GTB Alors que la Kpop cartonne dans le monde, avec des meufs/mecs de 20-30ans qui ont des visages d'ado; peut-on vraiment découvrir la mode coréenne avec Stellar 2 ? (il y a 11 Heures)
GTB @face2papalocust: C'est un peu plus compliqué que ça. Je ne critique pas la question, mais les réponses sans demi mesure. (il y a 11 Heures)
face2papalocust Trop bien smalland 2 annoncé <3 [url] (il y a 11 Heures)
face2papalocust @GTB: Désolé si ca choque mais sexualiser une image infantile oui c'est le début de l'horreur. (il y a 11 Heures)
Blackninja @GTB: vu la tête de l’héroïne ça ne m’étonne pas (il y a 17 Heures)
GTB Ah tiens, il semble y avoir un polémique sur Stellar 2. Pas surpris de ça. Par contre je m'attendais pas à ce que ça devienne carrément un jeu pedo (comme Pragmata). Tout dans la demi-mesure :s. (il y a 17 Heures)
face2papalocust J'ai toujours trouver ça débile surtout sur leur dernière prod,ca et la lourdeur de gameplay. (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 7520 JoursAnd valhalla.. not interested.. where is my fucking blood gulch and battle creak :(
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Inscrit depuis 7577 JoursAdrift and Haven all day long though. Haven is pretty basic, but it's fundamentally sound. Longblow and uh.. Complex are both pretty okay. Solice has a pretty nice CTF layout.
Nothin is saying "classic" so far. Then again, as well as Valhala works in this game, it's not the Halo 3 map that I remember most fondly either.
Inscrit depuis 7520 JoursPSN:ManThatYouFear
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Inscrit depuis 5583 Jours
Inscrit depuis 7520 Jourssoundtrack has some heavy influence it feels from Final fantasy and star wars.
PSN:ManThatYouFear
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Inscrit depuis 7264 JoursFor a fps, the cut-scenes and cg stuff is next to nothing, but the mission design is a step back from Halo 3 or Reach.
Guys who are in the story, like Optimus had probably the best time in their lives playing the sp.
But guys like me who are more in mp and gameplay-mechanics are the ones left nagging around in forums...
Spartan ops is a nice addition, but finding out that the upcoming episodes will recycle maps from the current ones was another punch in my face...
They tookor jeabs
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Inscrit depuis 5583 Jourssoundtrack has some heavy influence it feels from Final fantasy and star wars.
I'm very much a story and gameplay driven gamer so i found Halo 4 to be great, and a better experience than i've had playing any of the other Halo's.
Inscrit depuis 7264 JoursI'm very much a story and gameplay driven gamer so i found Halo 4 to be great, and a better experience than i've had playing any of the other Halo's.
They tookor jeabs
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Inscrit depuis 7520 JoursPSN:ManThatYouFear
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Inscrit depuis 7264 JoursThey tookor jeabs
Inscrit depuis 7469 JoursI love the presentation and story.
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 7469 JoursHalo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 7520 Joursoh right.. you watched the ending before you played the game *rolls eyes* do you read the last chapter of a book before you buy it? i was dying to rag you about that but was banned for my Japanese comment which I'm still left confused by :(
PSN:ManThatYouFear
GT: ManThatYouFear
Steam: Psn_ManThatYouFear
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Inscrit depuis 7423 JoursMy merciful nature allowed you to return for the Halo circle jerk, in hopes on your return everyone would turn to greet you and you'd get hit in the crossfire.
Inscrit depuis 7469 JoursAnd, no, it makes no sense at all to read the last chapter of a book, because that is filled with pit falls. Pretty much knowing exactly what to expect from previous Halo games, I kinda suspected the Legendary ending would be a safe watch. The only way someone would be surprised by the legendary ending is if they somehow expected the Chief not to be in it, because they maybe (not sure why) thought the Chief would somehow die in Halo 4 or something :P
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 7577 Jours
Inscrit depuis 7469 JoursHalo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 7577 JoursIt's almost as funny as the DMR without bloom (or any dmg drop-off). Infinite range ftw!
Inscrit depuis 7264 JoursI used the rocket launcher and found out, that explosions that are 300 feet away from you are almost exactly as loud as if it was 3 feets away.
Furthermore, the sound itself (frequency) is exactly the same.
In previous Halos, distant gunshots and explosions were layered with echos and they were muffeled, making them sound very realistic.
Even Halo 1 respected sound velocity, letting you hear explosions far away just a tad later than you saw them.
All of that stuff, that gives mou MUCH input about the battlefield is cut. Thats why I often feel kind of disorientated in Halo 4.
The sound engineers of 343 are some serious noobs!
I guess this poor sound is why they implemented those stupid grenade indicators.
In Reach I always knew were a grenade blew up. I could tell it by the sound.
In Halo 4 I can even tell with the aid of those retarded COD-incators...
They tookor jeabs
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Inscrit depuis 7335 JoursOooh, Profound, isn't it?
Inscrit depuis 7520 JoursThe ghost was silent in Halo CE Ani.. could not hear it at all.
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