BLackHawkodst
BLackHawkodst
Since 6464 Days
Posted by sanex
I agree with this whole heartedly!

Even though the rumored specs have new tech that is supposed to fix all the issues you list above, if i can do it faster on the controller i still will, the voice control stuff may be quicker? but time will tell.
Yeah if lag and accuracy get fixed i can see some good experiences ahead, time will tell.
In reply to

Prepare To Drop!!

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7577 Days
It's a little scary to see people still holding on to some kind of hope for Kinect. That's dedication.
In reply to
KORNdog
KORNdog
Since 6981 Days
Posted by sanex
I agree with this whole heartedly!

Even though the rumored specs have new tech that is supposed to fix all the issues you list above, if i can do it faster on the controller i still will, the voice control stuff may be quicker? but time will tell.
Even if they make it faster from an input lag perspective, there will still be the inherent problem in selecting things. Where you just float your hand over something for a set time. Which will always be slower then just pressing a button. And the problem with voice recognition is 2 fold.

1. They need to use activation phrases to avoid accidental activation of features and aps. So you end up with the "xbox: pause movie" "xbox: on" situation. Which again, takes up time which you could have done the same thing 10 times over with buttons.

And 2. You sound like a complete moron talking to your console.
In reply to
sanex
Since 5765 Days
I guess it all depends on how you want to play your core games, because as good as the ME3 voice implentation was, i don't want to be shouting commands to my squad, i'll just stick with the controller thanks. But i can see some casual new games coming that may be fun to play with the family or friends.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7577 Days
Posted by KORNdog
And 2. You sound like a complete moron talking to your console.
I don't think this matters to the morons dancing in front of their consoles :P
In reply to
sanex
Since 5765 Days
The voice stuff can be cool if done right, i mean if i walk into the room and just say 'xbox on' 'play gta' and of it goes while i get settled then thats cool, but would i use it in my core games no.
In reply to
BLackHawkodst
BLackHawkodst
Since 6464 Days
Posted by sanex
I guess it all depends on how you want to play your core games, because as good as the ME3 voice implentation was, i don't want to be shouting commands to my squad, i'll just stick with the controller thanks. But i can see some casual new games coming that may be fun to play with the family or friends.
True, i did not use that either, but i've played Kinect sports with the family and it's just so much fun!, so yeah as you say some real cool stuff could come out with the better tech for the casual stuff, frack the haters lol.
In reply to

Prepare To Drop!!

KORNdog
KORNdog
Since 6981 Days
Posted by sanex
The voice stuff can be cool if done, i mean if i walk into the room and just say 'xbox on' 'play gta' and of it goes while i get settled then thats cool, but would i use it in my core games no.
Its the activation phrase i don't like. If i'm watching a movie. Saying pause would be great (you'd still feel like a moron), but it can't do that incase you didn't mean to pause it, you have to have the retarded "xbox: pause movie" thing which is horrible.

I personally wouldn't like the idea of kinect constantly listening in, which it would have to do if voice commands like "xbox: on" where to work.
In reply to
sanex
Since 5765 Days
I have no problem with either version if it works smoothly, my friends Smart TV already does it and it's actually pretty cool :)
Posted by BLackHawkodst
True, i did not use that either, but i've played Kinect sports with the family and it's just so much fun!, so yeah as you say some real cool stuff could come out with the better tech for the casual stuff, frack the haters lol.
Yeah we had Microsoft at our offices last year to demo Windows 8 and they also set up a Kinect station which had Kinect Sports, i have to admit we all had a blast :)
In reply to
BLackHawkodst
BLackHawkodst
Since 6464 Days
LOL!
In reply to

Prepare To Drop!!

Optimusv2
Optimusv2
Since 7469 Days
There are ways to get around the input lag issue, and here's the biggest solution of all: Developers should stop trying to treat Kinect as if they expect it to be as responsive as a regular controller. Once they cut that out and find more creative uses for including Kinect functionality into their games alongside the traditional controller, they will find their adventures into Kinect development for real games far more successful.

