reneyvane mais dispo sur 2 supports puis sur PS5 & c'est la suite d'un titre multi-support. Saros exclu PS5, comment comparer les vente à Returnal mutlisupport & qui sur PS5 à profité d'être proche du lancement (il y a 1 Jour)
reneyvane Ninja-Theory & Housemarque en 2026, c'est entre 115-135 employé, lorsque Hellblade 2 était disponible que sur Xbox/Windows, le jeu était encore plus à la traine que Saros dans le Top des ventes EU/US (il y a 1 Jour)
Blackninja @Driftwood: ce serait bien oui. (il y a 1 Jour)
GTB @Driftwood: D'ailleurs Capcom ont aussi mis une démo pour Pragmata, en plus du prix un peu plus doux. Nouvelle ip, concept inhabituel...ils ont bien compris qu'il fallait faire un pas faire les client (il y a 1 Jour)
Driftwood mais le jeu est sorti depuis moins d'un mois, il faut aussi lui donner le temps. Je ne serais pas étonné qu'une démo arrive, mais j'espère qu'elle ne sera pas juste dispo pour les abonnés. (il y a 1 Jour)
Driftwood @Blackninja: il est parfaitement possible que cela soit une bonne performance pour le jeu par rapport au coût du développement. Tu ne peux pas espérer vendre un Saros comme un AC, GTA ou Spider-Man. (il y a 1 Jour)
Blackninja @Luffy: Vu le flop du jeu un prix plus doux aurait pu convaincre plus de monde d’embarquer dans l’aventure ou comme la dit Drift au moins une démo (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 7485 JoursIt's got a lof of the PR bullshit you'de expect. I like this bit in particular about their cover system but him mentioning both Halo 3 and COD4 is just calling for trouble. let's hope they deliver
Bring on Lost Odyssey!
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Inscrit depuis 7525 JoursMy Blog: http://www.NextGenThinkTank.com
Inscrit depuis 7311 JoursToo bad he didn't want to comment on multiplayer other than "it's awesome etc.". I would like to know the new mechanics, especially if it has a chance to be more successful than precedessors in terms of popularity, which was non-existant.
I think I'm going to rebuy and replay BIA Road to Hill 30 one of these days, this time the PC version for better image quality :)
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
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Inscrit depuis 7311 Jours"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
Inscrit depuis 7555 JoursI'm not too worried. If you look at some other popular trends, like more advanced stance mechanics (prone), lean and peak, etc -- which have all found their place in many popular shooters -- they haven't taken the genre over completely. Hopefully cover will find its niche and stick with it.. rather than becoming the new regenerative health.
I hope regenerative health takes a back seat in some cases as well, it's a wonderful mechanic, especially for single player games, but there are viable alternatives that are just as well designed I think. It beats the hell out of hunting for health packs, but what about medics, health stations, etc. There are existing options, and a creative developer could come up with new ones as well.
I really do want to play this game. I've never played a BIA game before, and I do enjoy a good squad campaign, and I actually do still enjoy the WWII setting as well. I hope it's better than GRAW, with a more engaging story, at least.
Inscrit depuis 6779 JoursIt's got a lof of the PR bullshit you'de expect. I like this bit in particular about their cover system but him mentioning both Halo 3 and COD4 is just calling for trouble. let's hope they deliver
Now, had he made the comparison to say Gears of War, Rainbow Six Vegas or GRAW/GRAW2, then he'd have to back up those words with more than just words.
All things considered however, the first two BIA titles were top notch, AAA games, and there is little reason to believe that Gearbox cannot continue to deliver the goods. I think one of the reasons the game is continually being delayed, is an impetus by the company to not only to make it as close to perfect as possible, but to create what is quite possibly the best WWII shooter ever made; for that matter, one of the best shooters ever . . . and it shows. Everytime they show off Hell's Highway it looks light years beyond the last time you saw it - which is a very good thing, especially considering the competition. One thing is for certain, once Gearbox finally delivers this monster, be prepared to have the high water mark of what it is to be a shooter, set just that much higher than it was before. Not hyperbole, just the likely outcome of years worth of dedicated work from one of the best devs on the planet.
Inscrit depuis 7525 JoursA system like this would work well.
My Blog: http://www.NextGenThinkTank.com
Inscrit depuis 7311 JoursA system like this would work well.
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
Inscrit depuis 7525 JoursMy Blog: http://www.NextGenThinkTank.com