Loakum Ugh….scratch that previous comment. The upcoming Game of Thrones video game is a F’in mobile phone game. Why can’t they came an open world GoT game, like Witcher 3 or God of War? (> 3 Months ago)
Loakum By FAR, the upcoming Game of Thrones King’s Road was the Game of the Show! It plays like God of War Ragnarok! :) (> 3 Months ago)
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (> 3 Months ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (> 3 Months ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (> 3 Months ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
They tookor jeabs
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Definitely the most impressive looking console game I've ever had the privilege of playing. It doesn't disappoint visually in the slightest.
Also, does anyone think Heroic in this game is much harder than previous games?
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Definitely the most impressive looking console game I've ever had the privilege of playing. It doesn't disappoint visually in the slightest.
Also, does anyone think Heroic in this game is much harder than previous games?
About the difficulty, fighting the promethians the first time was challenging, but I got used to that after a mission or so.
I found my self very often short of ammo, so in overall I think its harder than previous Halos.
They tookor jeabs
I do get the sense that there are less, massive wide open areas, I actually get that sense, so I'm in agreement with you there, but I think Halo 4 more than makes up for that by the locations being far more detailed and substantial in just about every conceivable way. This isn't to say there aren't absolutely huge areas, because there are, but there is less raw freedom of movement, but I think that actually does more to enhance the game than take away from it. It makes the gameplay feel that much better. You get this constant feeling that you're actually in a much larger location than you're ever actually in due to the way the total visual package comes together. And you are right that you were bound to see "Best Halo ever", and I'm certain it comes as no surprise from me, but is there really any doubt that there is no Halo so far that has been superior to this one, as far as SP campaign is concerned? The entire opening alone beginning to end on Heroic and above speaks volumes to this very fact. I think what naturally prevents others from saying the same is that there is very little that's "revolutionary" about what Halo 4 does, as awesome and as evolutionary as it might be in a number of instances, particular in the story department. The original Halo did things that changed gaming in ways that Halo 4 never had a chance of doing even on its best day. I've had time for this thing to sink in, and I feel this is the best one yet. Not only the best Halo campaign for me, one of the absolute best SP FPS experiences I've ever had, up there with Half Life 2.
How many times in other 360 Halo titles have you approached some sort of forerunner architecture and there isn't anything too special about it other than the fact that a nice concentration of enemies packing heavy firepower are there? In this game, even the transitory gameplay sections seem almost fit for significant events and story developments. I just look at the total package, Cortana and the Chief's communication. Cortana alerting the Chief to an Elite's camo package and then adjusting the Chief's suit on the fly, visual indicator and all, to take advantage of it? When I say best Halo ever, I'm not basing it solely on the SP gameplay and missions, as fantastic as a lot of it was, and even though I, too, got slightly annoyed at the flip multiple switch segments of the game. I'm also very much basing this on the entire package, presentation, story, dialogue between Cortana and the Chief. This is the strongest Halo campaign ever with regards to rock solid focus on character development, and naturally my being a huge fan of the books, that's going to heavily tilt Halo 4 towards being my favorite. I think there are solid, defensible reasons for loving this Halo entry as much as I do.
There was a warm blanket of comfort that always existed in previous Halos, where you just knew you were safe and nothing could get to you. In this game, however, you always feel like there's something watching you or sneaking up on you, or something you didn't anticipate is going to throw you for a major loop. In that regard alone, its a major break away from previous Halo titles. Bungie talked about the planet Reach in Halo reach feeling like it's own character unto itself. I love that game to death, but it didn't quite achieve that. There's no question that the environments littered throughout this game's SP are like their very own character. They feel alive.
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
True, the scale of the environments, the skyboxes, the art...awesome
Yet its a shame that you mostly only can look at the scale istead of exploring it.
Well i also have to admit that I played through the game only once, gonna start on legendary today, havent found many terminals yet, so maybe I wasnt forcing myself exploring too much.
They tookor jeabs
What I like about the size and scale in this game is that it feels like they didn't want to give you freedom just for freedom's sake. They wanted to have meaning and be in the proper context of what was going on, and what kind of story they wanted to tell. I feel this game does that very well. It goes without saying that few environments in a Halo game has ever helped in the successful telling of a story as strongly as this game does. That isn't to say Halo games haven't done this well in the past, because they have, but I think this game turns everything on its head. And it's almost awkward when you say this, because you don't want to come off like some graphics whore. It's so much more than that. This isn't a simple matter of "wow, the graphics are so amazing", the team of artists that produced the beauty in these environments deserves tremendous credit. It's almost scary what a next gen Halo may look like. Technical impressive alone doesn't get you as far as this game comes.
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
I still think it's an decent game.
