FireWire - IEEE 1394
FireWire
Since 7220 Days
I just watched the gametrailers review and I'm still interested to play the game but there are some huge "issues" that for me lessen the fun;

1. In order to get the 4 skills the prince needs to traverse the land (elika powers) you need to back track A LOT....

2. Combat, 1 enemy at a time and no new combo's or weapons the entire game.. That sounds like it's gonna get old QUICK...

3. Difficulty; It's supposedly for a more casual audience. While this isn't a game breaker for me, I know I enjoy challenging games A LOT more than the "my blind granny can finish this" game

4. He mentions the platforming is also way too easy and describes it as "it's almost like auto play is on"
I mean come on didn't they learn anything from Assasin's Creed (I mean in term of free roaming environment and awesome climbing/navigating gameplay )

5. Still like I said earlier the prince who tries to be funny and the American Accent doesn't really help set the mood...

But even after saying all these things I still will check it out and see for myself...
In reply to

"Though I walk through the valley of death I will fear no evil, for I am the evilest motherf*cker in the valley"

Viginti_Tres
Viginti_Tres
Since 6722 Days
What's the average playtime? Don't want to read reviews so I don't get spoilered, been too many times recently...
In reply to
alimokrane
alimokrane
Since 7150 Days
In reply to

BUY: TRU, POP4, TLR

RENT: MEdge, VP2, BK3, NarutoBB, SCVI, GAxe, Fable2, FC2, GoW2

2009: FF13, SC5, AW, RE5, Im Alive, Cry On, SO4, BG&E2, Bayonetta, Doom 4, LoShadow, SF4, Ninja Blade, ToV, N3-2, SH5

dcdelgado
dcdelgado
Since 7080 Days
Posted by FireWire
I just watched the gametrailers review and I'm still interested to play the game but there are some huge "issues" that for me lessen the fun;

1. In order to get the 4 skills the prince needs to traverse the land (elika powers) you need to back track A LOT....

2. Combat, 1 enemy at a time and no new combo's or weapons the entire game.. That sounds like it's gonna get old QUICK...

3. Difficulty; It's supposedly for a more casual audience. While this isn't a game breaker for me, I know I enjoy challenging games A LOT more than the "my blind granny can finish this" game

4. He mentions the platforming is also way too easy and describes it as "it's almost like auto play is on"
I mean come on didn't they learn anything from Assasin's Creed (I mean in term of free roaming environment and awesome climbing/navigating gameplay )

5. Still like I said earlier the prince who tries to be funny and the American Accent doesn't really help set the mood...

But even after saying all these things I still will check it out and see for myself...
Combat for me in that list is the big issue, i mean NO NEW COMBO's or Weapons the ENTIRE game?, that cant be right, My friend is getting this day one as he is a huge fan so i'll go round to his and check it out for myself.
In reply to

** Yes We CAN!! **

Mass Effect Ascension- July '08 - Continue the Fight!!!

Bitches!!

alimokrane
alimokrane
Since 7150 Days
Well there are 72 Combos from the get go so I dont imagine it's that boring to be honest. this is not Ninja Gaiden. Prince of Persia is about platforming as much as Tomb Raider is about Pzzles and Tomb Raiding :)
In reply to

BUY: TRU, POP4, TLR

RENT: MEdge, VP2, BK3, NarutoBB, SCVI, GAxe, Fable2, FC2, GoW2

2009: FF13, SC5, AW, RE5, Im Alive, Cry On, SO4, BG&E2, Bayonetta, Doom 4, LoShadow, SF4, Ninja Blade, ToV, N3-2, SH5

alimokrane
alimokrane
Since 7150 Days
Ok this topic is strangely quiet :) Did anyone get the game and can post some impressions ? Mine was dispatched today and so was the console so I should join the party tomorrow :D

Come on impressions people!
In reply to

BUY: TRU, POP4, TLR

RENT: MEdge, VP2, BK3, NarutoBB, SCVI, GAxe, Fable2, FC2, GoW2

2009: FF13, SC5, AW, RE5, Im Alive, Cry On, SO4, BG&E2, Bayonetta, Doom 4, LoShadow, SF4, Ninja Blade, ToV, N3-2, SH5

