reneyvane L'effet de taille & de moins d'IP = l'éditeur se mèle +en+ développement, il test +en+, reboot, retire le jeu à son studio. Le moindre bide ou succès d'un jeu récent = report pour plagier ou corriger. (il y a 20 Heures)
reneyvane Mécaniquement +éditeurs sont gros +acquiert d'IP +acquiert d'IP en doublons +Ils doivent veiller faire +bénéficer en N+1 et +tu reboot et reportes les jeux & les délais de sortie s'allonge... (il y a 20 Heures)
reneyvane réduction du nombre de grosse IP, qui concentre l'essentiel du CA, au point ou l'éditeur à tellement peur qu'un jeu se loupe, qu'ils multiplient les tests en interne et n'héssite + à rebooter le jeu. (il y a 23 Heures)
reneyvane @SweeneyTodd: Oui et c'est aussi parfois lié à la nécéssité d'hérité d'un nouveau moteur développé en parallèle d'un autre jeu mais tu as quand même une augmentation chez les grands éditeurs d'une ... (il y a 23 Heures)
SweeneyTodd @reneyvane: l'allongement des devs est une tendance globale malheureusement! Soit on revient à des jeux moins gros, soit on patiente...le leak d'Insomniac était très intéressant là-dessus! (il y a 1 Jour)
reneyvane ...améliore l'IA de la police et le spoiler de la carte ? Ca ne dit pas à quel point tel lieu sera ou non exploité pour l'histoire ou des trucs annexes. En outre, le leak =Annulation version PS4/One ? (il y a 1 Jour)
reneyvane @GTB: Le report de GTA6 à cause du leak est étrange ? On apprenait qu'il y aurait une héroine Latina, une police + coriace et on voyait la carte ? Finalement, l'héroine est toujours là, chaque GTA ... (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
Too Human- Believe!
Now, WTF is up with the Corvette? Is that the awesome AI? Is it so realistic they actually get drunk or what the hell was that?
Other than that, I'm hoping Che was changing cameras, because if not, replays suck ass once again :(
Too Human- Believe!
Its like on the edges and stuff. Anyway thats nitpicking will still be an incredible racer.
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Not better than what I was expecting... but met my expectations. Finally looking like I think it should. Finally a good direct feed video!
"Black people are called coloured, because we come in all colours" - michael jackson
Also loving the amount of dust that flies up when on the dirt and it actually stays for a decent amount of time too, this is what i've always wanted :D
"Black people are called coloured, because we come in all colours" - michael jackson
Too Human- Believe!
"Black people are called coloured, because we come in all colours" - michael jackson
Too Human- Believe!
Too Human- Believe!
http://files.filefront.com/7299824
http://files.filefront.com/7299824
"Black people are called coloured, because we come in all colours" - michael jackson
http://files.filefront.com/7299824
hd-dvd games hd-dvd games hd-dvd games
hd-dvd games hd-dvd games hd-dvd games
Microsoft servers are going to breakdown when this demo hits live hehe.
The game looks very good and has shaped up well. This video is all you need to see to know this is going to be a ton of fun -- and with multi-monitor and FF Wheel support it has a lot of "expansion" options to increase the fun factor for those with cash.
The PR on this game still sucks. And I swear Turn10/Dan just listed a wishlist/laundry list of features and content back at E3 2006 and had no clue what would make it into the game. While still not the finished build it looks like per-frame reflection updates are gone now too. They appear to be in the replays (here), but the cubemaps are really chopping ingame (here and here). Their DOF/MB effects in replays are well balanced as well -- much better than their first crap shots (still cannot believe some people thought those old shots looked great and were PGR killers) -- so I don't see the need to have removed them. Their past comments on photomode no longer holds water though (about being identical to ingame) which puts a final exclaimation on the whole FM2 experience from Turn10 so far: A great sim and horrible/misleading PR.
Hopefully we will get more *ingame* (not replay) HD video soon. This game is still light on quality media (the customization editor looks sweet). Hopefully some of the courses have more atmospherics because thus far the 3D animated grass is pretty sparse/rare. But they seem to have decent levels of AF enabled so that definately is positive. Mixed bag graphically (the sky, sun, and trees all look absolutely great... aliasing all over the place not so much), but gameplay is looking really good and that is what mainly counts.
Wishlist: PGR4 with a FF wheel, 2K Legends Football, and Halo 3 with an XFPS controller. And I can dream that Halo Wars will be a Battlezone PC clone...
Well, to me, the graphics are now acceptable. There are some thing I will simply not be happy about no matter what (and not only graphics wise), no need to name them again I suppose.
EDIT: As for the video with the wheel, I saw way too much wheel movement and not enough crashes........we'll see though, if Forza doesn't make good use of the wheel, no game will.
"Hopefully some of the courses have more atmospherics because thus far the 3D animated grass is pretty sparse/rare"
To me it is just impressive how a game like Rallisport Challenge 2 was able to achieve all that amazing looking grass. Now DIRT seems to set the bar really high in next gen. Needless to say, the "grass" in FM2 is more like patches of grass.....and is it still animated? I haven't seen it move yet.
Also Acert, is what we are seeing global illumination or was that also removed?
"Black people are called coloured, because we come in all colours" - michael jackson
http://www.gametrailers.com/player.php?id=18689&ty...