Loakum Ugh….scratch that previous comment. The upcoming Game of Thrones video game is a F’in mobile phone game. Why can’t they came an open world GoT game, like Witcher 3 or God of War? (> 3 Months ago)
Loakum By FAR, the upcoming Game of Thrones King’s Road was the Game of the Show! It plays like God of War Ragnarok! :) (> 3 Months ago)
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (> 3 Months ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (> 3 Months ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (> 3 Months ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

Since 6464 DaysEven though the rumored specs have new tech that is supposed to fix all the issues you list above, if i can do it faster on the controller i still will, the voice control stuff may be quicker? but time will tell.
Prepare To Drop!!
Since 7577 Days
Since 6981 DaysEven though the rumored specs have new tech that is supposed to fix all the issues you list above, if i can do it faster on the controller i still will, the voice control stuff may be quicker? but time will tell.
1. They need to use activation phrases to avoid accidental activation of features and aps. So you end up with the "xbox: pause movie" "xbox: on" situation. Which again, takes up time which you could have done the same thing 10 times over with buttons.
And 2. You sound like a complete moron talking to your console.
Since 5765 Days
Since 7577 Days
Since 5765 Days
Since 6464 DaysPrepare To Drop!!
Since 6981 DaysI personally wouldn't like the idea of kinect constantly listening in, which it would have to do if voice commands like "xbox: on" where to work.
Since 5765 Days
Since 6464 DaysPrepare To Drop!!
Since 7469 DaysI mean, take for example some analysis that I believe digital foundry on eurogamer did on Halo Reach. The input lag on the controller was apparently quite a bit worse than the input lag that will exist for the new Kinect, and I was just fine with Halo Reach in that regard. So input lag should be the least of the reasons for why Kinect can't work.
If developers are creative enough, some amazing hybrid games can be created from this thing. Just with the closed fist, open hand and click thing that they've already shown using windows 8, there's a range of gameplay related stuff that they could do with that. But I will continue to believe that Kinect is far better suited for some kind of magic based adventure game or a cool jrpg of some kind. The talent is there to get this done. Microsoft just has to be willing to go out and pay for it at times. Contract a dev for a big first party jrpg or rpg of some kind utilizing Kinect and the controller. It's a lot harder for devs that make these ultra serious games to be successful on Kinect, but for devs that don't mind being a little wacky, or dare I say, kiddie, they can achieve amazing things.
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Since 5765 Days
Since 7469 DaysI'm just intrigued by the notion of what it could become. That said, if Microsoft were to ever announce that all games must primarily be played with Kinect, however, then I wouldn't bother with the new xbox. I'm curious, but I don't exactly want to marry the thing. :)
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Since 6981 DaysI mean, take for example some analysis that I believe digital foundry on eurogamer did on Halo Reach. The input lag on the controller was apparently quite a bit worse than the input lag that will exist for the new Kinect, and I was just fine with Halo Reach in that regard. So input lag should be the least of the reasons for why Kinect can't work.
If developers are creative enough, some amazing hybrid games can be created from this thing. Just with the closed fist, open hand and click thing that they've already shown using windows 8, there's a range of gameplay related stuff that they could do with that. But I will continue to believe that Kinect is far better suited for some kind of magic based adventure game or a cool jrpg of some kind. The talent is there to get this done. Microsoft just has to be willing to go out and pay for it at times. Contract a dev for a big first party jrpg or rpg of some kind utilizing Kinect and the controller. It's a lot harder for devs that make these ultra serious games to be successful on Kinect, but for devs that don't mind being a little wacky, or dare I say, kiddie, they can achieve amazing things.
MS have a real risk of doing a WIii-u. Where it's unclear who it's even aimed at! Because they're so fucused on Trying to capture EVERYONE. It doesnt work like that tho. You need a focus, and MS dont seem to have one. They want the casual and the core. But the 360 has proven you can't have both equally. Somethong has to suffer, and it seems to be the core userbase, who ironically got them where they are in the first place.
Since 5765 DaysI'm just intrigued by the notion of what it could become. That said, if Microsoft were to ever announce that all games must primarily be played with Kinect, however, then I wouldn't bother with the new xbox. I'm curious, but I don't exactly want to marry the thing. :)
Since 7469 DaysMS have a real risk of doing a WIii-u. Where it's unclear who it's even aimed at! Because they're so fucused on Trying to capture EVERYONE. It doesnt work like that tho. You need a focus, and MS dont seem to have one. They want the casual and the core. But the 360 has proven you can't have both equally. Somethong has to suffer, and it seems to be the core userbase, who ironically got them where they are in the first place.
