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Inscrit depuis 6291 Jours**** SPOILERS AHEAD ****
http://www.gamesradar.com/xbox360/halo-reach/previ...
Prepare To Drop!!
Inscrit depuis 7334 Jourshttp://www.youtube.com/watch?v=mADhOt6qRlk&feature...
(no spoilers I promise)
Inscrit depuis 7375 JoursWith a 3 year development window I am shocked that is all they could muster for MP. My bet is we are going to be bleed dry via DLC...
Pwn'd by Phaethon360.
Inscrit depuis 7334 Jours
Inscrit depuis 7375 JoursSo what other game is doing that? Exactly.
The problem is that traditional multiplayer is a Halo staple. ODST didn't ship with any new MP content (DLC doesn't count!!) so Reach has essentially shifted resources to Forge and FireFight. I am NOT a big fan of that because of their poor custom game browsing features(-less). They couldn't even be bothered to do a proper "monitor-RTS" style game.
In the end I return from all the fluff back to traditional MP. That is where Bungie has proven themselves. FF2.0 may be very good this time but it isn't a substitute--neither are fan made Forge maps.
Pwn'd by Phaethon360.
Inscrit depuis 7272 JoursThe two maps that I saw, Countdown and Boardwalk looked nice but couldn't see any vehicles. If vehicle combat is going to be restricted to Invasion and the Forge World maps, (possibly just the Blood Gulch remake even) that's even worse.
At least three of those Forge World maps are remakes too so if you also count Reflection, that means there are 9 new maps, two of which are only good for invasion and two of which were played the hell out of in the beta.
I'm going to enjoy this game a lot and I'm not quibbling over the value of the package overall, but I don't think that's good enough.
Halo 3 suffered a bit at the outset with a combination of a lack of maps in general, the beta and the non-beta maps being a bit hit and miss. Initial impressions of Invasion were pretty mixed so if that doesn't resonate, I think they're walking into a bit of a problem. Not impossible to fix if they can leverage Forge World properly and get out a good map pack at a fair price but still, I'm disappointed given the resources they have. The Forge World maps should be a bonus, not comprising almost half of non-Invasion match making.
http://twitter.com/deftangel
Inscrit depuis 7375 JoursOh well, I got Blood Gultch back :P
Pwn'd by Phaethon360.
Inscrit depuis 7404 Jours
Inscrit depuis 7334 JoursThe map count worries me a lot, the beta didn't keep me playing for very long at all because I could only play those maps for so long. The news that there are so few is a huge blow. If not for the co-op I probably would wait to buy it.
Inscrit depuis 7404 Jours
Inscrit depuis 7264 JoursSo what other game is doing that? Exactly.
** Yes We CAN!! **
Inscrit depuis 7161 Jours"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
Inscrit depuis 7404 Jours
Inscrit depuis 7264 Jours** Yes We CAN!! **
Inscrit depuis 6291 Jourshttp://xbox360.ign.com/dor/objects/14276699/halo-p...
Been watching some Firefight videos also on Youtube, man Reach will own my life when it comes out :)
Prepare To Drop!!
Inscrit depuis 7264 Jourshttp://xbox360.ign.com/dor/objects/14276699/halo-p...
Been watching some Firefight videos also on Youtube, man Reach will own my life when it comes out :)
** Yes We CAN!! **
Inscrit depuis 6070 JoursPart 1http://g4tv.com/videos/48351/Halo-Re...-I/?quality...
Part 2http://g4tv.com/videos/48355/Halo-Re...II/?quality...
Inscrit depuis 7163 JoursPart 1http://g4tv.com/videos/48351/Halo-Re...-I/?quality...
Part 2http://g4tv.com/videos/48355/Halo-Re...II/?quality...
Oooh, Profound, isn't it?
Inscrit depuis 7264 JoursPart 1http://g4tv.com/videos/48351/Halo-Re...-I/?quality...
Part 2http://g4tv.com/videos/48355/Halo-Re...II/?quality...
** Yes We CAN!! **
Inscrit depuis 6291 JoursPrepare To Drop!!
Inscrit depuis 7353 JoursArtificial intelligence is no match for natural stupidity.
Inscrit depuis 6033 Jourshttp://xbox360.ign.com/dor/objects/14276699/halo-p...
http://kotaku.com/5627094/if-only-there-was-offici...
:)
Inscrit depuis 7149 JoursIn an MP FPS game, its the layout that makes a map what is, not the enviroment. Take Halo 3's Foundry for example, the MLG Onslaught variant is arguably the best map in the game and the Bungie version is arguably the worst map in the game. I could understand complaints if we got Five versions of Foundry (Just one medium sized room with different layouts) but Forge world is in a league of its own.
Inscrit depuis 7264 Jourshttp://xbox360.ign.com/dor/objects/14276699/halo-p...
http://kotaku.com/5627094/if-only-there-was-offici...
:)
** Yes We CAN!! **
Inscrit depuis 7404 JoursIn an MP FPS game, its the layout that makes a map what is, not the enviroment. Take Halo 3's Foundry for example, the MLG Onslaught variant is arguably the best map in the game and the Bungie version is arguably the worst map in the game. I could understand complaints if we got Five versions of Foundry (Just one medium sized room with different layouts) but Forge world is in a league of its own.
Does anyone remember how frequently the same maps popped up in any given playlist when Halo 3 was first released? This will be worse.
It's padding the package, which is a great package, but in traditional MP content it's really freaking hard to deny how sparse things are, and for most people that's the "meat and potatoes."