GSY Review PS4 Xbox One PC

After Crash Bandicoot 2 days ago, it is the turn of Micro Mahcines World Series to try to seduce older gamers looking for a bit of nostalgia. After making its debut on NES, the franchise was adapted to many other platforms in the nineties, with even a great first episode in 3D with Micro Machines V3, so what is this 2017 return worth? Find out inside with our verdict and videos.

Verdict


Too light in terms of content, Micro Machines World Series may have forgotten why people enjoyed the franchise in the first place a little too soon, putting the emphasis on the new battle mode instead of the good old races. The developers have put a lot a lot of effort in the online component of the game, getting their inspiration from Overwatch with the inclusion of loot boxes (to unlock customization options for the 12 - yes, it isn't much - vehicles available). The problem is that they completely got rid of the single player championship, and they decided to limit the number of players to 4 in local multiplayer (AI included). No luck, that's probably not what the hardcore fans of the franchise were expecting, especially after Toybox Turbos, from which World Series borrows heavily (not to say recycles). The Hasbro sugar paint can fool no one, some of the tracks (of which there aren't many by the way) are taken straight from Toobox Turbos, which is a shame when you consider that the latter had a lot more content for players could sink their teeth into. If what you want is races, then maybe it'd be best to go for Toybox Turbos, which is currently on sale on Steam.
  • On the plus side
  • Tracks are pretty nice
  • Local multiplayer is fun
  • Racing without power-ups
  • The return of Micro Machines
  • 12 players online
  • On the downside
  • No single player championship
  • Poor content
  • 4 players only in local multiplayer, AI included
  • 4 arenas only in local Battle Mode
  • Online games can't be personalized
  • Slowdowns on consoles, even on PS4 Pro
  • Power-ups can make the game frustrating
  • Too much focused on battle arenas instead of classic races
  • Online isn't stable enough
MrWhite
MrWhite
Commented on 2017-07-02 00:00:54
Pity there's no VR option. A game like this would be ideal.
In reply to
rogermorse
rogermorse
Commented on 2017-07-02 09:06:39
Indeed, BlazeRush was awesome with the oculus.
In reply to
About the game
Platform
PC PS4 XBOXONE
Published by
Deep Silver
Developed by
Codemasters
Patreon

$233 of $400 per month

What's up?
  • toelessfoot

    toelessfoot lol truly (18 Hours ago)

  • MrWhite

    MrWhite That's some Star Trek shit. (20 Hours ago)

  • MrWhite

    MrWhite the other amazing thing in that video is the use of the node tools that can just be plugged whilst in VR. You can imagine devs in the future building games in VR instead of on a monitor. (20 Hours ago)

  • MrWhite

    MrWhite There's other videos showing it mapped to avatar eyes, and it's 1:1 movement. It even detects the size of the pupil and maps it to an object. (20 Hours ago)

  • MrWhite

    MrWhite Yeah, you'd have thought Valve would have put that in there. eye tracking with those controllers would have made it a true next gen headset. (20 Hours ago)

  • toelessfoot

    toelessfoot Once eye tracking gets utilized it'll quickly become a must have feature I think (20 Hours ago)

  • toelessfoot

    toelessfoot Too bad the Index doesn't have eye tracking (21 Hours ago)

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