I mean, take for example some analysis that I believe digital foundry on eurogamer did on Halo Reach. The input lag on the controller was apparently quite a bit worse than the input lag that will exist for the new Kinect, and I was just fine with Halo Reach in that regard. So input lag should be the least of the reasons for why Kinect can't work.

If developers are creative enough, some amazing hybrid games can be created from this thing. Just with the closed fist, open hand and click thing that they've already shown using windows 8, there's a range of gameplay related stuff that they could do with that. But I will continue to believe that Kinect is far better suited for some kind of magic based adventure game or a cool jrpg of some kind. The talent is there to get this done. Microsoft just has to be willing to go out and pay for it at times. Contract a dev for a big first party jrpg or rpg of some kind utilizing Kinect and the controller. It's a lot harder for devs that make these ultra serious games to be successful on Kinect, but for devs that don't mind being a little wacky, or dare I say, kiddie, they can achieve amazing things.
In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

sanex
Since 5765 Days
Skyrim used it to some good effect, but i'm set in my ways and prefer to use the controller only.
In reply to
Optimusv2
Optimusv2
Since 7469 Days
Me, too. Controller all the way for me. However, I'm also very open to the idea of a developer doing something good with Kinect.

I'm just intrigued by the notion of what it could become. That said, if Microsoft were to ever announce that all games must primarily be played with Kinect, however, then I wouldn't bother with the new xbox. I'm curious, but I don't exactly want to marry the thing. :)
In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

KORNdog
KORNdog
Since 6981 Days
Posted by Optimusv2
There are ways to get around the input lag issue, and here's the biggest solution of all: Developers should stop trying to treat Kinect as if they expect it to be as responsive as a regular controller. Once they cut that out and find more creative uses for including Kinect functionality into their games alongside the traditional controller, they will find their adventures into Kinect development for real games far more successful.

I mean, take for example some analysis that I believe digital foundry on eurogamer did on Halo Reach. The input lag on the controller was apparently quite a bit worse than the input lag that will exist for the new Kinect, and I was just fine with Halo Reach in that regard. So input lag should be the least of the reasons for why Kinect can't work.

If developers are creative enough, some amazing hybrid games can be created from this thing. Just with the closed fist, open hand and click thing that they've already shown using windows 8, there's a range of gameplay related stuff that they could do with that. But I will continue to believe that Kinect is far better suited for some kind of magic based adventure game or a cool jrpg of some kind. The talent is there to get this done. Microsoft just has to be willing to go out and pay for it at times. Contract a dev for a big first party jrpg or rpg of some kind utilizing Kinect and the controller. It's a lot harder for devs that make these ultra serious games to be successful on Kinect, but for devs that don't mind being a little wacky, or dare I say, kiddie, they can achieve amazing things.
The problem with that theory, is that majority core gamers arn't interested at all, no matter how motion gaming is used. Which leaves the casual gamers to reap the rewards of all these hybrid games. But the problem with THAT. Is the casual commuinity isn't interested in halo with kinect support, they just want fruit ninja 2.

MS have a real risk of doing a WIii-u. Where it's unclear who it's even aimed at! Because they're so fucused on Trying to capture EVERYONE. It doesnt work like that tho. You need a focus, and MS dont seem to have one. They want the casual and the core. But the 360 has proven you can't have both equally. Somethong has to suffer, and it seems to be the core userbase, who ironically got them where they are in the first place.
In reply to
sanex
Since 5765 Days
Posted by Optimusv2
Me, too. Controller all the way for me. However, I'm also very open to the idea of a developer doing something good with Kinect.

