Jin187
Jin187
Since 7325 Days
X1 will now support self publishing and surprinsingly, evey retail X1 is a Dev Kit (which sounds a bit too good to be true!!)
According to Microsoft, indie developed games will have full access to the Xbox One hardware unlike Xbox LIVE Indie Games for the Xbox 360. This includes access to Xbox LIVE, the Azure Cloud service, Kinect, SmartGlass, system memory, graphics processor, etc. Whitten told Giant Bomb that there’s no “second class sort of experience” and that indie developers will have the same level of system access as TitanFall developer, Respawn.

Additionally, Phil Spencer sounded off on the subject via Twitter by saying, “Goals is to allow devs access to full pool of resources available, no indie RAM limit.”
http://www.examiner.com/article/xbox-one-indie-sel...

I'm hoping it's not just limited to games as I'd like to create some apps for it at some point.
In reply to
KORNdog
KORNdog
Since 6985 Days
http://www.eurogamer.net/articles/2013-07-24-micro...

this indicates things may not be a clear cut as they say though, with it just being an extension of XBLIG. but it is from a developer who didn't find woking with MS particularly great, so maybe not all that reliable?
"Make no mistake; while this is a great thing, it's again not the equivalent to what other platforms offer."

"On PS4, for example, developers can tap right into the system; use every bit of RAM and all of its power. Indies have access to everything that the AAA studios do, from platform support to development and release. The indication on Xbox One is that it's essentially XBLIG 2.0. Instead of XNA, it's Windows 8. Windows 8, which is already struggling to gain developer interest, will gain a boost from developers wishing to target the console. However, it won't be as full-fledged as published games on the system."
In reply to
BLackHawkodst
BLackHawkodst
Since 6467 Days
Posted by Jin187
X1 will now support self publishing and surprinsingly, evey retail X1 is a Dev Kit (which sounds a bit too good to be true!!)
According to Microsoft, indie developed games will have full access to the Xbox One hardware unlike Xbox LIVE Indie Games for the Xbox 360. This includes access to Xbox LIVE, the Azure Cloud service, Kinect, SmartGlass, system memory, graphics processor, etc. Whitten told Giant Bomb that there’s no “second class sort of experience” and that indie developers will have the same level of system access as TitanFall developer, Respawn.

Additionally, Phil Spencer sounded off on the subject via Twitter by saying, “Goals is to allow devs access to full pool of resources available, no indie RAM limit.”
http://www.examiner.com/article/xbox-one-indie-sel...

I'm hoping it's not just limited to games as I'd like to create some apps for it at some point.
Good to hear.
In reply to

Prepare To Drop!!

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7581 Days
Posted by KORNdog
http://www.eurogamer.net/articles/2013-07-24-microsoft-will-allow-self-publishing-after-all-rumour?utm_source=eurogamer&utm_medium=email&utm_campaign=mention#comment-3919313

this indicates things may not be a clear cut as they say though, with it just being an extension of XBLIG. but it is from a developer who didn't find woking with MS particularly great, so maybe not all that reliable?
"Make no mistake; while this is a great thing, it's again not the equivalent to what other platforms offer."

"On PS4, for example, developers can tap right into the system; use every bit of RAM and all of its power. Indies have access to everything that the AAA studios do, from platform support to development and release. The indication on Xbox One is that it's essentially XBLIG 2.0. Instead of XNA, it's Windows 8. Windows 8, which is already struggling to gain developer interest, will gain a boost from developers wishing to target the console. However, it won't be as full-fledged as published games on the system."
Uh.. Phil Spensor seems to crush those statements in the comment directly above yours. He could not be more explicit.

Now you're reaching!
In reply to
KORNdog
KORNdog
Since 6985 Days
Posted by GriftGFX
Uh.. Phil Spensor seems to crush those statements in the comment directly above yours. He could not be more explicit.

Now you're reaching!
reaching for what? indie publishing has absolutely nothing to do with me on either system, i'm not a developer. just passing on what i'd heard. maybe mr Brian Provinciano however, is reaching. so in that sense, you're right.
In reply to
Jin187
Jin187
Since 7325 Days
Posted by KORNdog
reaching for what? indie publishing has absolutely nothing to do with me on either system, i'm not a developer. just passing on what i'd heard. maybe mr Brian Provinciano however, is reaching. so in that sense, you're right.
I suppose the question is: why post speculation when the facts are directly above?
In reply to
KORNdog
KORNdog
Since 6985 Days
Posted by Jin187
I suppose the question is: why post speculation when the facts are directly above?
becasue i didn't read the post, just passed on the latest in regards to it via eurogamer.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7581 Days
hah.. yeah that's why I responded in that manner too. The post debunking your post was directly above it. It seemed weird :D

Carry on!
In reply to
Frozpot
Frozpot
Since 7339 Days
I think we can thank the competition for this MS revalation, lol, but that's why we need that competition. Does anyone think Sony would offer free games on PS Plus if they weren't trying to outdo MS? Go, baby GO! good stuff. I may just end up trying to get a game made myself!! I've got the art handled... now I just need a programmer....
In reply to

Oooh, Profound, isn't it?

