inFAMOUS 2 - Goodbye old/new Cole, hello new NEW Cole.

Sath - Missed the<br>hay
Sath
Since 6696 Days
It takes atleast 1 minute or less to fix my super short hair, which is like the new Cole.

I personally dont understand what your problem is with hair when there is so many generic bald characters in gaming these days.

But ahh well, lets just drop it :)

PS. Yes, buzzcut is the lowest maintenance haircut you can get, but not everyone fits well with that style.
In reply to
Frozpot
Frozpot
Since 6589 Days
Posted by KORNdog
they redesigned him because they couldn't get the orignal voice actor. coles forced batman voice from the first game fit the way he looked. but take the voice away, and you basically have 2 choices. have a new voice (as heard in the trailer/gameplay) but stick it on a visual appearance that doesnt work at all (it'd be like the terminator talking like jet lee. doesnt fit) or you redesign the character to better fit the voice. they did what they had to do given the circumstances.

not to mention the amount criticism the original voice got. most devs would have simply found a voice actor with a similar voice to the original, but seeing as it was so disliked in the first game, they didnt really have that luxury either.

just put it down to bad luck i guess. but for me at least, this is a happy accident. you have a visual appearance that doesnt look so generic (it looks like old cole got a job in red faction armageddon for those who miss him)



and he has a voice that sounds like it could be a lot more emotive...not gravely-tastic ala all christian bale roles. win-win
I always hate when they get an actor, and then have him over-fake the gravel. Why not just find an actor that has a real gravely voice? I thought Cole's voice in what I played in the first was terrible and didn't really fit his over all look. That being said, I am Very glad they didn't go with the generic post-apocalyptic vibe of those pics- definitely wouldn't fit what I've seen from the footage.
@Simon- I would like to see some bed-head on him myself. Not bald, though, can't stand it on anything other than a military guy. The bed head could make him more carefree and "I don't give a fuck"-ish. It actually takes a deal of effort to shave your head and not miss a spot, lol...
In reply to

Oooh, Profound, isn't it?

SimonM7 - The other mod's bitch
SimonM7
Since 6853 Days
Posted by Frozpot
@Simon- I would like to see some bed-head on him myself. Not bald, though, can't stand it on anything other than a military guy. The bed head could make him more carefree and "I don't give a fuck"-ish. It actually takes a deal of effort to shave your head and not miss a spot, lol...
Absolutely, I just think the super short hair is more evocative of a casual nature than his current hairstyle, and since those are the ones they've actually put on him so far I've picked between them.

And yeah, haha, I know exactly what you mean about not missing a spot. I shaved a friend's head once and he got really upset at the patches I somehow missed. :D
In reply to

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kenshin2418 - Junior Detective
kenshin2418
Since 6805 Days
apparently at comic con they said they are changing shitty new Cole's design to look more like the original.
In reply to

This is America. My president is black and my Lambo is blue.

SimonM7 - The other mod's bitch
SimonM7
Since 6853 Days
Thank god they decided on something. This was rapidly turning pathetic.
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KORNdog
KORNdog
Since 6234 Days
Posted by kenshin2418
apparently at comic con they said they are changing shitty new Cole's design to look more like the original.
balls. it better just be a facial change.
In reply to
KORNdog
KORNdog
Since 6234 Days
In reply to
kenshin2418 - Junior Detective
kenshin2418
Since 6805 Days
A link for confirmation
http://gameinformer.com/b/news/archive/2010/07/23/...


Hopefully, they can make him actually LOOK similar to old Cole this time. Doesn't exactly have to look the same, but the fact that the new design looked nothing like the original was pretty hilarious. Continuity should be a given for a VG, not like it's hard.
In reply to

This is America. My president is black and my Lambo is blue.

scoobs0688
scoobs0688
Since 5465 Days
the voice sounded pretty good.
In reply to

Currently playing: Bad Company 2(PC), Uncharted 2(PS3), Dead Space (PS3)

SimonM7 - The other mod's bitch
SimonM7
Since 6853 Days


Yellow/black and white stripes are back too, the most iconic features of Cole's previous getup. I am appeased! I am STOKED! I'm gonna jump in a cryo chamber and set it to release me when this comes out!

...Man I wish I hadn't done absolutely everything in the first game already. Maybe I'll poke a pen in my ear and try to mess the InFamous part of my brain up.. or poke a pen in my PS3 and mess the InFamous part of my saves/trophies up.

Hmmm. If only there was a way to measure what's safer.
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Sath - Missed the<br>hay
Sath
Since 6696 Days
Stupid bald guy, you had hair once...even for a shortwhile, why do you have to go back!

Ah well, the gameplay still looks much more better than the first one, has more depth to the combat and powers, definitely seem to be a day 1 for me this time around.
In reply to
SimonM7 - The other mod's bitch
SimonM7
Since 6853 Days
I haven't seen a single thing yet that wasn't in the first one. I think you're imagining things because for a second there, you liked the dude's hair. :)
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Sath - Missed the<br>hay
Sath
Since 6696 Days
Tornado lightning, wall slide, lightning type of melee weapon.

