syder
syder
Commented on 2018-06-30 02:49:23
It's weird seeing all these multiplats on a Nintendo console.
It's a very good thing for everyone too.
If i had more money and more room i'd buy one right now.
Is this game hard?
In reply to
agni_rzm
agni_rzm
Commented on 2018-07-01 06:58:18
JESUS. a year have passed?
In reply to
syder
syder
Commented on 2018-07-01 09:15:02 In reply to agni_rzm
I would "avatar quote" you lol.
In reply to
HugoStiglitz
HugoStiglitz
Commented on 2018-07-03 05:31:40
it really doesn't look bad but it also looks nothing like the Ps4 version. The missing effects really make a big difference. That's why I wonder if they made the wrong choice, and should've done what Panic Button did with Wolfenstein II (preserve almost all effects, sacrifice resolution) or the opposite .

Though unless this game has TAA, I would say they made the right choice because really, TAA is the only resolution capable of covering up super low resolution.
In reply to
Maryokutai
Maryokutai
Commented on 2018-07-03 11:33:01 In reply to HugoStiglitz
They only make a big difference when you look at them side by side. If you look at the Switch version in a vacuum without being able to compare it to another version I think it looks absolutely fine. Probably pretty sweet on the small screen too.
In reply to
About the game
Platform
PC PS4 XBOXONE SWITCH
Published by
Activision
Developed by
Vicarious Visions
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    nostradamus real reveal. At least people who wanted a sequel get to expect it, what people want to know are the other projects obsidian is doing in tandem or in pre-production. (6 Weeks ago)

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    nostradamus outer worlds is a really cleaver & funny way to shadow drop a game that its in development. an antithesis of those hype cg trailers that live on for months/years and that ammount to nothing with the (6 Weeks ago)

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