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7581 Days
Yeah I think we have competition to thank for X1 being even a little likable at all.
In reply to
asdfg
asdfg
Since 6414 Days
Posted by Frozpot
I think we can thank the competition for this MS revalation, lol, but that's why we need that competition. Does anyone think Sony would offer free games on PS Plus if they weren't trying to outdo MS? Go, baby GO! good stuff. I may just end up trying to get a game made myself!! I've got the art handled... now I just need a programmer....
I think ms are just genuine good guys.
In reply to

FTL: Faster Than Light-Lego, make it happen: http://lego.cuusoo.com/ideas/view/35223

Jin187
Jin187
Since 7325 Days
Free "Unlimited" cloud storage for all Xbox Live users on the X1
Xbox Live offers Xbox One unlimited storage space in the cloud for all Xbox Live members to store numerous types of Xbox Live content, including your profile, games, Achievements and entertainment. This content is stored and saved in the cloud so you can automatically access it anywhere, anytime, no matter where you are.
http://www.examiner.com/article/xbox-one-to-offer-...

Not bad, not bad at all :)
In reply to
Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Since 7426 Days
If you actually read what it's offering, we get that on PS3 and Xbox 360. It's just saying you can redownload stuff you own, which is a nice spin of an old feature.

The quote didn't actually mention Saves, so if that's included it could be a nice addition, because everyone limits that because it adds up quick.
In reply to
Jin187
Jin187
Since 7325 Days
If it doesn't include game saves then there's no point even mentioning it as an X1 feature
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7581 Days
Posted by Jin187
If it doesn't include game saves then there's no point even mentioning it as an X1 feature
It got you talking about it regardless.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7581 Days
Microsoft's Xbox can stream plenty of Internet content to your TV. But it might get overlooked by those considering Chromecast, Roku, or Apple TV because of its high price. Is it time for Microsoft to make non-gaming version of Xbox?
http://news.cnet.com/8301-33620_3-57595815-278/now...

And they'll call it: Xbox 1 ;)
In reply to
Frozpot
Frozpot
Since 7339 Days
Zing!
In reply to

Oooh, Profound, isn't it?

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7581 Days
It's an interesting point. Microsoft is trying to dominate the media space with a $500 box going up against $35-$100 devices. It's not going to work.
In reply to
Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Since 7426 Days
I think the bigger issue is it's not replacing your DVR. All it's doing is saving an input on my TV, if I still need the remote what's the point? It's like in the middle of doing nothing with TV and doing too much with TV. I don't get that at all!!

And the Xbox 360 is supposed to be their new streaming only device I thought. Wasn't there a rumor of it going down to $99 after the One had been out for a while. That's not an unappealing idea, but I don't expect it to become a device to compete with the likes of Apple TV/Roku etc.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7581 Days
But you can talk to your TV.
In reply to
asdfg
asdfg
Since 6414 Days
Posted by GriftGFX
But you can talk to your TV.
But I want to flail my arms at my TV as well!
In reply to

FTL: Faster Than Light-Lego, make it happen: http://lego.cuusoo.com/ideas/view/35223

gym4life
Since 6106 Days
Very cool if true.
In a first for Xbox, it looks likely that Xbox One will support mods.

Following news that any Xbox One can be used as a dev kit, it was asked on Reddit if this means the console would support mods.

"It's up to developers to support that," answered Microsoft's Major Nelson. "These are two very different things."

His answer suggests that the capacity for modding is there, if developers create games in a way that will support it.

Xbox and Xbox 360 didn't allow for mods but the recent Xbox One policy changes are positioning the new console to be the most open console Microsoft has made to date.

We're still doubtful we'll see mods on Xbox One titles but this is the closest Microsoft has come to allowing them to happen on its console.
http://www.nowgamer.com/news/2018003/xbox_one_to_s...
In reply to
KORNdog
KORNdog
Since 6985 Days
more games should have supported it current gen tbh. unreal tourney on the PS3 is the only one i remember doing it. good to hear it'll potentially be the norm next gen. although how interchangable some of the more taxing mods are between PC and console i don't know?
In reply to
GrimThorne
GrimThorne
Since 7453 Days
Pfft mod support, full install base of X1 dev kits. We're going to get flooded with so much garbage because Microsoft wants to play nice with the whiners. :P
In reply to
_killzone_
_killzone_
Since 5771 Days
Unlimited cloud saving is just a PR thing. 99% will save on HDD or external drive as backup. Only save data make sense if you are using other console and can login to your account and then use that save data to play.
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