KORNdog
KORNdog
Since 6624 Days
Posted by alimokrane
Well there are 72 Combos from the get go so I dont imagine it's that boring to be honest. this is not Ninja Gaiden. Prince of Persia is about platforming as much as Tomb Raider is about Pzzles and Tomb Raiding :)
you really do like to just "avoid" problems in games dont you....lol. combat may not be the be all and end all of the POP experience, but its in there and it is a key feature of the game. if it wasnt, the devs wouldnt have combat at all. it'll all very well saying, "the games more about platforming anyway" but that doesnt magically make the issues of shallow combat go away. similarly with tomb raider, just cos 80% of the game is platforming and puzzles, doesnt make the 20% of broken combat any more acceptable.
In reply to
Tinks
Tinks
Since 7149 Days
Apparently this game is just incredibly easy. For something that was supposed to be really good, this saddens me.
I reserved it but now I don't even want to pick it up anymore
Companies are folding to be more appealing to a larger market nowadays
In reply to
alimokrane
alimokrane
Since 7150 Days
Posted by KORNdog
you really do like to just "avoid" problems in games dont you....lol. combat may not be the be all and end all of the POP experience, but its in there and it is a key feature of the game. if it wasnt, the devs wouldnt have combat at all. it'll all very well saying, "the games more about platforming anyway" but that doesnt magically make the issues of shallow combat go away. similarly with tomb raider, just cos 80% of the game is platforming and puzzles, doesnt make the 20% of broken combat any more acceptable.
It's not about avoiding problems, it's just about not giving up on a game where something as difficulty is an issue. Sure it's disappointing that it's easy but I am not missing out on what looks like a great & memorable game.
In reply to

BUY: TRU, POP4, TLR

RENT: MEdge, VP2, BK3, NarutoBB, SCVI, GAxe, Fable2, FC2, GoW2

2009: FF13, SC5, AW, RE5, Im Alive, Cry On, SO4, BG&E2, Bayonetta, Doom 4, LoShadow, SF4, Ninja Blade, ToV, N3-2, SH5

alimokrane
alimokrane
Since 7150 Days
I got my Console and mY prince of persia Game WOOOOOT!!! Impressions tonight!
In reply to

BUY: TRU, POP4, TLR

RENT: MEdge, VP2, BK3, NarutoBB, SCVI, GAxe, Fable2, FC2, GoW2

2009: FF13, SC5, AW, RE5, Im Alive, Cry On, SO4, BG&E2, Bayonetta, Doom 4, LoShadow, SF4, Ninja Blade, ToV, N3-2, SH5

Sath - Missed the<br>hay
Sath
Since 7086 Days
Gonna get the game tomorrow on PS3, decided to give the game a chance.
But I am still not happy with the voice for the prince though, but its ok.
I hope they didnt pull a Assassins Creed were we cant skip cutscenes, that would be a pain.
In reply to

*A New Form of Change*

SimonM7 - The other mod's bitch
SimonM7
Since 7243 Days
I can forgive technical stumbles, gameplay flaws, incoherent stories, et cetera, as long as a game has heart.

What I have a harder time forgiving however is total lack of challenge. I am sick to my stomach of disappointment based on the words in reviews about this being, and I quote Kevin Van Ord at Gamespot; "really, really easy". I actually don't think I'll even bother with it now.

I'm gonna grab Banjo and Underworld instead.

*Majorly sad face*
In reply to
Driftwood - Dictateur en chef
Driftwood
Since 7883 Days
Underworld is pretty easy as well you know. I loved it, it's the best TR game ever but it was quite simple to complete. It's not ninja Gaiden. ;)
In reply to

Je bannis, tu es banni, il est banni...

One ring of death to rule them all.

SimonM7 - The other mod's bitch
SimonM7
Since 7243 Days
I can't imagine Underworld is significantly easier than Legend. Puzzles- especially with assists off - will surely consistently give you something to think about, and based on the demo there are jumps that you'll miss during platforming sections.

According to most reviews, PoP is ludicrously easy.

