Trailer PS5 Xbox Series X PC

Koch Media unveiled a new gaming label, Prime Matter, dedicated to immersive games from around the world. One of the highlights from these partnerships is Final Form (working title), the new project from Reikon Games, the studio behind the cyberpunk shooter Ruiner. The new title is a sci-fi FPS that deals with a humanoid avatar of a sentient spaceship on a race against a plague to save a celestial being. First teaser insde, more details tomorrow during the Koch Primetime Gaming.



PRIME MATTER & REIKON GAMES PARTNER UP FOR REIKON’S NEW ORIGINAL FPS
FINAL FORM (WORKING TITLE) TEASE-TRAILER REVEALED

21:00 CEST THURSDAY 10 JUNE 2021 After almost two years of undercover operation, Koch Media and Reikon Games are happy to finally announce their partnership for a new game and new IP based on Reikon’s original design.

Gamers will get their first taste of Final Form (working title) at Geoff Keighley’s Summer Game Fest on 10 June 2021, with a sample of the tease-trailer; Geoff will also be showing the trailer – and hearing from the team at Reikon - at a special streaming event on Friday 11 June.

Final Form (working title) is a sci-fi FPS taking players on an action-packed adventure as a humanoid avatar of a sentient spaceship. The mission expands beyond the edge of the known Universe, in a race against an unstoppable plague, to protect the last celestial being, essence of life and creation.

The game was one of the key reveals when Koch Media launched its new premier gaming label Prime Matter and will see Koch deliver both physical and digital distribution of the title across PC and console platforms.

“Making this game is like coming back to our roots,”  said developer and co-founder of Reikon Games Magdalena Tomkowicz

Final Form (working title) has been brewing and growing for a long time, inspired by our passion for exploring the unknown and nourished by works of art that contemplate possible futures of mankind, the civilization we call our own and whatever might lie beyond.

We’re looking forward to revealing more of FF, its blood-pumping movement and combat, breath-taking environments and haunting universe. The main focus of our work is the soul of the game.”
Operating out of Koch Media's head quarter in Munich, Prime Matter is a dynamic mix of seasoned industry veterans and enthusiastic fresh faces creating an incredible team of diverse multi-cultured gaming experts.

Working in conjunction with Koch Media’s global publishing offices and development partners - and headed by industry stalwart Mario Gerhold - Prime Matter will lead through creativity, expression and passion, with games that will grip and enchant with enthralling story-telling, winning an audience with its incredible moments and larger-than-life experiences.

Teaser images

  • Reikon Games reveals Final Form - Teaser images
  • Reikon Games reveals Final Form - Teaser images
  • Reikon Games reveals Final Form - Teaser images
nostradamus
nostradamus
Commented on 2021-06-11 00:47:32
wow, its like Syndicate or come cool ass sci-fi in Space. Super slick.
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About the game
Platform
PC XBSX PS5
Published by
Prime Matter
Developed by
Reikon Games
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What's up?
  • nostradamus

    nostradamus gsyde workin' on the clock. great content. (3 Weeks ago)

  • nostradamus

    nostradamus massive downgrades coming from the staples achieved w/ the Halo 3 sandbox/physics, with Dice/BField it should never be a trade-off, ony thing they should be trading its engine if it isnt up 3 the job (7 Weeks ago)

  • nostradamus

    nostradamus Halo keeps being this Sonic title bait & switch "will their next title be able to Look up par with its current gen counterparts"? Never. Even Halo 4 who was pretty good on Campaign suffered from (7 Weeks ago)

  • nostradamus

    nostradamus tech? I dunno, go get some insight of Activision (the good input, not the misogyny), all they COD devs make evident generation leaps tech-wise. Do they keep being the same core IP? I think so. (7 Weeks ago)

  • nostradamus

    nostradamus so Halo must be thet bottomb of the barrel FPS to keep its identity. Add some negligible subsurface scattering reflections or some other tech only possible now and call it the day copy/pasting the ol (7 Weeks ago)

  • b0vril

    b0vril yea but, would it be halo then? (7 Weeks ago)

  • nostradamus

    nostradamus engines. I mean, If you can have a PS3 Ratchet & Clanck that looks like a vaseline ps3 game, and a PS5 Ratchet&Clack that looks like a goddamn next-gen game, why can't Halo Evolve - Ugly FPS Seal™ (7 Weeks ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

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