GSY Review PC PS4 Xbox One

After Crash Bandicoot 2 days ago, it is the turn of Micro Mahcines World Series to try to seduce older gamers looking for a bit of nostalgia. After making its debut on NES, the franchise was adapted to many other platforms in the nineties, with even a great first episode in 3D with Micro Machines V3, so what is this 2017 return worth? Find out inside with our verdict and videos.

Verdict


Too light in terms of content, Micro Machines World Series may have forgotten why people enjoyed the franchise in the first place a little too soon, putting the emphasis on the new battle mode instead of the good old races. The developers have put a lot a lot of effort in the online component of the game, getting their inspiration from Overwatch with the inclusion of loot boxes (to unlock customization options for the 12 - yes, it isn't much - vehicles available). The problem is that they completely got rid of the single player championship, and they decided to limit the number of players to 4 in local multiplayer (AI included). No luck, that's probably not what the hardcore fans of the franchise were expecting, especially after Toybox Turbos, from which World Series borrows heavily (not to say recycles). The Hasbro sugar paint can fool no one, some of the tracks (of which there aren't many by the way) are taken straight from Toobox Turbos, which is a shame when you consider that the latter had a lot more content for players could sink their teeth into. If what you want is races, then maybe it'd be best to go for Toybox Turbos, which is currently on sale on Steam.
  • On the plus side
  • Tracks are pretty nice
  • Local multiplayer is fun
  • Racing without power-ups
  • The return of Micro Machines
  • 12 players online
  • On the downside
  • No single player championship
  • Poor content
  • 4 players only in local multiplayer, AI included
  • 4 arenas only in local Battle Mode
  • Online games can't be personalized
  • Slowdowns on consoles, even on PS4 Pro
  • Power-ups can make the game frustrating
  • Too much focused on battle arenas instead of classic races
  • Online isn't stable enough
MrWhite
MrWhite
Commented on 2017-07-02 00:00:54
Pity there's no VR option. A game like this would be ideal.
In reply to
rogermorse
rogermorse
Commented on 2017-07-02 09:06:39
Indeed, BlazeRush was awesome with the oculus.
In reply to
About the game
Platform
PC PS4 XBOXONE
Published by
Deep Silver
Developed by
Codemasters
Patreon

$154 of $400 per month

What's up?
  • nostradamus

    nostradamus gsyde workin' on the clock. great content. (2 Weeks ago)

  • nostradamus

    nostradamus massive downgrades coming from the staples achieved w/ the Halo 3 sandbox/physics, with Dice/BField it should never be a trade-off, ony thing they should be trading its engine if it isnt up 3 the job (7 Weeks ago)

  • nostradamus

    nostradamus Halo keeps being this Sonic title bait & switch "will their next title be able to Look up par with its current gen counterparts"? Never. Even Halo 4 who was pretty good on Campaign suffered from (7 Weeks ago)

  • nostradamus

    nostradamus tech? I dunno, go get some insight of Activision (the good input, not the misogyny), all they COD devs make evident generation leaps tech-wise. Do they keep being the same core IP? I think so. (7 Weeks ago)

  • nostradamus

    nostradamus so Halo must be thet bottomb of the barrel FPS to keep its identity. Add some negligible subsurface scattering reflections or some other tech only possible now and call it the day copy/pasting the ol (7 Weeks ago)

  • b0vril

    b0vril yea but, would it be halo then? (7 Weeks ago)

  • nostradamus

    nostradamus engines. I mean, If you can have a PS3 Ratchet & Clanck that looks like a vaseline ps3 game, and a PS5 Ratchet&Clack that looks like a goddamn next-gen game, why can't Halo Evolve - Ugly FPS Seal™ (7 Weeks ago)

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  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

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