Trailer PC PS4 Xbox One Switch

Tequila Works' puzzle adventure game Rime, now in the publishing hands of Grey Box, will release in May 2017 for PC, PlayStation 4, Xbox One and Nintendo Switch has announced the publisher. Jump inside to see after all these quiet months how the game looks with new screens and a trailer.



GREY BOX, SIX FOOT AND TEQUILA WORKS WILL RELEASE RiME ON PLAYSTATION®4, XBOX ONE, NINTENDO SWITCH™ AND WINDOWS PC IN MAY 2017

HOUSTON and MADRID – Jan. 4, 2017 – Grey Box, Six Foot and independent developer Tequila Works have announced that RiME, the highly anticipated puzzle adventure, will launch this May on the PlayStation®4 computer entertainment system, as well as three new platforms: Xbox One, Nintendo Switch™ and Windows PC.

“We’re proud and excited to reveal that fans on multiple platforms will be able to experience RiME this spring,” said Raúl Rubio Munárriz, CEO and creative director of Tequila Works, which confirmed its partnership with publisher Grey Box and Six Foot last year. “We want to express our most sincere gratitude to all those who never lost hope, faith and patience towards us. They gave us the will and strength to create such a personal experience, and we cannot wait to show you more of RiME in the coming months.”

RiME is a single-player puzzle adventure about discovery, experienced through the eyes of a young boy who awakens on a mysterious island after shipwrecking off its coast. Players must navigate the island’s secrets by making use of light, sound, perspective and even time. Inspired by the rugged, sunbaked terrain of the Mediterranean coast, RiME paints its breathtaking world with a fusion of vibrant colors and moving musical undertones to set the stage for the deeply personal journey that awaits within.

“Once we began working with Tequila Works, we became excited at the prospect of releasing RiME to a much wider audience,” said Christian Svensson, chief operating officer of Six Foot. “This is a title we think will resonate with gamers, and we can’t wait to share it with them in a few short months.”

RiME will be available for retail pre-order on the PlayStation®4 system and Xbox One. For more information, visit www.rimegame.com, and follow the title on Facebook and Twitter.

Key Art

  • Rime: coming in May, re-reveal trailer - Key Art

12 screenshots

  • Rime: coming in May, re-reveal trailer - 12 screenshots
  • Rime: coming in May, re-reveal trailer - 12 screenshots
  • Rime: coming in May, re-reveal trailer - 12 screenshots
  • Rime: coming in May, re-reveal trailer - 12 screenshots
  • Rime: coming in May, re-reveal trailer - 12 screenshots
  • Rime: coming in May, re-reveal trailer - 12 screenshots
  • Rime: coming in May, re-reveal trailer - 12 screenshots
  • Rime: coming in May, re-reveal trailer - 12 screenshots
  • Rime: coming in May, re-reveal trailer - 12 screenshots
  • Rime: coming in May, re-reveal trailer - 12 screenshots
  • Rime: coming in May, re-reveal trailer - 12 screenshots
  • Rime: coming in May, re-reveal trailer - 12 screenshots

Environment Arts

  • Rime: coming in May, re-reveal trailer - Environment Arts
  • Rime: coming in May, re-reveal trailer - Environment Arts
  • Rime: coming in May, re-reveal trailer - Environment Arts
nostradamus
nostradamus
Commented on 2017-01-04 20:33:46
gorgeous looking game. too bad the dev's last (only) game also looked really good and turned to be a pile of dog shit.
In reply to
jmd749
jmd749
Commented on 2017-01-05 00:11:34
An absolute must buy for me.
In reply to
KORNdog
KORNdog
Commented on 2017-01-05 00:15:31
I'm still not convinced this is actually a game yet. But we'll see.
In reply to
vx2o
vx2o
Commented on 2017-01-05 12:02:36
Coming in May? Yeah, sure...
In reply to
rogermorse
rogermorse
Commented on 2017-01-05 12:57:34
deadlight was great....how can you say a pile of dog shit. I don't understand why they had to copy practically everything from ico & shadow of the colossus. Even the music is the same. weird.
In reply to
About the game
Platform
PC PS4 XBOXONE SWITCH
Published by
Grey Box
Developed by
Tequila Works
Patreon

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    nostradamus so Halo must be thet bottomb of the barrel FPS to keep its identity. Add some negligible subsurface scattering reflections or some other tech only possible now and call it the day copy/pasting the ol (11 Weeks ago)

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