Images PS4 Xbox One

When it launches on October 26, Red Dead Redemption 2 will feature more than 50 different weapons on top of a wide variety of customizations. Jump inside for new screenshots and head over to Rockstar Games for more details on the weaponry and Dead Eye system.

8 screenshots

  • Red Dead Redemption 2: Weapons of choice - 8 screenshots
  • Red Dead Redemption 2: Weapons of choice - 8 screenshots
  • Red Dead Redemption 2: Weapons of choice - 8 screenshots
  • Red Dead Redemption 2: Weapons of choice - 8 screenshots
  • Red Dead Redemption 2: Weapons of choice - 8 screenshots
  • Red Dead Redemption 2: Weapons of choice - 8 screenshots
  • Red Dead Redemption 2: Weapons of choice - 8 screenshots
  • Red Dead Redemption 2: Weapons of choice - 8 screenshots
thepostman
thepostman
Commented on 2018-10-12 22:29:29
these fucking 2 weeks are going to kill me
In reply to
Seth
Seth
Commented on 2018-10-12 23:52:42 In reply to thepostman
Posted by thepostman
these fucking 2 weeks are going to kill me
That feeling when many people get early copies next week..... -_-
In reply to
b0vril
b0vril
Commented on 2018-10-12 23:53:54
The health and stamina ui over the mini map look silly.

But yea... i cannot wait for this.
In reply to
Seth
Seth
Commented on 2018-10-12 23:59:01 In reply to b0vril
Posted by b0vril
The stats ui over the mini map look silly.

But yea... i cannot wait for this.
it's good we'll be able to turn off the hud/mini-map or choose limited from d-pad at any time.
In reply to
GunsnSwords
GunsnSwords
Commented on 2018-10-13 02:26:23
it looks alright. quite a few are right though about the open world theme (with mini games galore) getting over crowded. open world however is the inevitable future for many games.

I am a fan of the idea of linear hub worlds inside of open world maps. something like the ShoTR maps inside of a lager open world. this idea would have worked best for MGSV and FFXV, which became open world messes. I guess only one could wish for in the future.
In reply to
thepostman
thepostman
Commented on 2018-10-13 12:06:00 In reply to Seth
Yeah -___-
In reply to
About the game
Platform
PC PS4 XBOXONE STADIA
Published by
Rockstar Games
Developed by
Rockstar San Diego
Patreon

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What's up?
  • nostradamus

    nostradamus gsyde workin' on the clock. great content. (4 Weeks ago)

  • nostradamus

    nostradamus massive downgrades coming from the staples achieved w/ the Halo 3 sandbox/physics, with Dice/BField it should never be a trade-off, ony thing they should be trading its engine if it isnt up 3 the job (8 Weeks ago)

  • nostradamus

    nostradamus Halo keeps being this Sonic title bait & switch "will their next title be able to Look up par with its current gen counterparts"? Never. Even Halo 4 who was pretty good on Campaign suffered from (8 Weeks ago)

  • nostradamus

    nostradamus tech? I dunno, go get some insight of Activision (the good input, not the misogyny), all they COD devs make evident generation leaps tech-wise. Do they keep being the same core IP? I think so. (8 Weeks ago)

  • nostradamus

    nostradamus so Halo must be thet bottomb of the barrel FPS to keep its identity. Add some negligible subsurface scattering reflections or some other tech only possible now and call it the day copy/pasting the ol (8 Weeks ago)

  • b0vril

    b0vril yea but, would it be halo then? (8 Weeks ago)

  • nostradamus

    nostradamus engines. I mean, If you can have a PS3 Ratchet & Clanck that looks like a vaseline ps3 game, and a PS5 Ratchet&Clack that looks like a goddamn next-gen game, why can't Halo Evolve - Ugly FPS Seal™ (8 Weeks ago)

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    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

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