Video Wii U

The end of May will see the return of racing fun with the release of Mario Kart 8, but since we were sent an early copy of the game, you can enjoy some high quality videos made in Gamersyde starting today. Here are 20 minutes of gameplay footage showing 6 different tracks in 150cc class for the most part - only Sunshine Airport was captured in 50cc class. Enjoy!

cma112087
cma112087
Commented on 2014-05-15 12:00:48
Is it fun? Last one I played was on 64, and this doesn't look too different (which isn't really bad, the one on 64 was--and still is--fun).

Edit: I forgot the most important question? Is it 1080p and 60fps!?!??
In reply to
Redneck
Redneck
Commented on 2014-05-15 12:23:24 In reply to cma112087
Posted by cma112087
Edit: I forgot the most important question? Is it 1080p and 60fps!?!??
Everything on the Wii U is...
In reply to
synce
synce
Commented on 2014-05-15 12:24:14 In reply to cma112087
Posted by cma112087
Edit: I forgot the most important question? Is it 1080p and 60fps!?!??
Can't tell if serious... although it would be nice if 4 player split screen was 60fps. The 30fps in Wii version was kind of disappointing. Either way this series will always have the best local mp
In reply to
alucard0712
alucard0712
Commented on 2014-05-15 12:43:21 In reply to cma112087
720p@60FPS - 1/2 player splitscreen
720p@30FPS - 4 player splitscreen
In reply to
knerlington
knerlington
Commented on 2014-05-15 12:58:08 In reply to Redneck
Posted by Redneck
Everything on the Wii U is...
It's certainly NOT. Very few games run at native 1080p.
Your TV reporting that it's getting a 1080p signal is not the same.
Upscaling from 720p to 1080p doesn't do shit. If the game is only running at a native 720p upscaling or not will not make a difference.

ZombiU for example is only 720p. Many say that it's 1080p, but that's wrong.
In reply to
knerlington
knerlington
Commented on 2014-05-15 12:59:34
Looking at theses screens I'm unimpressed, but running this on an actual HDTV and seeing it in motion it will probably look great.
In reply to
Redneck
Redneck
Commented on 2014-05-15 13:20:09 In reply to knerlington
Posted by knerlington
It's certainly NOT. Very few games run at native 1080p.
Your TV reporting that it's getting a 1080p signal is not the same.
Upscaling from 720p to 1080p doesn't do shit. If the game is only running at a native 720p upscaling or not will not make a difference.

ZombiU for example is only 720p. Many say that it's 1080p, but that's wrong.
I know. My comment was sarcasm.
And I guess the question in the top comment wasn't serious as well. If you own a WiiU, you surely dont care about resolution and fps so much.

The game itself looks fun.
In reply to
Executioner_UK
Executioner_UK
Commented on 2014-05-15 13:42:40 In reply to cma112087
Posted by cma112087
Edit: I forgot the most important question? Is it 1080p and 60fps!?!??
Youre gonna get the obsessive pixel counters all butthurt if you continue with your (well placed) sarcasm lol

I also havent owned or will ever choose to own a Nintendo console since the N64 but have to admit this version of Mario Kart looks a blast for a few hours at weekends with friends. If i did own a Wii U id grab this day one :)
In reply to
knerlington
knerlington
Commented on 2014-05-15 13:55:20 In reply to Redneck
Posted by Redneck
I know. My comment was sarcasm.
And I guess the question in the top comment wasn't serious as well. If you own a WiiU, you surely dont care about resolution and fps so much.

The game itself looks fun.
Wasn't very clear though.
At least most games are native 720p on WiiU.
I still care about resolution. Makes a world of difference on it's own.
As long as it's native and I'm playing on an HDTV it's alright in 720p.
Even if I to some extent expected 1080p.
In reply to
b0vril
b0vril
Commented on 2014-05-15 14:25:59
It looks so fun!
In reply to
BameGoy2086
BameGoy2086
Commented on 2014-05-15 15:44:04
Mario Kart 8 is presented in 1080p at 60 frames per second (1-2 player local) and 30 fps (3-4 player local).
In reply to
KORNdog
KORNdog
Commented on 2014-05-15 16:08:26 In reply to BameGoy2086
Posted by BameGoy2086
Mario Kart 8 is presented in 1080p at 60 frames per second (1-2 player local) and 30 fps (3-4 player local).
nope. 720p upscaled to 1080p.
In reply to
userxyz - Small bitrated whiner
userxyz
Commented on 2014-05-15 16:08:47
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here
@ Gamersyde:

Why did you limit the maximum bitrate to 15 Mbps?

