Our review may have gone unnoticed last year but Rise: Race the Future was nonetheless a pretty entertaining arcade racing game. After it was released, the guys at VD-Tech didn't just sit there with their arms crossed doing nothing, they even added rumble support. Tomorrow, a major update is coming as it will feature a brand new 60 fps mode as well as the implmentation of PBR. Other improvements have been made to the original game from a technical standpoint, as proven by the grid we've added to the article. The development team also sent us a trailer showcasing some 60 fps gameplay.
RISE: Race The Future is a racing game inspired by arcade rally games from the 90's featuring futuristic cars equipped with a boost system. The gameplay mixing arcade and simulation will let you slide on all type of terrains and especially on water.
Loving popular rally arcade titles from the 90’s and dreaming of mastering powerslides with the ease demonstrated by the best gymkhana race drivers, the team at VD-DEV wanted to combine it all in a new racing game which would maintain the technical fun of sliding with cars with the dynamics of a proper arcade game.
This new major update features:
- New Render Engine with physically based rendering (PBR) and new post process
- 60 FPS mode
- Improved graphics
- Advanced CPU optimization
- New shaders
- Global Data Compression
- Main Menu at 60 FPS
- Improved Italian language
Players can look forward to improved loading times, better real time shadow distance, and more. They will be able to choose live between two different visual quality settings:
- The 60 FPS mode for the smoothest animation and more responsive gameplay
- The 30 FPS mode for higher graphical fidelity
Update available June 25, 2020
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