Developer Diary PC PS4 Xbox One Switch

Tequila Works, developer of upcoming adventure game RiME shares in this new dev diary video how level designers and animators created the intuitive and puzzling world of the game.

crookedmind
crookedmind
Commented on 2017-05-06 01:31:52
I literally, literally just saw this while searching for good indie/arcade games. It looks very interesting, but then I realized it wasn't even released yet. =(
In reply to
nostradamus
nostradamus
Commented on 2017-05-06 12:08:48 In reply to crookedmind
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here
Posted by crookedmind
I literally, literally just saw this while searching for good indie/arcade games. It looks very interesting, but then I realized it wasn't even released yet. =(
didn't you know... there isn't even a game, its just a hoax of video and vertical slice assets.
This message and account have been deleted at the user's request
nostradamus
nostradamus
Commented on 2017-05-06 22:33:07
Posted by droezelke
It's even incredible that a small team can finish a game like this in about 5 years, with all the drawback they got from MS. Sony rescued this game.
Now I hope it's a succes, both in quality and in sales.
lmao, sony dropped this game midst development, you fool. *gandalf voice*
In reply to
KORNdog
KORNdog
Commented on 2017-05-07 00:40:40 In reply to nostradamus
He's talking about how MS passed on the game from day 1. It seems Sony's support got a good game from it but as you say, even Sony dropped it eventually for...reasons. Now it's on everything and everyone is happy. Yey!
In reply to
Xoar
Xoar
Commented on 2017-05-07 20:49:32
We are being spoiled these days with indie games with the likes of little nightmares and inside...however with both ms and sony dropping this leaves me a bit worried
Looks amazing right enough
In reply to
About the game
Platform
PC PS4 XBOXONE SWITCH
Published by
Grey Box
Developed by
Tequila Works
Patreon

$156 of $400 per month

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  • Loakum

    Loakum *sips on a wine glass of grape juice* Why do I feel compelled to chant, “Let’s go Brandon?” Hmmmm (1 Week ago)

  • nostradamus

    nostradamus gsyde workin' on the clock. great content. (7 Weeks ago)

  • nostradamus

    nostradamus massive downgrades coming from the staples achieved w/ the Halo 3 sandbox/physics, with Dice/BField it should never be a trade-off, ony thing they should be trading its engine if it isnt up 3 the job (11 Weeks ago)

  • nostradamus

    nostradamus Halo keeps being this Sonic title bait & switch "will their next title be able to Look up par with its current gen counterparts"? Never. Even Halo 4 who was pretty good on Campaign suffered from (11 Weeks ago)

  • nostradamus

    nostradamus tech? I dunno, go get some insight of Activision (the good input, not the misogyny), all they COD devs make evident generation leaps tech-wise. Do they keep being the same core IP? I think so. (11 Weeks ago)

  • nostradamus

    nostradamus so Halo must be thet bottomb of the barrel FPS to keep its identity. Add some negligible subsurface scattering reflections or some other tech only possible now and call it the day copy/pasting the ol (11 Weeks ago)

  • b0vril

    b0vril yea but, would it be halo then? (11 Weeks ago)

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