EG review just came in. 6/10.

http://www.eurogamer.net/article.php?article_id=32...
In reply to
FireWire - IEEE 1394
FireWire
Since 7220 Days
"His antics are almost as destructive to the ambiance as the formerly caged God of Darkness, Ahriman, is to the environment, and his jarring dialogue and delivery persistently overshadow wistful, majestic graphics and his more serious and likeable new female counterpart, who rarely gets a chance to project the character her few monologues attempt to establish."

As we talked about; They should have left out the wise-ass Hollywood prince....
In reply to

"Though I walk through the valley of death I will fear no evil, for I am the evilest motherf*cker in the valley"

Sath - Missed the<br>hay
Sath
Since 7086 Days
Swedish Gamereactor gave it a 7.
Posted by FireWire
As we talked about; They should have left out the wise-ass Hollywood prince....
Agreed.

I hope we can adjust the audio in this game, like voice, cutscenes, music...etc.

I would turn off the voice if I decide to play a second playthrough, then I would be fine.

And, skippable cutscenes would be great.

With so many challenging games like NG and DMC, I need some relaxation and just have fun and enjoy the art, I guess POP is that game until Killzone 2 comes out :)

I actually like the "Elika" save when falling, better than having a black screen fading in, loading, and getting back to the checkpoint.

But whatever, I am gonna buy it today and hopefully atleast say its "decent fun".
In reply to

*A New Form of Change*

Sath - Missed the<br>hay
Sath
Since 7086 Days
The game is too easy.

I have healed a few grounds now, and its cool.

The game is fun, and visually beautiful, and the combat looks nice and scripted like.
The nice visual effect for the small touches like the gauntlet scratching on the wall while grabbing...etc.

The voice acting...even though I dont approve, its decent, atleast Ubi went with one of the best voice actors for a game which I respect.

The combat is easy and a bit difficault, but nothing frustuating.

The platforming itself...way too many.

Its like you press a button and everything else is automatic.

For example:

Jump, wallrun, grab a ring, wallrun, jump, grab a ring, jump twice up to reach a surface.

If it was the old POP it needs direction analog to do all the wallruns and jumping right, or else the prince would fall.

But now its more like...Jump forward, automatic wallrun, press O and grab a ring, automatic wallrun, press X for jump, and then automatic double jump up for reaching the surface.

The platforming is very auto with extremely little direction guide such as jumping from wallruns or jumping for a wallrun.

No challenge at all.
I mean I have done misstakes, died alot, and I have accepted the fact that Elika saves you everytime is now good, rather black screen fades in, "press to continue" and then you gotta a wait for loading to get back.

I wish the enemies would put up a fight, so far I have fought one of those Generals you see in the trailer alot, and a regular type soldier and a Alchemist, but non of them took up any fight.

The game is beautiful, and I chose the Limited Edition (very slick case if I may add) with the same price, with the goodies on top of it.

I have unlocked the Altair outfit, classic Farah and Prince (code within the LE) and thats it (I havent used any other skins yet, will do when I complete the game).

I dont know what the fourth one is though for the prince (including the regular skin).

Anyway, I havent completed the game and who knows maybe later on, the enmies will put up a fight like the bosses, but so far its easy, same goes to platforming...unless later on it requires a long chain of acrobatics.

But so far, its been "fun".
I didnt expect much, but having fun, and I am having fun.

But thats my impression so far anyways, same thought I had when I saw the trailers, with "fun" being added :)
In reply to

*A New Form of Change*

Sath - Missed the<br>hay
Sath
Since 7086 Days
Been playing much more and I have to say, reviews are WRONG.

How the hell did this game get 8s and 9s?

This game doesnt got much to offer but for its visuals.

You dont meet so many characters, its just prince, Elika and that guy with the beard (trying to avoid spoilers) that you care for.

There is no fighting at all, unless you set your foot in corruption setting, then thats even 1-2 fights, heal and thats it.

The story isnt even all that to be honest, its decent, but when its only about two characters (prince and Elika) its not much.

I mean collecting light seeds is a chore, but after you get the 4 main Elika platform powers which you get very early on, you dont need to collect anymore, unless you enjoy it and want a trophy/achievement for it.