I'm just intrigued by the notion of what it could become. That said, if Microsoft were to ever announce that all games must primarily be played with Kinect, however, then I wouldn't bother with the new xbox. I'm curious, but I don't exactly want to marry the thing. :)
Hybrid i dont mind, as long as i can still play my core games with my controller.
In reply to
Optimusv2
Optimusv2
Since 7469 Days
Posted by KORNdog
The problem with that theory, is that majority core gamers arn't interested at all, no matter how motion gaming is used. Which leaves the casual gamers to reap the rewards of all these hybrid games. But the problem with THAT. Is the casual commuinity isn't interested in halo with kinect support, they just want fruit ninja 2.

MS have a real risk of doing a WIii-u. Where it's unclear who it's even aimed at! Because they're so fucused on Trying to capture EVERYONE. It doesnt work like that tho. You need a focus, and MS dont seem to have one. They want the casual and the core. But the 360 has proven you can't have both equally. Somethong has to suffer, and it seems to be the core userbase, who ironically got them where they are in the first place.
Well, it may be a bit premature to say the core userbase is suffering, as the core userbase has yet to actually suffer thus far on the Xbox 360, despite Microsoft's focus on Kinect the last couple years. The only thing that has really suffered is their message to core gamers, but that message hasn't actually had a very detrimental effect on the Xbox 360's ability to still produce content that core gamers want and enjoy a great deal.

Before I'm to be convinced that the core userbase is somehow suffering or somehow can't feel welcome on the xbox platform, I need to actually see it first. Lack of diverse First Party content on par with Sony does not qualify, particularly when the majority of core gamers buy and play multiplatform releases far more than they do first party titles on either the 360 or PS3.

When all is said and done, Microsoft may not entirely agree with what a lot of people are saying on forums about the xbox brand not being good enough for core gamers. If there's anything we've learned these past years it's that we hyper enthusiast forum posters certainly don't speak for the majority of core gamers. In fact, we are often wrong in the most brutal of fashions. People expected Kinect to flop, it flourished and sold far better than anybody expected. Everybody was writing Nintendo's obituary prior to the release of the Wii; they were wrong again. Forums universally went nuts for and praised the PS Vita about as much as anything could be praised, and now it's, by any respectable measure, a potential disaster in the making that is getting utterly trashed by the very 3DS forums expected it to destroy thanks to its tech specifications. I'll take a wait and see on how things go. You can accommodate Kinect in real games without it necessarily having to target some casual. If a team is interested and is creative enough, they can make it work.
In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

Optimusv2
Optimusv2
Since 7469 Days
http://www.neogaf.com/forum/showthread.php?t=52203...

Well, it's confirmed xbox is doomed.

Nothing good can ever come of pachter saying you're going to win anything.
In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Since 7423 Days
People pay that man... I wouldn't pay YOU anything and I think you manufacture more merit.

I'm sorry for saying that, and I'm sorry that Boston lost.

Not sorry
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7577 Days
Those are literally the safest predictions I've ever seen in my life. It's basically "it'll basically be like now!" Way to take some risks Pachter.
Microsoft may not entirely agree with what a lot of people are saying on forums about the xbox brand not being good enough for core gamers.
Microsoft may be wrong :D
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7577 Days
What's really fuckin' hilarious about all of this Kinect rhetoric, is that it's exactly the same bullshit that we heard when the Kinect first launched. The same bullshit from the same people.

I don't know how you can still talk up the same "potentials" after years of misery. Kinect is never going to be a good gaming peripheral for traditional games on a traditional console. Good thing Microsoft aint tryin' to make one!
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7577 Days
Patcher's predictions are interesting. The entire thing hinges on the idea that Durango will be a fully functional TV tuner, and will be subsidized by ISP's and cable/TV providers. That would certainly be a very dramatic move. I don't know if it actually translates to a win for Microsoft, but it will have a huge impact on the industry in one way or the other ("the other" accounts for failure). He also think this is the last generation of typical consoles. And hell, if he's right about Durango, we're only really getting one next generation gaming console. Microsoft is making something entirely new.

