
Commented on 2015-09-01 17:15:59
There seems to be channels from the audio missing. The videos are in stereo, and the crash sounds and gunshots in the intro (crash at 0:51, gunshot at 0:54) are not there at all, for example. Is it supposed to be like that or did the game have output set to 5.1 or something and the video only has 2 of those 6 channels?
In reply to
Driftwood - Dictateur en chef
Driftwood
Commented on 2015-09-01 18:17:04 In reply to der_ton
When playing I didn't notice that, I will check the in-game options to make sure it's not set to 5.1. It's odd, but we haven't been really lukcy lately so... :/
In reply to
matthew92
matthew92
Commented on 2015-09-01 20:58:00
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here
I'm a dirty spammer and pirate. Ignore me.
About the game
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Published by
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Avalanche Studios
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  • toelessfoot

    toelessfoot lol truly (3 Hours ago)

  • MrWhite

    MrWhite That's some Star Trek shit. (4 Hours ago)

  • MrWhite

    MrWhite the other amazing thing in that video is the use of the node tools that can just be plugged whilst in VR. You can imagine devs in the future building games in VR instead of on a monitor. (4 Hours ago)

  • MrWhite

    MrWhite There's other videos showing it mapped to avatar eyes, and it's 1:1 movement. It even detects the size of the pupil and maps it to an object. (4 Hours ago)

  • MrWhite

    MrWhite Yeah, you'd have thought Valve would have put that in there. eye tracking with those controllers would have made it a true next gen headset. (4 Hours ago)

  • toelessfoot

    toelessfoot Once eye tracking gets utilized it'll quickly become a must have feature I think (5 Hours ago)

  • toelessfoot

    toelessfoot Too bad the Index doesn't have eye tracking (5 Hours ago)

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