GSY Video PC PS4 Xbox One

Many tend to forget that Sekiro: Shadows Die Twice also featured HDR options allowing to tweak the color saturation, the brightness and the number of nits. After more than a year without playing the game, it was a bit hard to get the hang of the timings, even when facing the weaker enemies, but we still have 3 4K videos of the PC version for you guys.

GSY Video PC PS4 Xbox One

Whether you like it or not, we have some more Sekiro: Shadows Die Twice coverage for you guys. This time, we're taking you on a quiet stroll to discover some of the beautiful landscapes of the game. Enjoy the footage and beware if you wish to download the file and you have a slow connection.
Note: Stay away from the video if you don't want to see too much.

GSY Review PC PS4 Xbox One

After a few mini-bosses and Mibu Village's corrupted monk, it was time for us to finally confront the fearsome Guardian Ape of Sekiro: Shadows Die Twice. The first part of the fight went rather well, but because we couldn't time our parry properly during the second one, it took way more time than needed. Also, this time we confess we used candy a little bit...
Note: We completely wiped the floor with the the Guardian Ape when he made a surprise return in Ashina Depths. Too bad we didn't record it to show you how well we parried.

GSY Video PC PS4 Xbox One

Because agni_rzm asked nicely, here's how we handled Genshiro Ashina in Sekiro: Shadows Die Twice. Now what you don't get to see is the number of tries that were necessary to finally claim victory. Oddly enough though, he was much less of a pain than Seven Ashina Spears, who almost drove us (well me actually) nuts. Enjoy the 4K ass-kicking-without-candy-but--still-two-resurrections lesson!

GSY Video PC PS4 Xbox One

More than twice actually... Sekiro: Shadows Die Twice can sometimes get annoying when someone like Jinsuke Saze has killed you for the 50th time even when he was close to dying himself on several occasions. Then suddenly, you see it, the short window, the opening you've never seen before and it all becomes so easy you're almost ashamed to have failed so many attempts before. The silver lining is that after that, the "flying" ninja of Hirata Estate looks like a joke in comparison...

GSY Video PC PS4 Xbox One

Don't expect this to become a sort of new series on Gamersyde, the kind you'd entitle "Here's how a below average player can beat a boss in Sekiro: Shadows Die Twice", but we have another boss fight video to share in glorious 4K. It might not be the most impressive display of skills, but we killed the b**** anyway so yippee ki-yay!

GSY Video PC PS4 Xbox One

We know we're a bit late with our Sekiro: Shadows Die Twice coverage, but we still cannot resist sharing the video of the first big boss of the game. Again, the following footage was recorded on PC in 4K with max settings. We used our most powerful rig (i9 9900K / RTX 2080 Ti) but don't worry, the game does not require such a beast to run at 60 fps.

GSY Video PC PS4 Xbox One

Sekiro: Shadows Die Twice has already made the headlines everywhere on the Internet but it only arrives on Gamersyde today. Needless to say we haven't had time to practice at all which, in such a merciless game, means we can't show you much yet. Here are a few videos showing the superb CG introduction and the game's prologue. More soon hopefully, provided we can handle the pressure.
Update: 4 videos added.

Trailer PC PS4 Xbox One

Here is the cinematic story trailer of Sekiro: Shadows Die Twice that shows more background of the shinobi and the event of the late Sengoku period. From Software's title is set to launch March 22.

Images PC PS4 Xbox One

Activision announced that players will be able to control the one-armed wolf on March 22nd 2019. Sekiro: Shadows Die Twice is playable for the first time at Cologne for the Gamescom event.

About the game
Platform
PC PS4 XBOXONE
Published by
Activision
Developed by
FromSoftware Inc.
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  • nostradamus

    nostradamus lmao *mild shock* Ancel was a piece of shit all along. suprised_picachu.jpg (5 Days ago)

  • toelessfoot

    toelessfoot Right. I think programmable shaders were adopted fairly early on consoles (xbox360/ps3) (5 Days ago)

  • MrWhite

    MrWhite @toelessfoot: Well, only recently they have been. I think this is the first gen I've seen where PC's are playing catch up. Not through hardware power, but through development cycles (5 Days ago)

  • toelessfoot

    toelessfoot Yeah I think innovations on the console side are taken up more quickly by PC than vice versa because consoles are really lead platform for everything (5 Days ago)

  • MrWhite

    MrWhite At least for most gamers. Similar to when everything went to pci-e (6 Days ago)

  • MrWhite

    MrWhite I think we could be seeing a dramatic shift in PC hardware where it'll be essential to own both an SSD and a next gen card with the api's to use them. That also would probably require new motherboards (6 Days ago)

  • MrWhite

    MrWhite If a game is built from the ground up to take advantage of that, though... (6 Days ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

  • Driftwood

    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)

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