Loakum Ugh….scratch that previous comment. The upcoming Game of Thrones video game is a F’in mobile phone game. Why can’t they came an open world GoT game, like Witcher 3 or God of War? (> 3 Months ago)
Loakum By FAR, the upcoming Game of Thrones King’s Road was the Game of the Show! It plays like God of War Ragnarok! :) (> 3 Months ago)
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (> 3 Months ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (> 3 Months ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (> 3 Months ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
The Xbox One version is not?: http://abload.de/img/whatcallzko80.jpg
If this becomes a trend this will get annoying. Consoles remove DRM but publishers bring it back.
add me on steam: scoobs18@gmail.com
add me on PSN: scoobs0688
Currently playing: Counterstrike:GO, Skyrim, WoW:MoP, SC2
The Xbox One version is not?: http://abload.de/img/whatcallzko80.jpg
If this becomes a trend this will get annoying. Consoles remove DRM but publishers bring it back.
Last week, we brought you news of Bungie’s Destiny possibly running at a sub-1080p on the Xbox One in its alpha phase, based on the words of a tester.
"It appears that the latest entrant in Ubisoft’s popular franchise, Assassin’s Creed, suffers a similar fate on Microsoft’s next-gen console. During the latest episode of his weekly show, Annoyed Gamer, game journalist Marcus Beer briefly talks about a visible difference between the two next-gen console versions of Assassin’s Creed IV: Black Flag. According to him, the Xbox One version looks “fuzzier” and “strained”, while the PS4 version looks “sharper”, “crisper”, and has “better draw distances”.
Last week, we brought you news of Bungie’s Destiny possibly running at a sub-1080p on the Xbox One in its alpha phase, based on the words of a tester.
"It appears that the latest entrant in Ubisoft’s popular franchise, Assassin’s Creed, suffers a similar fate on Microsoft’s next-gen console. During the latest episode of his weekly show, Annoyed Gamer, game journalist Marcus Beer briefly talks about a visible difference between the two next-gen console versions of Assassin’s Creed IV: Black Flag. According to him, the Xbox One version looks “fuzzier” and “strained”, while the PS4 version looks “sharper”, “crisper”, and has “better draw distances”.
Look at the hardware, do the math, we all know that XBone games will look worse than PS4 since february.
Its like everyone starts counting pixels just to point out this fact over and over and over and over again.
Comparisions allready were stupid enough this gen, but at least it wasn't obvious in the first place which versions was the better.
They tookor jeabs
The Xbox One and PS4 share similar specs, but the devil’s in the details
http://arstechnica.com/gaming/2013/11/the-xbox-one...
[quote=Ars Technica last paragraph]Microsoft and Sony will bend over backwards to tell you how different one console (their console) is from the competition, but in the end the boxes are very, very similar, even if they're not identical. If early games are any indication, the PS4's beefier GPU will give it the performance edge in the long term, but this console war is one that will be fought primarily with software and services, not with silicon.
.[/quote]
Does the power of today’s consoles keep up with historical trends?
http://arstechnica.com/gaming/2013/11/does-the-pow...
Sooo good. I recommend everyone in this thread watch it.
Sooo good. I recommend everyone in this thread watch it.
1m42s to 2m42s, is damn spot on.
It bankrupted a lot of small market stations in the US, when the mandated switch to HD came about.
With people watching postage stamp material on phones, and tablets, compressed h264s, and worse... HD is going to be good enough for the masses for years to come.
4K will be a niche item, and will just start gaining a foothold in 10 years. Again you saying in less than 10 years time 4K will be as common as HD is right now... right!?!
add me on steam: scoobs18@gmail.com
add me on PSN: scoobs0688
Currently playing: Counterstrike:GO, Skyrim, WoW:MoP, SC2
dead rising digital foundry analysis. ouch.
Well, after terribad performance of Dead Rising 2 no one should be surprised. These guys can't code for shit. The game is not even a looker, so no excuses for them.
Well, after terribad performance of Dead Rising 2 no one should be surprised. These guys can't code for shit. The game is not even a looker, so no excuses for them.
The two versions look nearly identical. Viewing the Xbox One release next to the PS4 , I had difficulty telling them apart. It's possible that the PS4 version looked somewhat sharper, but that may have just been my imagination after confirming the hard resolution difference. The next-gen releases of Call of Duty: Ghosts are so close together that gun to my head, I'd have no confidence in being able to discern which version was which — at least, while the two are standing still.
The Xbox One release's framerate was far more noticeable. As mentioned in the initial review, Call of Duty: Ghosts suffers from consistent framerate drops on the PS4, especially during multiplayer when action got especially hectic. The Xbox One version suffered no such drops, maintaining a steady 60 frames per second throughout.
For a multiplayer shooter, framerate consistency is paramount. Given its relative visual parity with the PS4 release, Call of Duty: Ghosts is a more playable, slightly superior (albeit disappointing) game on Xbox One.
Xbox One score: 7.0
PS4 score: 6.5
Marumaro for the WIN !!
Lol
hope we see this at the ps4 event!
http://www.gameinformer.com/b/news/archive/2013/11...
add me on steam: scoobs18@gmail.com
add me on PSN: scoobs0688
Currently playing: Counterstrike:GO, Skyrim, WoW:MoP, SC2