reneyvane ...le prix de la pros et encore une grosse baisse pour la disponibilité du FSR4, ça obligé à aussi bien baissé la FAT et ils font un fric monstre en la laissant à 500e alors quelle à presque 5 ans. (il y a 9 Heures)
reneyvane @Flash_Runner: Je pense que le problème de baisser le prix de la pros, c'est que Sony est tellement dans l'idée de maintenir le + longtemps la FAT à 500e, que baisser maintenant et drastiquement ... (il y a 9 Heures)
Flash_Runner @CraCra: Faudrait baisser son prix. Car cette annonce c'est aussi un l'aveu d'échec du PSSR. Et Death Stranding 2 n'a pas de Rt Advanced, soit les deux grosses features annoncées avec la PS5 Pro. (il y a 15 Heures)
CraCra @reneyvane: ca sera un laboratoir pour valider et ajuster certaines chose pour la PS6, apres les beta testeurs jeux, les bêta testeurs console ^^ (il y a 18 Heures)
CraCra @Blackninja: elle sera 3fois mieux (il y a 18 Heures)
Blackninja @CraCra: va surtout falloir justifier la PS6 si dispo sur PS5 Pro (il y a 19 Heures)
reneyvane @CraCra: Trop tard ? Si dispo début Q2 2026, c'est 1 an & demi après sortie & peut être un an & demi avant PS6 ? Est-ce que les éditeurs tiers ne préféreront pas investir dans des versions Switch2 AAA (il y a 21 Heures)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
When i quit playing i was being sodomized by 4 mechs and 4 rocket-launcher soldiers at once in some kind of russian-esque square. I got angry at the complete clusterfuck and turned it off and i'm not sure that i will ever start it again.
We seek permission to devour you. We mean...to approach the bench.
But I agree, the gameplay design of the enemies are fucking stupid...that was the only thing that made me return NG2 so quickly and hate it...and that I was tired of NG universe after all these years.
*A New Form of Change*
We seek permission to devour you. We mean...to approach the bench.
One cheap thing is that you never know when they are gonna grab you with their mouth, and once they do, the damage is alot and you cant do anything about it.
I have played it on Mentor so I know the fuckers are just crap.
But I am done with NG, period.
*A New Form of Change*
Sigma has a few new stuff for sure.
Double katana (which was used before NG2 but is very limited)
3 Survival DLC pack
Rachel playable (boring!)
Sixaxis feature - shake the sixaxis for stronger ninpo usage
Prettier graphics.
Better and polished animations and new dodge moves, like backflip with one hand.
But everything else is pretty much the same.
*A New Form of Change*
As they say: Once you go black you never go back :P
(god i can't believe i actually said that, haha)
We seek permission to devour you. We mean...to approach the bench.
*A New Form of Change*
Sath, although those additions are nice I guess I was thinking more in terms of less superficial changes. In the demo the level layout is actually a little bit different to the original Ninja Gaiden, and if that's the case with the rest of the game aswell then that could spice things up for a second playthrough I reckon. I honestly don't *really* need a different game to wanna replay it because I really think NG is aces (gameplay wise, I'm not keen on the stuffy rubber ninja motif) regardless. But yeah, you know.. Sigma is like a pair of pebbles and a stick of wood in bargain bins these days.
*controls are solid and intuitive except for running on water and fighting enemies, damn I hated that part.
edit: lol, that is last page stuff :D
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
We seek permission to devour you. We mean...to approach the bench.
BUY: TRU, POP4, FC2, TLR, IU, ToV, GoW2, Fable2, TH
RENT: SH5, ME, VP2, BK3, NarutoBB, SCVI, GAxe
2009: FF13, SC5, AW, RE5, Im Alive, Cry On, SO4, BG&E2, Bayonetta, Doom 4, LoShadow, SF4, Ninja Blade
I personally found NG2 considerably better in terms of combat, although it did lack in terms of exploration/adventure/platforming, something the first did better. So having said that I think both games are about equal, although NG did make a much better impression than did NG2--and I blame that to the lack of polish and impressive graphics that NG had at the time.
Mods, stop changing my SIG! I'm going to end up banning you!
Love, Bungie.
"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan
"Just because it'll fit doesn't mean it should go there" - Kyle
"That's what she said." - Me
We seek permission to devour you. We mean...to approach the bench.
"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan
We seek permission to devour you. We mean...to approach the bench.
Like mentioned it before, its easy to seperate veterans in mastering the game in years to a few months players in about proximatly 10 minutes.
Anyway, yeah, I still say its cheap, but you also have to think that they made Ryu a slayer in this one.
The amount of speed this guy has now, and the OTs, the enemies dies faster.
But what makes the enemy cheap is that they got unlimited rocket launchers, bullets, Incendiary Shurikens, while yours are limited.
They are MUCH more agile to manuever your attacks and faster to do so, and they made it even more cheap to add a DASH for Ryu instead of rolling on the sides, which makes it easier for the enemy to hit you with its 3-4 rockets and IS.
And if you got a good eye, in NG2, Ryu doesnt have any invincible frames during his combos at all, while in NG he had them.
Meaning if you are in a UT doing combos or even in the air going for a Izuna Drop, the enemy could tag you with rockets or IS to interupt your moves, dumb crap!
Anyways, I hope Hyrioshi or whatever the guys name is, makes another Ninja Gaiden for PS3, like NGS 2 or something, would be great, he knows how to make GOOD design choices (fuck Rachel, annoying character).
*A New Form of Change*
We seek permission to devour you. We mean...to approach the bench.
But you gotta admit though, thats one heck of a flashier gameplay.
*A New Form of Change*
We seek permission to devour you. We mean...to approach the bench.
He could easily do both, but as arrogant as he is he probably went like "okay people, fast speed action, and increase the difficaulty by 10 from the first NG, that should teach them".
Accessable to wider audiance?
Gotta be kidding me. Right off the bat, the first cutscene is over they throw in around 5-6 Spider ninjas at you, without any tutorial and easier opponents.
Ridiculous.
*A New Form of Change*
I don't think the speed and awesome visual appeal of the combat has anything to do with enemies being cheap. Like Sath said, Itagaki easily could have done both without sacrificing anything.
"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan