reneyvane @CraCra: Si Sony prépare son Gamepass, ils ne ferraient pas autrement, mettre le lecteur en option, rendres les jeux phusique inutile et mettre face le joueur à des jeux PSN à 70e (il y a 2 Jours)
reneyvane @CraCra: Playtation qui met le lecteur BR en option & Nintendo qui met dans la Switch-2 un lecteur trop lent ce qui justifie certains AAA quand dématérialiser ? Ca booste les ventes sur la plateforme. (il y a 2 Jours)
CraCra @reneyvane: vive le physique qui a de moins en moins d'avantage par rapport au démat (il y a 2 Jours)
TheDud @SweeneyTodd: le qd oled de samsung, sans egalé celui de sony, est tres superieur a ce que fait LG, si le fait de perdre le Dolby vision ne te derange pas, go Samsung (il y a 1 Semaine)
SweeneyTodd [url] j'ai réanmié ce topic si certains veulent participer à la discussion :) (il y a 1 Semaine)
SweeneyTodd Merci pour les recos ! @Flash : Yes je suis bien deg... malgré tout j'hésite avec le G5. Je vise un usage assez polyvalent et j'étais preneur d'un retour sur les Oled Samsung et l'antireflet :) (il y a 1 Semaine)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 7455 JoursAnd valhalla.. not interested.. where is my fucking blood gulch and battle creak :(
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Inscrit depuis 7511 JoursAdrift and Haven all day long though. Haven is pretty basic, but it's fundamentally sound. Longblow and uh.. Complex are both pretty okay. Solice has a pretty nice CTF layout.
Nothin is saying "classic" so far. Then again, as well as Valhala works in this game, it's not the Halo 3 map that I remember most fondly either.
Inscrit depuis 7455 JoursPSN:ManThatYouFear
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Inscrit depuis 5518 Jours
Inscrit depuis 7455 Jourssoundtrack has some heavy influence it feels from Final fantasy and star wars.
PSN:ManThatYouFear
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Inscrit depuis 7199 JoursFor a fps, the cut-scenes and cg stuff is next to nothing, but the mission design is a step back from Halo 3 or Reach.
Guys who are in the story, like Optimus had probably the best time in their lives playing the sp.
But guys like me who are more in mp and gameplay-mechanics are the ones left nagging around in forums...
Spartan ops is a nice addition, but finding out that the upcoming episodes will recycle maps from the current ones was another punch in my face...
They tookor jeabs
Inscrit depuis 7357 Jours
Inscrit depuis 5518 Jourssoundtrack has some heavy influence it feels from Final fantasy and star wars.
I'm very much a story and gameplay driven gamer so i found Halo 4 to be great, and a better experience than i've had playing any of the other Halo's.
Inscrit depuis 7199 JoursI'm very much a story and gameplay driven gamer so i found Halo 4 to be great, and a better experience than i've had playing any of the other Halo's.
They tookor jeabs
Inscrit depuis 7357 Jours
Inscrit depuis 7455 JoursPSN:ManThatYouFear
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Inscrit depuis 7199 JoursThey tookor jeabs
Inscrit depuis 7403 JoursI love the presentation and story.
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 7403 JoursHalo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 7455 Joursoh right.. you watched the ending before you played the game *rolls eyes* do you read the last chapter of a book before you buy it? i was dying to rag you about that but was banned for my Japanese comment which I'm still left confused by :(
PSN:ManThatYouFear
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Inscrit depuis 7357 JoursMy merciful nature allowed you to return for the Halo circle jerk, in hopes on your return everyone would turn to greet you and you'd get hit in the crossfire.
Inscrit depuis 7403 JoursAnd, no, it makes no sense at all to read the last chapter of a book, because that is filled with pit falls. Pretty much knowing exactly what to expect from previous Halo games, I kinda suspected the Legendary ending would be a safe watch. The only way someone would be surprised by the legendary ending is if they somehow expected the Chief not to be in it, because they maybe (not sure why) thought the Chief would somehow die in Halo 4 or something :P
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 7511 Jours
Inscrit depuis 7403 JoursHalo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 7511 JoursIt's almost as funny as the DMR without bloom (or any dmg drop-off). Infinite range ftw!
Inscrit depuis 7199 JoursI used the rocket launcher and found out, that explosions that are 300 feet away from you are almost exactly as loud as if it was 3 feets away.
Furthermore, the sound itself (frequency) is exactly the same.
In previous Halos, distant gunshots and explosions were layered with echos and they were muffeled, making them sound very realistic.
Even Halo 1 respected sound velocity, letting you hear explosions far away just a tad later than you saw them.
All of that stuff, that gives mou MUCH input about the battlefield is cut. Thats why I often feel kind of disorientated in Halo 4.
The sound engineers of 343 are some serious noobs!
I guess this poor sound is why they implemented those stupid grenade indicators.
In Reach I always knew were a grenade blew up. I could tell it by the sound.
In Halo 4 I can even tell with the aid of those retarded COD-incators...
They tookor jeabs
Inscrit depuis 7511 Jours
Inscrit depuis 7270 JoursOooh, Profound, isn't it?
Inscrit depuis 7455 JoursThe ghost was silent in Halo CE Ani.. could not hear it at all.
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