GSY Video PS4 Xbox One PC

The PC release of Wreckfest is still planned for 2017, but obviously the version we played yesterday is still work in progress, with many things that are not final yet. We were surprised to see that cars now turn more easily, which makes the handling much easier and more arcadey, something that might not be to everyone's liking. The feedback we get from the track is also a bit disappointing, with too few vibrations in the controller to really feel the car and understand what's going on. That said, the version we played yesterday is not final, so let's hope the game will turn out well when the game is finally ready to leave Early Access this Winter.

michaelob
michaelob
Commented on 2017-06-17 19:07:50
Love the gameplay, but not sure I would pay full price for it. There just doesn't seem to be enough content. I would also love to see some higher speed races, as most of these are pretty plodding.

That being said, I absolutely love the vehicle physics in the game. It has the old heavy, musclecar floaty handling of the original driver games, and the best damage modeling of any game out there. If only every racing game put this much emphasis on physics rather than shiny graphics...
In reply to
INDIGO
INDIGO
Commented on 2017-06-17 23:40:46
Always loved the Flatout games. This looks pretty good, but I wish they spent more time on the sound effects - I don't hear a lot of interaction between the car and the road surfaces.
In reply to
About the game
Platform
PC PS4 XBOXONE
Published by
THQ Nordic
Developed by
Bugbear Entertai...
Patreon

$233 of $400 per month

What's up?
  • nostradamus

    nostradamus playing Lunar: SSSC & Lunar 2 on my RetroBox ... [url] (8 Hours ago)

  • toelessfoot

    toelessfoot lol truly (1 Day ago)

  • MrWhite

    MrWhite That's some Star Trek shit. (1 Day ago)

  • MrWhite

    MrWhite the other amazing thing in that video is the use of the node tools that can just be plugged whilst in VR. You can imagine devs in the future building games in VR instead of on a monitor. (1 Day ago)

  • MrWhite

    MrWhite There's other videos showing it mapped to avatar eyes, and it's 1:1 movement. It even detects the size of the pupil and maps it to an object. (1 Day ago)

  • MrWhite

    MrWhite Yeah, you'd have thought Valve would have put that in there. eye tracking with those controllers would have made it a true next gen headset. (1 Day ago)

  • toelessfoot

    toelessfoot Once eye tracking gets utilized it'll quickly become a must have feature I think (1 Day ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

  • Driftwood

    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)

Also on Gamersyde

How about we show you a bit of The Sinking City

  • Tuesday, June 25, 2019
  • Driftwood

Our 4K videos of F1 2019 on PC

  • Friday, June 21, 2019
  • Driftwood

LEt's GO Horizon 4 4K videos

  • Friday, June 14, 2019
  • Driftwood