Ubisoft released this almost 4 minutes long video presenting the Motion Capture process used in Rainbow Six: Vegas, all done in their brand new studio in Montreal.
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All comments (11)
http://www.play-asia.com/SOap-23-83-3ie9-71-fc-49-...
btw 360Champ, why do nearly all your posts contain a link to an unrelated 360 game on Play Asia? It's not in your sig right... so why the need to post it.. is it an affiliate thing and you just want clicks? :p
And i know it's supposed to be that way because he needs to explain stuff for people who don't know allot about this stuff but DAMN was he annoying :D
uh, okay. that way IS less real and more artistic.
I agree with FireWire. The guy talking started to annoy me.
When the guy was talking about how some stunts were impractical, that was bull. All they need is a bigger studio with a more robust set of props.
You know, for me, mo-cap sometimes seems a little off. When people act on the mo-cap set with the suits they sometimes move a little differently to when they would in RL with real clothing.
I think what they need to do is suit people up and then have them wear full contextual clothing, body armour etc.
It also helps for authenticity if they use actual marines or ex-marines for the motion capture of military types like the rainbow team. I don't know whether Ubisoft do or not. Theres only so far a good actor can go really.
still, i like these little developer diaries and behind the scenes thingys.
thanks!
thanks!