I know you love the first one, but cmon, obvious things are right infront of you.
In reply to
SimonM7 - The other mod's bitch
SimonM7
Since 6853 Days
Tornado lightning looks like a continuation of the shockwave power of the first game (which, with anti hero Cole tears up entire streets), melee weapon is just instead of the punching melee.

Wall slide is new, but it's a modifier of the climbing telephone poles and then grinding/floating up on roofs.

So yeah, I fail to see how this is much "deeper".
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Sath - Missed the<br>hay
Sath
Since 6696 Days
I think you missunderstood my way of saying "deeper".
I meant it has more appealing way to doing them.

I seen ALL powers and the only devastating move I seen is the one were lightning strikes done and you control it with the sixaxis.
But this one is a tornado that sucks in stuff and has lightning to it, it is obviously different things.

The punch melee wasent satistfying IMO compared to what they have done with the melee weapon they added for this one.

I also saw Cole can "zap" his way up on poles so you dont need to climb up or anything.

IMO they added more appealing way of using the powers than the first one, not saying the first wasent though it was good, but for some reason I cant put my finger on why I am not so much interested in that to buy it.
I have been tempted though :)
In reply to
SimonM7 - The other mod's bitch
SimonM7
Since 6853 Days
Sure, I guess I can see how the visual representation of things - although the gameplay expression hardly changes - can be more appealing.

I'm kinda stuck in looking at the gameplay side of things, so I always find it hard to relate when people talk about visual feedback. I mean I guess I notice it, but it rarely factors into the feel for me. I've never understood how the effects in a game like Soul Calibur or Tekken can put people off those games either, but I suppose the effects very much translate into a *feeling* to them, and to you I assume.

I'm very particular with visuals when it comes to music games, and I definitely feel a tingling sensation from stuff that is visually striking like Jet Set Radio when that came out. Taking Gears of War as an example I pretty much find the entire thing a dull, gray, boring paste, but it feels good to play.

The only visual feedback that makes a difference to me in games that are representations of physical things is animation and behavior. The way Cole darts around and places his feet properly in InFamous is very much key to my enjoyment of that game. I just couldn't really care less if cars spin around in a circle or not when I fire a tornado though, it's just too far removed from the kinetic, core experience and feeling of physic expression within the game world.

BUT HEY, we're all different blokes with different associated strokes.
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Sath - Missed the<br>hay
Sath
Since 6696 Days
Impact matter when its done right, you want to feel that visceral attack through visual effects and animation, Infamous 2 has that with the new melee weapon compared to the punching melee in the first.

The more visual effects properly done in a game done by the character the more "wow" and impactful it will be like, its a natural thing...atleast for me it.

You would think I would be super interested, even buy, the first inFamous if it was like inFamous 2...but something just isnt right.
Dont get me wrong, inFamous has neat lightning power moves and all, but I cant put my finger on why I dislike it, and I played the demo many times and seen alot of youtube videos of the upgradable powers.

But yeah, what is good to me might be bad to you, and vice versa.
Its all good :)
In reply to
Sath - Missed the<br>hay
Sath
Since 6696 Days
New gameplay video
http://www.youtube.com/watch?v=xA2pC39KbzE

Looks great :)

PS. With the power of electricity you can lift cars now? what the hell?
In reply to
SimonM7 - The other mod's bitch
SimonM7
Since 6853 Days
I wonder if Amon Tobin is back for this. His score for the first InFamous is dark and haunting and brilliant - easily his best video game stuff since Chaos Theory.
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Sath - Missed the<br>hay
Sath
Since 6696 Days
In reply to
KORNdog
KORNdog
Since 6234 Days
Posted by Sath
could be a mistake. i dont think MOVE suport really fits infamous so i wouldnt use it either way, but the more core games that suport it the better i guess, gives people reason to buy it.
In reply to
Sath - Missed the<br>hay
Sath
Since 6696 Days
I have yet to see how it is with inFamous 2. Could and can't work, yet to see.

In the end, gamepad rules :)
In reply to
Sath - Missed the<br>hay
Sath
Since 6696 Days
I signed up to inFamous site during inFamous 2 announcement and Sony just sent me a voucher code for a inFamous 2 concept art theme for PS3 XMB :D
I havent checked it yet, but will :)
In reply to
Sath - Missed the<br>hay
Sath
Since 6696 Days
From PAX (including screens and video)
http://gameinformer.com/b/news/archive/2010/09/03/...





The game looks so damn awesome! Definitely day 1.

I hope we can do a super jump by using the power and launch ourselfs up like this.


I wish they could only redesign his head to the new one they showed :(
In reply to
kenshin2418 - Junior Detective
kenshin2418
Since 6805 Days
Game looks better now that shitty Cole is no more.

Gameplay mechanics do appear to flow better than they did in the first. The video wasn't as good as the E3 video, though. Wish we could have seen more from that mission.
In reply to

This is America. My president is black and my Lambo is blue.

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