Console HARDWARE & Specs Discussion Thread | Mine is Bigger

scoobs0688
scoobs0688
Since 5887 Days
Crushed blacks or something is up w/ the capture card... idk
In reply to

add me on PSN: scoobs0688

Currently playing: NBA2k14, Killzone:SF, FIFA14, Battlefield 4 (PC)

scoobs0688
scoobs0688
Since 5887 Days
Just some misterxmedia pics I found from his blogs about XB1 secret sauce, PS4/neogaf awfulness. This is our source for the XB1 secret sauce rumors. This is the guy you're putting your faith in. Hell, I'm about 85% sure this guy is the king of all trolls and is purposely acting like this for shits and giggles (and page views)


In reply to

add me on PSN: scoobs0688

Currently playing: NBA2k14, Killzone:SF, FIFA14, Battlefield 4 (PC)

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7252 Days
Seems legit.
In reply to
Tiz
Tiz
Since 6918 Days
The secret sauce nonsense from the Xbox faithful is just as funny as the Playstation faithful it seems to rile up. Double the laughs.
In reply to

There are two rules to success:
___________________________________

1. Never tell all you know.

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7252 Days
Posted by Tiz
The secret sauce nonsense from the Xbox faithful is just as funny as the Playstation faithful it seems to rile up. Double the laughs.
Please. You don't need to be a fanboy to be sick the denial already. We were promised that it expires at E3 though.. fingers crossed!

We've been through anger, bargaining, and depression. Shamefully we just skip over acceptance and repeat.
In reply to
gym4life
Since 5777 Days
Posted by docLEXfisti
Thief comparison sliders and video PC / PS4 / Xbox One
http://www.gamezone.de/Thief-4-PC-98521/News/Thief...
Digital Foundry final verdict.
Thief: the Digital Foundry verdict

If you've just bought a next-gen console, this Thief reboot is likely not your best choice for showing off its strengths. Visually, the PS4 should be the front-runner given its 1080p presentation, but through the virtues of effective anti-aliasing, the 900p frame-buffer used on Xbox One holds its own in practice. However, the PS4's weaker texture filtering does factor into the comparison more visibly, with assets appearing blurrier than they should at a distance, and asset pop-in proving slightly more evident. Given that all other settings are a match between next-gen platforms, the Xbox One release - surprisingly - stacks up favourable against a maxed-out PC playthrough.

Performance on PS4 and Xbox One counts as a bigger concern, and neither deserves any sort of recommendation here. Frankly, it feels unpleasant to control Garrett when moving with any haste - not due to frame-rate dips alone, but because of the pacing of these frames, leading to stuttering. We'd encourage buying the well-optimised PC version, as handled by port veterans Nixxes, over either of these next-gen releases as there are far fewer issues in this regard.

Of course, attempts have been made to tailor to these consoles' new control features, but none can truly compensate for their problems in motion. On PS4 the touchpad is used to navigate a 2x6 inventory grid, where sliding a finger over the right spot shifts the cursor, and clicking down selects. It takes some approximation, but it's intuitive, and feels like a worthy alternative to the traditional selection wheel used on Xbox One. Compared to gimmicks such as using the Kinect's microphone to alert guards, this stands out as a more practical use of a console's new control features.

All in all, it's hard not to be disappointed on a technical level with Thief. It's often our refrain, but in this case we'd strongly urge opting for the PC release if it's an option. If you're committed to buying for one next-gen platform or another, the superior texture filtering on Xbox One means it carries itself slightly better in the visual stakes - but frame-pacing aside, for the most part all three versions match up very closely indeed.
http://www.eurogamer.net/articles/digitalfoundry-2...
In reply to
KORNdog
KORNdog
Since 6656 Days
Weird they'd think AF was more important than overall IQ and a better framerate. I guess they wanted to throw the xbone a bone..lol.
In reply to
BLackHawkodst
BLackHawkodst
Since 6139 Days
Posted by gym4life
Digital Foundry final verdict.

