GSY Video PC

After giving you the first 40 minutes of Owlboy, we can now share a few more videos, shorter this time not to spoil anything. D-Pad Studio may have needed years of efforts to finish the game, but it was clearly worth the wait.

Impressions

Time flies so fast when playing Owlboy, and not just because the main character himself can fly. In this new platformer, in which you'll spend more time in the air than on platforms per se, you play the role of Otus, a young owl who isn't particularly appreciated by his peers. After being assigned to watch the surroundings of their village to prevent a pirate attack, Otus finds himself in the middle of what is going to be a far greater adventure than what he could have ever imagined. To help him in his quest, the young owl has a few abilities of his own (he can fly, carry things/characters, he can launch a simple spin attack or use a sort of dash to go faster), but he needs companions to be able to get past the many dangers he has to face. Geddy is the first character to join him, making it possible to shoot down enemies thanks to his precious gun (which gives Owlboy a sort of twin-stick shooter vibe). Then comes Alphonse and his powerful shotgun, which allows you to get rid of the plants that are in your way. We won't say anything about the other companions, as we wouldn't want you to get spoiled. Switching from one companion to the other is very simple, since all you have to do is press the LB/RB buttons. Otus can teleport his friends at his feet immediately, so you'll never have to worry about where you leave them, or even if they are in danger, as they cannot be killed.

Some enemies force you to combine the spin attack with the firearms of Otus' friends, while others can also be defeated by throwing water onto them. When attack is not a viable option, Otus has to sneak his way through an area, or sometimes even run away while chased by some gigantic monster, as shown in the fourth video. Owlboy is not only about combat though, so expect puzzle-solving to be part of the equation when trying to reach the exit of a temple. One of the game's main strengths is its ability to regularly throw new situations at you and to propose much variety during the 7 to 8 hours required to reach the end. Because of all that, D-Pad Studio's title really is a worthy heir to the Japanese games of the 80s/90s, like Zelda and Metroid to name but two. Apart from the main quest (which is quite a chatty one), there are obviously secrets to find, which should make completionists happy, as well as all the fans of the genre - who should definitely not miss this game. Like we said before, the game's visuals are a treat for sore eyes, and we love the fact that the developers decided to stick with a pixelated art style. Animations are just as amazing, characters and landscapes alike, and the icing on the cake comes with Jonathan Geer's soundtrack, which you can even get for free if you buy the game on the Humble Store.

About the game
Platform
PC
Published by
D-Pad Studio
Developed by
D-Pad Studio
Patreon

$224 of $400 per month

What's up?
  • nostradamus

    nostradamus lmao *mild shock* Ancel was a piece of shit all along. suprised_picachu.jpg (1 Day ago)

  • toelessfoot

    toelessfoot Right. I think programmable shaders were adopted fairly early on consoles (xbox360/ps3) (1 Day ago)

  • MrWhite

    MrWhite @toelessfoot: Well, only recently they have been. I think this is the first gen I've seen where PC's are playing catch up. Not through hardware power, but through development cycles (1 Day ago)

  • toelessfoot

    toelessfoot Yeah I think innovations on the console side are taken up more quickly by PC than vice versa because consoles are really lead platform for everything (1 Day ago)

  • MrWhite

    MrWhite At least for most gamers. Similar to when everything went to pci-e (2 Days ago)

  • MrWhite

    MrWhite I think we could be seeing a dramatic shift in PC hardware where it'll be essential to own both an SSD and a next gen card with the api's to use them. That also would probably require new motherboards (2 Days ago)

  • MrWhite

    MrWhite If a game is built from the ground up to take advantage of that, though... (2 Days ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

  • Driftwood

    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)

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