reneyvane @Driftwood: Pour moi, ce qui distingue un site louche de clé, d'un site de confiance, c'est que les sites qui cherchent à être le moins chères laissent proliférer les offres de clés lié à un compte ? (il y a 1 Heure)
reneyvane @Driftwood: MS impose à Steam pour les derniers jeux Xbox, un prix beaucoup plus élévé que sa propre plateforme et il n'existe aucune possibilité d'acheter une clé Steam mois chère durant un temps fou (il y a 1 Heure)
Driftwood à moins d'acheter sur les marchés gris et les boutiques en ligne qui proposent des prix cassés. (il y a 1 Heure)
Driftwood @Luffy: les gros jeux PC sortent à 70 balles sur Steam aussi en fait. Tu as les soldes, mais les baisses existent aussi sur les consoles (hors Nintendo), et souvent plus rapidement que sur Steam. (il y a 1 Heure)
face2papalocust Tiens il y a le spot de Sony qui me revient en mémoire quand il se moquait du prêt des jeux chez Microsoft (il y a 2 Heures)
Luffy @Driftwood: Certes, mais je ne paie plus les jeux 80€ depuis longtemps également. PS prend un chemin qui me déplaît fortement, sans compter sur les dernières exclus qui me laissent de marbre… (il y a 2 Heures)
Driftwood @Luffy: si tu joues sur PC tu ne joues plus en physique depuis un bail. Ça ne va hélas pas changer grand chose. Mais voir Sony retirer du contenu acheté, ça c'est préoccupant. (il y a 3 Heures)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 7355 Jours"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
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Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
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Inscrit depuis 7491 JoursHironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic g
Inscrit depuis 7458 Jours** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
Inscrit depuis 6265 JoursJH: I won't tell you how many, but I can definitely tell you there is going to be more than one area this time around. So Citadel is still there. You can't have Mass Effect without Citadel. We've also talked now about Omega, which is another large hub area, as we call them. There may or may not be more [laughs]. That being said, one of the big changes that we wanted to make is not have you spend so much time running around these areas, but still be involved in them. So you'll find the area layouts are designed to be quicker but still giving you that RPG experience, that role-playing experience. And you're going to find that they feel a lot more like cities, too. They're much more populated. We don't have the same kind of constraints that we had in Mass 1. The population in Mass 1 was so limited. The Citadel felt a lot emptier than we ever wanted it to feel. This time around you're going to find that it feels a lot more populated. Omega especially, when you go into Afterlife, which is the bar in Omega, you're going to see how completely filled it is.
VideoGamer.com: There was one ability I used as Shepard that slowed down time. What was that?
JH: Heavy adrenaline rush.
VideoGamer.com: Yeah. How does that work?
JH: We wanted to give you the ability to get in close and personal with the shotgun, for example. Once you get up there, move up there real quick and then be able to blast them without getting all the fire. Let's say you're going up against a tech or a biotic, which is going to completely kill you from range. The ability to close that gap is massively important, right? We wanted to give you an ability that can let you close that gap, or at least help you to subvert some of the damage that you're going to eventually receive.
VideoGamer.com: Miranda [one of Shepard's party members] - she's got a gob on her, hasn't she? What's her story?
Jesse Houston: Um, there's not a lot I can tell you directly about her. Actually... [whispers to BioWare publicist]. Sorry, I'm just making sure I don't kill myself!
BioWare publicist: I'm meaner than I look.
JH: She is, trust me. She'll come and kill me in my sleep! Not a lot I can talk about her, yet. I know there's some stuff coming down the pipe that's out very soon. She's our leading actress this time out.
VideoGamer.com: She seems to have some anger issues.
JH: She's just aggressive! Let's put it that way.
VideoGamer.com: What about Jacob [another party member]? Are you allowed to talk about him?
JH: There's not a lot to talk about yet. He's still being fleshed out anyway in the storyline. A lot of his stuff is done. He's kind of like Kaiden. He's our leading male. I don't want to have a lot of discussion about him because he is our leading male.
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Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
Inscrit depuis 6265 Jours
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Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
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Inscrit depuis 6265 Jourshttp://tgs.gamespot.com/video/6230520/
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Inscrit depuis 6306 JoursOF course she will be in my squad she is a badass =)
HUNTED BY HEAVEN....HATED BY HELL....DRIVEN BY VENGEANCE!
Inscrit depuis 7458 Jourshttp://tgs.gamespot.com/video/6230520/
** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
Inscrit depuis 7529 Jours