Thief: the Digital Foundry verdict

If you've just bought a next-gen console, this Thief reboot is likely not your best choice for showing off its strengths. Visually, the PS4 should be the front-runner given its 1080p presentation, but through the virtues of effective anti-aliasing, the 900p frame-buffer used on Xbox One holds its own in practice. However, the PS4's weaker texture filtering does factor into the comparison more visibly, with assets appearing blurrier than they should at a distance, and asset pop-in proving slightly more evident. Given that all other settings are a match between next-gen platforms, the Xbox One release - surprisingly - stacks up favourable against a maxed-out PC playthrough.

Performance on PS4 and Xbox One counts as a bigger concern, and neither deserves any sort of recommendation here. Frankly, it feels unpleasant to control Garrett when moving with any haste - not due to frame-rate dips alone, but because of the pacing of these frames, leading to stuttering. We'd encourage buying the well-optimised PC version, as handled by port veterans Nixxes, over either of these next-gen releases as there are far fewer issues in this regard.

Of course, attempts have been made to tailor to these consoles' new control features, but none can truly compensate for their problems in motion. On PS4 the touchpad is used to navigate a 2x6 inventory grid, where sliding a finger over the right spot shifts the cursor, and clicking down selects. It takes some approximation, but it's intuitive, and feels like a worthy alternative to the traditional selection wheel used on Xbox One. Compared to gimmicks such as using the Kinect's microphone to alert guards, this stands out as a more practical use of a console's new control features.

All in all, it's hard not to be disappointed on a technical level with Thief. It's often our refrain, but in this case we'd strongly urge opting for the PC release if it's an option. If you're committed to buying for one next-gen platform or another, the superior texture filtering on Xbox One means it carries itself slightly better in the visual stakes - but frame-pacing aside, for the most part all three versions match up very closely indeed.


http://www.eurogamer.net/articles/digitalfoundry-2...
First Strider now Thief! must be M$$

;p
In reply to

Prepare To Drop!!

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7252 Days
Posted by BLackHawkodst
First Strider now Thief! must be M$$

;p
Yikes, this is what you find comfort in? Strider and Thief?

I hope you're not actually keeping score. You're never winning that game.
Posted by KORNdog
Weird they'd think AF was more important than overall IQ and a better framerate. I guess they wanted to throw the xbone a bone..lol.
Texture filtering is hugely important to image quality. Unless you like fugly textures.

Anisotropic filtering applies to image quality. Image quality is not a fancy way of saying 1080p.
In reply to
BLackHawkodst
BLackHawkodst
Since 6139 Days
Are you just dim? or cant you see my comment was a joke.
In reply to

Prepare To Drop!!

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7252 Days
Posted by BLackHawkodst
Are you just dim? or cant you see my comment was a joke.
Yup. Crushed blacks.

And it's funny, but not for the reasons you think!
In reply to
BLackHawkodst
BLackHawkodst
Since 6139 Days
Its funny for the exact reason I think, thanks.
In reply to

Prepare To Drop!!

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7252 Days
You're welcome!
In reply to
BLackHawkodst
BLackHawkodst
Since 6139 Days
Thanks again.
In reply to

Prepare To Drop!!

gym4life
Since 5777 Days
Posted by BLackHawkodst
First Strider now Thief! must be M$$

;p
Just read the gaf thread, its errrr entertaining. :)
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7252 Days
Posted by KORNdog
Weird they'd think AF was more important than overall IQ and a better framerate. I guess they wanted to throw the xbone a bone..lol.


Totally weird.

I hope this isn't a case of Sony insisting on 1080p, because there will be the rare occasion where it's detrimental.
In reply to
KORNdog
KORNdog
Since 6656 Days
Posted by GriftGFX


Totally weird.