If he's right. How often does that happen? He must also think that this will give Microsoft a better footing for the non-console future, since it's a flat "win" for Microsoft despite him estimating the same sales numbers for both platforms. And indeed, if its TV functionality is a huge driver, it could put them in a position to more directly control the future of the living room. Which is why Microsoft always wanted. This was never really all about games.

And the PC's comeback as the real hardcore device continues. I can accept that prediction :P


In reply to
BLackHawkodst
BLackHawkodst
Since 6464 Days
Posted by Optimusv2
http://www.neogaf.com/forum/showthread.php?t=522036

Well, it's confirmed xbox is doomed.

Nothing good can ever come of pachter saying you're going to win anything.
LOL at Patcher and his predictions, but one things correct both consoles will do great.
In reply to

Prepare To Drop!!

Acert93 - Mr. Bad Cop
Acert93
Since 7548 Days
Pricing and the "Gotta have experience right out of the box" will be major factors.

Example 1. Wii -- $249 price point was well below the Xbox 360 Pro ($399; $299 neutered Arcade) and PS3 ($499 / $599). The out of the box experience had the attention of the casual audience in the form of Wii Sports / Waggle. Parents loved the fact the popular video game past time could become an active, family affair.

Example 2. PS2 -- $299 price point was reasonable for a "super computer in a box" as it was trumpeted by the press. The out of the box experience was DVD which the Dreamcast lacked, the GCN did not support, and the Xbox charged for. The PS2 had historic launch sales and quickly netted broad industry support and had the best software library of any generation.

If Sony showed all their cards, as much as I like the PS4 hardware, the Durango console with Skype, TV Tuner, and full Motion/Voice Kinect 2.0 integration offers an out of box experience that may cater to the "iPhone Generation." From a HW perspective if MS has matched Sony's CPU performance and memory MS has made it simply an issue of same game, different visuals. If visuals were cut due to price concerns and/or other features (i.e. Waggle 2.0 and media convergence) MS obviously believes the "gaming market" in general is their target more so than core gamers only caring about core gaming.

THAT would be an interesting debate and to see how it plays out in the open market.
In reply to

Pwn'd by Phaethon360.

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7577 Days
Yup. It's definitely an interesting take on things. I don't know if any of it is true, but it could shake things up tremendously.

And honestly, it more directly supports the notion that these are the end days for the typical games console. Much more so than his doom and gloom reports on the WiiU do.
MS obviously believes the "gaming market" in general is their target more so than core gamers only caring about core gaming.
This is the thing that's still not obvious to those people trumping up the core potential of the Kinect years into that trainwreck of a gaming peripheral.
In reply to
BLackHawkodst
BLackHawkodst
Since 6464 Days
Posted by Acert93
Pricing and the "Gotta have experience right out of the box" will be major factors.

Example 1. Wii -- $249 price point was well below the Xbox 360 Pro ($399; $299 neutered Arcade) and PS3 ($499 / $599). The out of the box experience had the attention of the casual audience in the form of Wii Sports / Waggle. Parents loved the fact the popular video game past time could become an active, family affair.

Example 2. PS2 -- $299 price point was reasonable for a "super computer in a box" as it was trumpeted by the press. The out of the box experience was DVD which the Dreamcast lacked, the GCN did not support, and the Xbox charged for. The PS2 had historic launch sales and quickly netted broad industry support and had the best software library of any generation.

If Sony showed all their cards, as much as I like the PS4 hardware, the Durango console with Skype, TV Tuner, and full Motion/Voice Kinect 2.0 integration offers an out of box experience that may cater to the "iPhone Generation." From a HW perspective if MS has matched Sony's CPU performance and memory MS has made it simply an issue of same game, different visuals. If visuals were cut due to price concerns and/or other features (i.e. Waggle 2.0 and media convergence) MS obviously believes the "gaming market" in general is their target more so than core gamers only caring about core gaming.

THAT would be an interesting debate and to see how it plays out in the open market.
Very well put, and an interesting point.
In reply to

Prepare To Drop!!

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