I can't wait to see what Bungie does next. Sorta. The MMO aspect scares me a little. I'm not completely opposed to the idea, as Planetside is interesting, but it does really pile on the customization and progression stuff. I'm not really big on that stuff.
Have a lot of praise for this one. It hits all the right notes.
I expect Bungie's next game to be pretty amazing. The MMO part makes me nervous, too, but then a part of me suspects that we may be pleasantly surprised with what they've got in store.
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
the covys are piss to down, it is just the knights that are the problem on legendary.
PSN:ManThatYouFear
GT: ManThatYouFear
Steam: Psn_ManThatYouFear
Real Life: ThatTwat
A tale of adversity, love, sacrifice, and trash talk. I went 31-2 tonight BTW :D! Went on a Rampage in the Mantis on Ragnarok. Kind of cheating, but it was only half of my kills so I think it's alright.
Oh BTW, GriftGFX killed a man. I think you may see him go to prison for doing so. In his defense, the deceased came after him with what appeared to have been a gun or firearms.
PSN:ManThatYouFear
GT: ManThatYouFear
Steam: Psn_ManThatYouFear
Real Life: ThatTwat
Prepare To Drop!!
I created an ammo loadout last night. It's pretty abusable. You can run around with the ordinance bonus, hold until death, and then spawn with your ammo kit and profit. I mean, who doesn't want 16 sniper bullets, 8 rockets, or a 150% Spartan Laser? This is especially true in a game where there could be several power weapons on the map at the same time (which is still fucking stupid).
I created an ammo loadout last night. It's pretty abusable. You can run around with the ordinance bonus, hold until death, and then spawn with your ammo kit and profit. I mean, who doesn't want 16 sniper bullets, 8 rockets, or a 150% Spartan Laser? This is especially true in a game where there could be several power weapons on the map at the same time (which is still fucking stupid).
It has become boring and camperish. As you said there is no motivation in going around the map. (Especially on Ragnarok). In Halo 3, there was always fighting around the middle area going on, the entire map felt differently...
In the last 4 games on that map, the team on the sea-side were camping inside their base, using camo, DMRs and snipers.
I know I could also do it, but it is ZERO fun.
It's especially frustrating when you only get shit yourself as ordnance and the vehicles are no use at all to smoke another base out.
There once was a play-list in Halo 2 or 3, where you started with random weapons each spawn. It was not very popular, mainly because, well its a shit idea. Halo 4 feels alot like this game mode...
They tookor jeabs
I'm going to chop last night's games to the fact that 0/5 of everyone playing was sober or healthy. And I don't think ordinance has a damn thing to do with camping on Ragnarok and everything to do with the Mantis. It takes entirely too much brain power for most people to take that thing down so they'll just stay put. Plasma pistol grenades or 3 people DMRing it will decimate it.
Like I said, Ordinance just removes weapon memorization which for me makes it easier on focusing on the kills versus who has what and when what weapon is going to spawn. That has been working out well for me and my play style. I get it not being conducive to everyone else, but I like being able to choose my favorite weapons in this game at almost any time. I WOULD however like a traditional Team Slayer just to compare, but Slayer Pro is a little too au-naturale.
The game is fun but it's fun because of the solid foundation that they it built on. None of the new features are really that compelling. Or good.
I don't really get the bitching about the Mantis. The Wraith would be far worse if it were still on Ragnarok.
Stuff like that really stands out for me. It's what makes the overall package so memorable for me. Not solely just the big moments, but also those moments that can very easily get overlooked. They are what help to keep bringing me back to this campaign.
For the game to do these little things so well, in addition to how well it does all the big stuff, and then you toss in the incredible gameplay sections in this game that have little to no performance dips at all, that's when you really realize just how much ass this game kicks.
Manthatyoufear With regards to logs, probably not. Only one I've really found resembling that is the Chief's service record aboard the Forward Unto Dawn. There's a lot that I haven't found in this game, because there's really so many places to look. Things could just about be hidden anywhere at any time. The levels are pretty packed with detail all over the place. Any number of spots look as if they could be hiding something potentially important. It's precisely why I anticipate youtube and the internet is how I'll fill in a lot of the stuff that I haven't found on my own. I've already played and beat this game 4 or 5 times by now. I've only found maybe 3 terminals, probably less, on my own? Some of the other stuff I've found, I only found because friends literally showed me where they were located. The first couple times I played the game, I made sure to play and beat it on the best television in my house with the nice surround system hookup, which is the one in the living room. It's only lately that I've finally started to play the game on the 360 in my room, which is the only one I actually use Xbox live with. I haven't even tried Spartan Ops yet, but there's plenty of time for that. :)
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th