GSY Video PS4 Xbox One PC

The open beta for Tom Clancy's Ghost Recon: Wildlands started a few hours ago and will last until February 27 on PC, PS4 and Xbox One. We have recorded some new footage from the PC version, which seems to have fixed its streaming issues. The game remains particularly demanding though, and even our GTX 1080 was not enough to max it out and maintain 60 frames per second. Still, even when you lower down a few settings, Ubisoft's title is still a looker on many aspects. Check out our videos inside, both having been recorded on the highest difficulty setting.

Sdarts
Sdarts
Commented on 2017-02-23 17:26:16
Thanks for the reminder, had completely forgotten about the open beta. Now to start downloading and see how good the game is.
In reply to
Xoar
Xoar
Commented on 2017-02-23 18:29:34
Is the open beta as bad as the closed beta?
In reply to
unknownuser0001
unknownuser0001
Commented on 2017-02-23 19:00:32
Is it just me or it looks better than the closed beta? grass is not wiggling all the time like before and the lake from the helicopter looked almost real
In reply to
ManCrush
ManCrush
Commented on 2017-02-23 20:11:46
Grass pops-in way to much
In reply to
Xoar
Xoar
Commented on 2017-02-24 01:00:41 In reply to unknownuser0001
Yeah im thinking it looks slightly better than the closed beta, This time round im quite enjoying it...think thats due to knowing its not a proper Ghost Recon title after playing the closed beta.

I'd say the game needs another 6-12 months in development to totally refine it as it's so inconsistent ie; Enemies dont spot you 10 yards away then other times your miles away hidden in the grass and they can all see you.

Hopefully after this they drop the open world bullshit/checklist gameplay and go back to what made Ghost Recon great and ffs put PvP in.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2017-02-24 01:05:22
I just booted it up to see if it ran better. Haven't played any.. but yes.. it does run a bit better.
In reply to
About the game
Platform
PC PS4 XBOXONE
Published by
Ubisoft
Developed by
Ubisoft Paris
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  • toelessfoot

    toelessfoot lol truly (16 Hours ago)

  • MrWhite

    MrWhite That's some Star Trek shit. (17 Hours ago)

  • MrWhite

    MrWhite the other amazing thing in that video is the use of the node tools that can just be plugged whilst in VR. You can imagine devs in the future building games in VR instead of on a monitor. (17 Hours ago)

  • MrWhite

    MrWhite There's other videos showing it mapped to avatar eyes, and it's 1:1 movement. It even detects the size of the pupil and maps it to an object. (17 Hours ago)

  • MrWhite

    MrWhite Yeah, you'd have thought Valve would have put that in there. eye tracking with those controllers would have made it a true next gen headset. (18 Hours ago)

  • toelessfoot

    toelessfoot Once eye tracking gets utilized it'll quickly become a must have feature I think (18 Hours ago)

  • toelessfoot

    toelessfoot Too bad the Index doesn't have eye tracking (18 Hours ago)

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