Trailer PS4 Xbox One PC

Players will be able to traverse the post-apocalyptic and dried-out sea of FAR: Lone Sails when it releases on May 17th for PC via Steam and later this year on consoles. The vehicle adventure game will make you explore a desolate world and its remains of a decaying civilization without knowing how far your vessel will be able to go. This is where vehicle management and environmental puzzles will be useful to overcome obstacles and hazardous weather conditions, making your passages varying from peaceful moments to more challenging situations. Get a new glimpse at the title with new screens and a new gameplay trailer.

1 screenshots

  • FAR: Lone Sails releasing May 17th - 1 screenshots
  • FAR: Lone Sails releasing May 17th - 1 screenshots
  • FAR: Lone Sails releasing May 17th - 1 screenshots
  • FAR: Lone Sails releasing May 17th - 1 screenshots
  • FAR: Lone Sails releasing May 17th - 1 screenshots
  • FAR: Lone Sails releasing May 17th - 1 screenshots
  • FAR: Lone Sails releasing May 17th - 1 screenshots
  • FAR: Lone Sails releasing May 17th - 1 screenshots
  • FAR: Lone Sails releasing May 17th - 1 screenshots
  • FAR: Lone Sails releasing May 17th - 1 screenshots
  • FAR: Lone Sails releasing May 17th - 1 screenshots
Archer5
Archer5
Commented on 2018-03-15 17:38:19
Awesome design.
In reply to
About the game
Platform
PC PS4 XBOXONE
Published by
Mixtvision Digital
Developed by
Okomotive
Patreon

$233 of $400 per month

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  • MrWhite

    MrWhite That's some Star Trek shit. (1 Hour ago)

  • MrWhite

    MrWhite the other amazing thing in that video is the use of the node tools that can just be plugged whilst in VR. You can imagine devs in the future building games in VR instead of on a monitor. (1 Hour ago)

  • MrWhite

    MrWhite There's other videos showing it mapped to avatar eyes, and it's 1:1 movement. It even detects the size of the pupil and maps it to an object. (1 Hour ago)

  • MrWhite

    MrWhite Yeah, you'd have thought Valve would have put that in there. eye tracking with those controllers would have made it a true next gen headset. (1 Hour ago)

  • toelessfoot

    toelessfoot Once eye tracking gets utilized it'll quickly become a must have feature I think (1 Hour ago)

  • toelessfoot

    toelessfoot Too bad the Index doesn't have eye tracking (1 Hour ago)

  • MrWhite

    MrWhite and of course, foviated rendering, so there will be zero excuses for VR games to be downgraded visually and have better performance overall. (17 Hours ago)

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