It's obviously not enough bitrate. There are a lot of compression artifacts.

720p60 needs more than 15 Mbps.
KORNdog
KORNdog
Commented on 2014-05-15 16:19:45 In reply to userxyz
Posted by userxyz
@ Gamersyde:

Why did you limit the maximum bitrate to 15 Mbps?

It's obviously not enough bitrate. There are a lot of compression artifacts.

720p60 needs more than 15 Mbps.
oh christ it's you again...
In reply to
b0vril
b0vril
Commented on 2014-05-15 16:44:23 In reply to userxyz
Posted by userxyz
@ Gamersyde:

Why did you limit the maximum bitrate to 15 Mbps?

It's obviously not enough bitrate. There are a lot of compression artifacts.

720p60 needs more than 15 Mbps.
I think you need more bitrate. How do you like that?
In reply to
jacoshot
jacoshot
Commented on 2014-05-15 19:00:45
It's possibile to have video upscaled in 1080p?
Like a a Dead Rising 3 on Xbox One fore exemple: videos here on gamersyde are in 1080p but the native resolution of the game is 720p.
Thanx for your job!
In reply to
Driftwood - Dictateur en chef
Driftwood
Commented on 2014-05-15 19:08:01 In reply to jacoshot
Davton can't capture at 1080p so he would have to go to Blim's. Don't hold your breath.
In reply to
amerakindesi
amerakindesi
Commented on 2014-05-15 20:23:35
That red shell at the end of the bowser castle video...had to hold my breath!
In reply to
jacoshot
jacoshot
Commented on 2014-05-15 21:23:53
But the game is native 1080P?
In reply to
lilmarkuk
lilmarkuk
Commented on 2014-05-15 21:23:58 In reply to Redneck
well obviously because they are kids games and dont require great textures or details lol
In reply to
Driftwood - Dictateur en chef
Driftwood
Commented on 2014-05-15 21:25:11 In reply to jacoshot
I don't think it is no.
In reply to
MrWhite
MrWhite
Commented on 2014-05-16 03:39:46 In reply to lilmarkuk
Posted by lilmarkuk
well obviously because they are kids games and dont require great textures or details lol
What a terrible amount of bollocks you talk.
In reply to
ChrisB
ChrisB
Commented on 2014-05-16 04:55:16 In reply to Redneck
The question is how many of them are worth playing though?
In reply to
ChrisB
ChrisB
Commented on 2014-05-16 04:58:37
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here
They also never use anti-aliasing on nintendo games. but no one is making a stink about it. You guys act like you never owned a nintedo or sega genesis back in the 80's! Oh wait your first systems were PS2 and XBOX..
Moonwalker
Moonwalker
Commented on 2014-05-16 15:10:33
I am SO looking forward to this one.
In reply to
About the game
Platform
WIIU
Published by
Nintendo
Developed by
Nintendo
Patreon

$193 of $400 per month

What's up?
  • Melmoth

    Melmoth while also getting better performance and higher settings. I've tried something like 150-200% supersampling in a flight-sim, and the image quality is quite a bit better, but in 10fps ofc :D (16 Hours ago)

  • Melmoth

    Melmoth @toelessfoot: Hopefully i'm getting a new PC together this spring, if i don't get a new VR-set then i can still get some ekstra life out of the CV1 by running games with supersampling (16 Hours ago)

  • toelessfoot

    toelessfoot @Melmoth: They should really sell a controller-less G2, I'd definitely get one. It can be used with Index controllers too. (2 Days ago)

  • Melmoth

    Melmoth An inside-out tracking-solution would make things much simpler. The G2 seems fantastic for sims, but unsure about the controller tracking. (2 Days ago)

  • Melmoth

    Melmoth @toelessfoot: The problem i have with the CV1 is having to move the sensors between two rooms when going from a sim setup to roomscale. So much hassle that i rarely use roomscale at all. (2 Days ago)

  • Melmoth

    Melmoth @nostradamus: i read about it a while ago. Based on the Doom engine. Looked really well made for a fan-game. (2 Days ago)

  • toelessfoot

    toelessfoot @Melmoth: Yeah I came from a Rift CV1, kind of wish I hadn't sold it for the good tracking and OLED contrast, not to mention my computer could run more games at its native res. (2 Days ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

  • Driftwood

    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)

Also on Gamersyde

Our videos of NFS: Hot Pursuit Remastered

  • Wednesday, December 2, 2020
  • Driftwood

Our videos of Immortal Fenyx Rising

  • Friday, November 27, 2020
  • Driftwood

Watch Dogs: Legion in HDR on PS5

  • Tuesday, November 24, 2020
  • Driftwood