GSY Video PC PS4 Xbox One

Before Anthem, Mass Effect: Andromeda crashed pretty violently in the EA galaxy and the several updates which followed its release barely managed to ease the fans' anger. We still wanted to return to the game in order to show it to you in HDR as its landscapes still look very good today, but we were disappointed to see that the technical issues we encountered with our GTX 1080 back then are still there 3 years later. It means that cutscenes and dialogue sequences drop frames now just like they did at the time and our RTX 2080 Ti made no difference. To make matters worse, it's not even always capable of maintaining a smooth framerate during gameplay when playing in 4K with a 75% resolution scale... Anyway, the 2 videos we recorded are at least pleasant to watch if that's any consolation.

GSY Video PC PS4 Xbox One

After the PC and Xbox One videos of Mass Effect: Andromeda, here is now the PS4 Pro version with these 4 videos showing the very beginning of the adventure.

GSY Video PC PS4 Xbox One

Mass Effect: Andromeda is now available to all, so here is a bunch of new PC videos on ultra. The following footage shows what happens shortly after the content proposed to EA Access subscribers. The visuals are a bit more impressive here than on the surface, mainly thanks to the lighting, though even Eos looks better once the sun has fully risen at the end of the mission. You've probably all read the reviews by now, so you know what to expect (a solid shooter that does not do too well when it tries to be an RPG), but after 9 hours playing, we haven't really changed our minds. That being said, the desire to explore uncharted new worlds is appealing enough to make us want to give it a go, which is what most players might do too after all. Let's just hope that the mixed reviews will serve to make the sequel a better RPG with fewer technical hiccups.

First 10 minutes PC PS4 Xbox One

After the PC videos of Mass Effect: Andromeda, here are Xbox One videos from the very beginning of the game, showing the introduction and some planet gameplay, including a framerate analysis.

GSY Live PC PS4 Xbox One

After what seemed to be a rather engaging prologue, we have to say that Mass Effect: Andromeda is not making us want to keep playing. The beginning of the first real mission we played during the French livestream was pretty boring, and worse, pretty poor in terms of atmosphere. To that, you need to add the problems with the facial animations and the animations in general, not to mention the horrible character models, which is a lot to take for someone who has purchased a AAA game. Maybe what comes next gets better, maybe the story will make it worth our while, but for now, we don't really have the motivation to push further. We'll wait until the reviews come out to find out if we should play it or not.

GSY Video PC PS4 Xbox One

Like all those who graciously subscribed to EA Access, Gamersyde has finally been able to play Mass Effect: Andromeda on PC with ultra settings. Even with our GTX 1080 and a 1080p resolution, we have witnessed frame drops during cutscenes (which is all the more surprising as they aren't the least impressive visually), but gameplay sequences seem smooth overall. Pushing the resolution to 1440p results in occasional framerate issues during gameplay. Aside from all the technical issues Gaf members have been making fun of in the past few days, this new episode seems engaging enough to make us want to keep playing. There is nothing mind-blowing about the beginning, as you'll see, and firearms still lack the necessary feedback to be really fun to use, but there is still something appealing in the discovery of strange new worlds, at least for us. If you're curious, join us tonight at 9:00 CET for a new (short) livestream.

Trailer PC PS4 Xbox One

We're able to share the last two briefing videos of the Andromeda Initiative in good quality thanks to Creative Director Laurent Clermont who shared them over at Vimeo. Watching all of these briefings on the official site will grant you a special helmet for your charater in Mass Effect: Andromeda.

Trailer PC PS4 Xbox One

A rarity happened, Electronic Arts released a good quality video file instead of just a Youtube link. In-game footage but no gameplay in this one as it is about Natalie Dormer who lends her voice to the character Dr. Lexi T'Perro in Mass Effect: Andromeda.
We're sharing next to it a few older trailers -in case someone find the interest- such as the TGA gameplay trailer in 4K and also the Andromeda Initiative videos from Bläck Studios and Creative Director Laurent Clermont. The game is launching next month.

Trailer PS4

Here is a glimpse at the first games that take advantage of the PS4 Pro with the following sizzle video. You'll short in-game footage from Days Gone, Dishonored 2, Deus Ex: Mankind Divided, Middle-earth: Shadow of Mordor, Spider-Man, Rise of the Tomb Raider: 20 Year Celebration, For Honor, Final Fantasy XV, Watch_Dogs 2 and Mass Effect: Andromeda.

Trailer PC PS4 Xbox One

The HQ trailer of the highly awaited space-opera Mass Effect: Andromeda is here. A new galaxy to discover in Holiday 2016.

About the game
Platform
PC PS4 XBOXONE
Published by
Electronic Arts
Developed by
BioWare
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What's up?
  • nostradamus

    nostradamus massive downgrades coming from the staples achieved w/ the Halo 3 sandbox/physics, with Dice/BField it should never be a trade-off, ony thing they should be trading its engine if it isnt up 3 the job (18 Hours ago)

  • nostradamus

    nostradamus Halo keeps being this Sonic title bait & switch "will their next title be able to Look up par with its current gen counterparts"? Never. Even Halo 4 who was pretty good on Campaign suffered from (18 Hours ago)

  • nostradamus

    nostradamus tech? I dunno, go get some insight of Activision (the good input, not the misogyny), all they COD devs make evident generation leaps tech-wise. Do they keep being the same core IP? I think so. (19 Hours ago)

  • nostradamus

    nostradamus so Halo must be thet bottomb of the barrel FPS to keep its identity. Add some negligible subsurface scattering reflections or some other tech only possible now and call it the day copy/pasting the ol (19 Hours ago)

  • b0vril

    b0vril yea but, would it be halo then? (19 Hours ago)

  • nostradamus

    nostradamus engines. I mean, If you can have a PS3 Ratchet & Clanck that looks like a vaseline ps3 game, and a PS5 Ratchet&Clack that looks like a goddamn next-gen game, why can't Halo Evolve - Ugly FPS Seal™ (1 Day ago)

  • nostradamus

    nostradamus Halo Infinite sure is one ugly damn game. Pretty obvious nothing is going to massible change if the Ip doesn't die and start from the ground up with another publisher/dev that doesn't retread the ol (1 Day ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

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