I hope this isn't a case of Sony insisting on 1080p, because there will be the rare occasion where it's detrimental.
That is't AF, that's texture streaming. You know, like this here

In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7252 Days
Dude.. yeah.. it also has texture pop-in issues. Good point

Trilinear filtering is ugly and results in muddy textures. Period. Sacrificing antistropic filtering is a sacrifice to image quality and a loss of detail. As in:



You are definitely seeing the fugliness of trilinear filtering rear its head in many of DF's screenshots. In the shots where the assets are fully loaded.

But yet it's also nice that it has asset streaming issues:



I mean come on. The idea that they're throwing a bone to the Xbox is ridiculous. The PS4 version is a fucking mess.
In reply to
docLEXfisti
docLEXfisti
Since 7371 Days
To be fair, the Xbox One version seems to be missing tesselation - it's bad optimization all around

update: here's a pic
In reply to

the only tyrant I accept is my inner voice [and my two kids ;)]

Getting' all digital, baby - on console!

KORNdog
KORNdog
Since 6656 Days
Posted by GriftGFX
Dude.. yeah.. it also has texture pop-in issues. Good point

Trilinear filtering is ugly and results in muddy textures. Period. Sacrificing antistropic filtering is a sacrifice to image quality and a loss of detail. As in:



You are definitely seeing the fugliness of trilinear filtering rear its head in many of DF's screenshots. In the shots where the assets are fully loaded.

But yet it's also nice that it has asset streaming issues:



I mean come on. The idea that they're throwing a bone to the Xbox is ridiculous. The PS4 version is a fucking mess.
I get no texture streaming issues on PS4. Whether that's due to fully installing the game prior to playing, or whether i have a 1.5tb HDD upgrade (same rpm as standard HDD though) i dunno. It's a badly optimised game across the board, that's a given. But frankly, the only thing that's bad about the game from my own experience is the loading stutters. Framerate is otherwise perfectly serviceable but because you frequently hit transitional areas (windows that need opening, tunnels to squeeze through) where more well optimised games would mask loading, thief kinda screws it up by making it blatantly obvious. Just becomes a stutter fest. And one of the more confusing things, the pre-rendered cutscenes have some of the worst cases of this. Otherwise though. I'm enjoying it.
In reply to
scoobs0688
scoobs0688
Since 5887 Days
Posted by docLEXfisti
To be fair, the Xbox One version seems to be missing tesselation - it's bad optimization all around

update: here's a pic
Not tessellation. That's parallax mapping. This game is a technical and all-around turd, I'm not surprised there are issues.
In reply to

add me on PSN: scoobs0688
add me on Steam: scoobs18@gmail.com

Currently playing: NBA2k14, FIFA14, World of Warcraft, Diablo 3, South Park: Stick of Truth

docLEXfisti
docLEXfisti
Since 7371 Days
In reply to

the only tyrant I accept is my inner voice [and my two kids ;)]

Getting' all digital, baby - on console!

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7252 Days
Pretty cool.. flipping through there's a lot of repeat footage but I definitely haven't seen all of it.

Bungie might compel me to play a console FPS again if they don't release it on Windows.
In reply to
Eddy186
Eddy186
Since 7198 Days
I learned a lot from that video. I wasn't hyped up for destiny, until I saw that video.
In reply to
docLEXfisti
docLEXfisti
Since 7371 Days
Batman: Arkham Knight boxart appears on GAME
http://www.totalxbox.com/72612/batman-arkham-knigh...

"In the explosive finale to the Arkham series, Batman faces the ultimate threat against the city he is sworn to protect. The Scarecrow returns to unite an impressive roster of super villains, including Penguin, Two-Face and Harley Quinn, to destroy The Dark Knight forever.

Batman: Arkham Knight introduces Rocksteady's uniquely designed version of the Batmobile, which is drivable for the first time in the franchise. The addition of this legendary vehicle, combined with the acclaimed gameplay of the Batman Arkham series, offers gamers the ultimate and complete Batman experience as they tear through the streets and soar across the skyline of the entirety of Gotham City.

Be The Batman."

In reply to

the only tyrant I accept is my inner voice [and my two kids ;)]

Getting' all digital, baby - on console!

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