reneyvane IO Interactive ne chôme pas, outre "007 First Light" qui sort le 26/05, ils développent toujours "Project Fantasy" & esquiseront cette année, le nouveau Hitman. (il y a 6 Heures)
reneyvane Pour fêter les 25 ans de Harry Potter ? ( Sans doute le premier film en 2001 ? ) EGS offre à nouveau le jeu et vous avez jusqu'au 3/05. (il y a 5 Jours)
skiwi Spiders qui ferme, quelle tristesse. Avec les previews que j'ai fait pour leurs jeux ça me fait vraiment quelque chose. (il y a 1 Semaine)
GTB 7 millions de RE9 vendu (toujours le plus rapide de la licence) et 1 million de Pragmata en 2 jours. Capcom mène décidément bien leur barque. (il y a 1 Semaine)
GTB @MorphBZH: merci, ça sera bien pratique :). (il y a 1 Semaine)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 6178 Joursi7-4770k @ 4.2Ghz, GTX 980ti, 16GB DDR3 2400, Acer Predator 27" 1440p 144hz, Samsung Evo 850, Windows 10
add me on PSN/Origin: scoobs0688
add me on Steam: scoobs
Currently playing: Heroes of the Storm, OVERWATCH, Witcher 3: Blood and Wine
Inscrit depuis 7543 JoursBut I kinda like it. I don't think pub stomping is a ton of fun.
Inscrit depuis 7472 JoursRainbow Six is the same situation, although you can kinda solo in that if you're good enough
It gets more complicated when it's reliant not only skill but character composition. I haven't really played many games like that since I never got into the moba scene at all.
It's still real early too so people are only learning one or two basic combos.
I see the Bastion w/ Reinhardt team up A LOT in pubs now
Inscrit depuis 7543 JoursAnother reason I love the 1v1 experience.
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Inscrit depuis 7543 JoursThere's a reason FFA arena games aren't popular anymore. It's harder on your own.
You should give SMITE or maybe Paragon a try if you're interested in checking out a MOBA but less interested in RTS interfaces. Smite is great and the arena mode provides an easy point of entry for new players. And it's free.
Inscrit depuis 6868 JoursIts easy to blame the tram, but some times you just get matched with odiots as well. Seems to me to be extra common in OW as it has a gazillion olayers, most of which i imagine syck donkey nards.
Cake or death!?
Inscrit depuis 7543 JoursI guess you're at the mercy of your team more explicitly in Overwatch than some other team games.. a little.
Match making is a bit of a double-edged sword I guess.
Inscrit depuis 7472 JoursYou can run the right offensive character but if your team doesn't understand how to compliment your character, or another viable counter it's a huge detriment.
Most teammates don't understand why you're getting run out of town and don't switch around. Though I do agree it's getting better as we level up naturally
I do like this aspect of the game too, I should mention
My earlier comment was mostly that when you're reliant on strangers it is a gamble in games structured as such
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Inscrit depuis 7543 JoursI don't want to derail the thread but there have been many great releases this year. My favorites so far have been Street Fighter V, Overwatch, and Doom. But there's been some action in the "AAA" console space as well with stuff like Uncharted and Quantum Break. And there's more coming. I'm also looking forward to Civilization 6 and Battlefield 1 as far as big brands go. There's lots of good stuff for gamers in 2016.
Maybe we got the icing before the cake :D
Inscrit depuis 7472 JoursMore talk on competitive play and latency
I've not noticed latency issues yet I don't think, however with Roadhog sometimes you get hooked around objects or even through objects.
Is this a design choice, latency, or something that needs to get fixed?
You guys experience this as well?
Inscrit depuis 6377 JoursMore talk on competitive play and latency
I've not noticed latency issues yet I don't think, however with Roadhog sometimes you get hooked around objects or even through objects.
Is this a design choice, latency, or something that needs to get fixed?
You guys experience this as well?
Inscrit depuis 7543 JoursThe netcode isn't perfect. It is known.
There have been like two hot-fixes so far today.
Inscrit depuis 7472 JoursThe hook shouldn't go through objects
Inscrit depuis 7543 JoursSome sweet Lucio lines: https://youtu.be/WUZ0HyqNvKs
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Inscrit depuis 7472 JoursThis game is taking over my life!!!
Finally got into some crazy ass games last night. No one was really successful pushing payload on either side in multiple maps. Though our team did push the farthest!
No one won tho
Inscrit depuis 6377 JoursOverwatch doesn't always shoot where you aim.
https://www.youtube.com/watch?v=j-wOh_fuTqI
https://www.reddit.com/r/Overwatch/comments/4n3lzv...
Inscrit depuis 7543 JoursThey should probably fix that.
It won't save you from getting shot out of the sky with Pharah unfortunately :D
Inscrit depuis 7472 Jourshttps://www.youtube.com/watch?v=5P9fTxJLdVs&featur...
Inscrit depuis 7543 JoursBlue Drake sounds salty.
Inscrit depuis 7472 Jourshttps://www.youtube.com/watch?v=_UU8jqxAiHQ&featur...
Pogo style music mix
https://www.youtube.com/watch?v=vGrMQhowWIQ&featur...
Inscrit depuis 7543 JoursI hope they tune them.
That said... your relative aim still matters. It just reduces the skill ceiling. Amazingly some people still can't kill.