GSY Video PS4 Xbox One PC

The Occupation may have received pretty mixed reviews because of a few annoying bugs and glitches, but the developers are working hard to fix them and they have just released a first patch to improve the overall experience. You're about to discover the first 10 minutes of the game, which should suffice to prove that its atmosphere is really well done.


Patch note


[1] Fixed an issue with Steve handing you your ID card in The Carson Offices.
[2] You could lose the Silhouette Disk when swapping it with the eraser in the introductory level.
[3] Player could get locked into the chair in the last level, forcing them to restart the level.
[4] Fixed a player path issue in Metacentre from 2nd floor stock room to balcony, player can now climb out
[5] Large fix to NPC navigation issues which caused AI to pass through walls and get stuck in various places in The Carson Office, The Metacentre and The Bowman Building.
[6] On screen prompts when playing in Russian exceeded the bounds of the screen at some points.
[7] Steve's presence was too strong in the Bowman Building. This has been toned down
[8] Added additional clue in The Bowman Building to reinforce last gameplay objective
[9] Silhouette Disk can disappear when you are taking it out of a pneumatic canister in the IPA
[10] 4k resolution on consoles had a cursor offset during inspect mode.
[11] Carla was only doing Coffee animations in her meeting, she now does a full host of animations as intended.
[12] Submitted a fix for 4k and odd resolutions causing issues on PC.
[13] Player could get locked in the room behind Charles Bowman's office. This has now been fixed.
[14] Following certain steps, the player couldn't trigger the set piece after the IPA building level. This has been addressed.
[15] In the final level, the meeting could get stuck and not progress after dialogue stopping. We believe we have fixed this issue with this patch, however would love player feedback to make sure it's a secure fix.
[16] Fixes to Motion Blur and Ambient Occlusion options in menu pause menu.
rm_london
rm_london
Commented on 2019-03-13 01:32:48
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About the game
Platform
PS4 XBOXONE
Published by
Sold Out
Developed by
White Paper Games
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  • KORNdog

    KORNdog it's still the witcher 3 on a handheld. blurry or not, i'm surprised it's running at all. unlike say, doom, which had lower res assets, halved it's framerate AND looked blurry. (3 Hours ago)

  • nostradamus

    nostradamus sure your plastic can run it alright, but look at that shit. lowered_expectations.jpeg is on helluva of a drug. (8 Hours ago)

  • nostradamus

    nostradamus lmao the most impressive switch port ever. are you effen kidding me ? [url] (8 Hours ago)

  • MikeManiac61

    MikeManiac61 @MrWhite: lmao ikr? The shit that he says... (12 Hours ago)

  • MrWhite

    MrWhite looks like complete baby's ass? (15 Hours ago)

  • KORNdog

    KORNdog @nostradamus: you'll buy it day one. Stop pretending. (16 Hours ago)

  • nostradamus

    nostradamus @Seth: lmo, no shit man. DS looks like complete baby's ass. wtf even is that shit. bargain bin. (17 Hours ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

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  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

  • Driftwood

    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)

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