Before I'm to be convinced that the core userbase is somehow suffering or somehow can't feel welcome on the xbox platform, I need to actually see it first. Lack of diverse First Party content on par with Sony does not qualify, particularly when the majority of core gamers buy and play multiplatform releases far more than they do first party titles on either the 360 or PS3.
When all is said and done, Microsoft may not entirely agree with what a lot of people are saying on forums about the xbox brand not being good enough for core gamers. If there's anything we've learned these past years it's that we hyper enthusiast forum posters certainly don't speak for the majority of core gamers. In fact, we are often wrong in the most brutal of fashions. People expected Kinect to flop, it flourished and sold far better than anybody expected. Everybody was writing Nintendo's obituary prior to the release of the Wii; they were wrong again. Forums universally went nuts for and praised the PS Vita about as much as anything could be praised, and now it's, by any respectable measure, a potential disaster in the making that is getting utterly trashed by the very 3DS forums expected it to destroy thanks to its tech specifications. I'll take a wait and see on how things go. You can accommodate Kinect in real games without it necessarily having to target some casual. If a team is interested and is creative enough, they can make it work.
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Since 7469 DaysWell, it's confirmed xbox is doomed.
Nothing good can ever come of pachter saying you're going to win anything.
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Since 7423 DaysI'm sorry for saying that, and I'm sorry that Boston lost.
Not sorry
Since 7577 Days
Since 7577 DaysI don't know how you can still talk up the same "potentials" after years of misery. Kinect is never going to be a good gaming peripheral for traditional games on a traditional console. Good thing Microsoft aint tryin' to make one!
Since 7577 DaysIf he's right. How often does that happen? He must also think that this will give Microsoft a better footing for the non-console future, since it's a flat "win" for Microsoft despite him estimating the same sales numbers for both platforms. And indeed, if its TV functionality is a huge driver, it could put them in a position to more directly control the future of the living room. Which is why Microsoft always wanted. This was never really all about games.
And the PC's comeback as the real hardcore device continues. I can accept that prediction :P
Since 6464 DaysWell, it's confirmed xbox is doomed.
Nothing good can ever come of pachter saying you're going to win anything.
Prepare To Drop!!
Since 7548 DaysExample 1. Wii -- $249 price point was well below the Xbox 360 Pro ($399; $299 neutered Arcade) and PS3 ($499 / $599). The out of the box experience had the attention of the casual audience in the form of Wii Sports / Waggle. Parents loved the fact the popular video game past time could become an active, family affair.
Example 2. PS2 -- $299 price point was reasonable for a "super computer in a box" as it was trumpeted by the press. The out of the box experience was DVD which the Dreamcast lacked, the GCN did not support, and the Xbox charged for. The PS2 had historic launch sales and quickly netted broad industry support and had the best software library of any generation.
If Sony showed all their cards, as much as I like the PS4 hardware, the Durango console with Skype, TV Tuner, and full Motion/Voice Kinect 2.0 integration offers an out of box experience that may cater to the "iPhone Generation." From a HW perspective if MS has matched Sony's CPU performance and memory MS has made it simply an issue of same game, different visuals. If visuals were cut due to price concerns and/or other features (i.e. Waggle 2.0 and media convergence) MS obviously believes the "gaming market" in general is their target more so than core gamers only caring about core gaming.
THAT would be an interesting debate and to see how it plays out in the open market.
Pwn'd by Phaethon360.
Since 7577 DaysAnd honestly, it more directly supports the notion that these are the end days for the typical games console. Much more so than his doom and gloom reports on the WiiU do.
Since 6464 DaysExample 1. Wii -- $249 price point was well below the Xbox 360 Pro ($399; $299 neutered Arcade) and PS3 ($499 / $599). The out of the box experience had the attention of the casual audience in the form of Wii Sports / Waggle. Parents loved the fact the popular video game past time could become an active, family affair.
Example 2. PS2 -- $299 price point was reasonable for a "super computer in a box" as it was trumpeted by the press. The out of the box experience was DVD which the Dreamcast lacked, the GCN did not support, and the Xbox charged for. The PS2 had historic launch sales and quickly netted broad industry support and had the best software library of any generation.
If Sony showed all their cards, as much as I like the PS4 hardware, the Durango console with Skype, TV Tuner, and full Motion/Voice Kinect 2.0 integration offers an out of box experience that may cater to the "iPhone Generation." From a HW perspective if MS has matched Sony's CPU performance and memory MS has made it simply an issue of same game, different visuals. If visuals were cut due to price concerns and/or other features (i.e. Waggle 2.0 and media convergence) MS obviously believes the "gaming market" in general is their target more so than core gamers only caring about core gaming.
THAT would be an interesting debate and to see how it plays out in the open market.
Prepare To Drop!!