And every platforming again, is scripted and automatic.

Press the jump button before the next thing you want to do like 1-2 seconds ahead and he still do it, just to say how gimped it is.
In the platforming, it should be timed, thats why its a challenge on that part.
You got to time the buttons and the animations to continue.

I am forcing myself to like it but I just can't see this as a keeper, rental is definitely, but not a purchase.

The music, well its on loop everytime you heal a place. The music only changes when there is a fight against a enemy or you set your foot between healing place and corrupted place, but then it goes to a new track, but the healing music is good, but when its on loop it gets boring quick.

I am a fan of Inon Zur's composing (Crysis, The Two Thrones...etc.) but Two Thrones has much better music to the POP feeling.

Not being able to skip cutscenes, fuck Ubi, its time to make it skippable dont you think?
Ini AC this pissed me off, and I would think they got smarter with POP, but nope, you can only pause it.

I mean the only thing this game got is its visuals and effects for example the gauntlet scratching against walls and such, it looks very cool and extra touches like dust and stones falling...etc.

If you think AC was repetitive, this tops it!

I actually prefer Assassins Creed, atleast I could be able to slaughter people whenever I wanted, draw my sword, fight anyone, go anywhere, took some skill to do the spiderman thing, but this is not.

Should be, Disney Production, published by UbiSoft Montreal...thats exactly what it is too.

I give the game 7/10.

Nice visuals, animations (excluding the combat, looked stiff), decent music (Two Thrones was much better).

The bad:

- Voice acting for the prince and his hollywodd wise-ass.
- No other weapons or moves for the PRINCE.
- Way to easy on both combat and platforming, looks like watching a video footage than me playing it.
- Terrible characters in this game, there is none, basically 3, plus 2 with the two Gods but they are just names and visions thats it. The bosses, you will hardly care for them at all.
- Empty environments for the most.

Thats all I got to say, a VERY good rental but as a purchase, well it depends if you are a hardcore POP fan or you got money to burn or just like it.
I still want to try out the classic prince and Altair skins, not a fan of the new one, except the cool looking gauntlet.
In reply to

*A New Form of Change*

Driftwood - Dictateur en chef
Driftwood
Since 7883 Days
I could not disagree more with Eurogamer (and Gamekult, a French based website). When I see poor reviews I don't understand how stupid some people can get. I won't say more because I'm in no mood and that would be pointless anyway. I just want to say that there are games out there that players (or some so-called professionals) have been praising for a long while and that do not even come close to the pleasure I have with Prince of Persia.

Call me a noob, a casual player and whatever you like but I like it and that's enough for me. :)
In reply to

Je bannis, tu es banni, il est banni...

One ring of death to rule them all.

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7220 Days
Posted by Sath
Should be, Disney Production, published by UbiSoft Montreal...thats exactly what it is too.
Except Ubisoft Montreal doesn't publish games, they develop them.. it's just "Ubisoft" that published this game. It's not like Disney had a hand in developing it (they do own their own devs now, too) from what I understand either... so... huh?
In reply to
FireWire - IEEE 1394
FireWire
Since 7220 Days
Posted by GriftGFX
Except Ubisoft Montreal doesn't publish games, they develop them.. it's just "Ubisoft" that published this game. It's not like Disney had a hand in developing it (they do own their own devs now, too) from what I understand either... so... huh?
He was stating it could be a Disney game because of the difficulty level so far I understand

I can see where Sath is coming from though... I also enjoy games that have a higher difficulty Like Ninja Gaiden, Commandos etc. It just gives me a bigger sense of accomplishment. But I'm kind of weary of the game almost cheating to beat you (See the Call of Duty games, with their homing grenades and shit)
In reply to

"Though I walk through the valley of death I will fear no evil, for I am the evilest motherf*cker in the valley"

Sath - Missed the<br>hay
Sath
Since 7086 Days
Well ok, Ubisoft.
I know Disney didnt had a hand in development, but how the game is layed out with its extreme easyness and gimped platforming and combat from the previous POP titles, it FEELS like Disney did this and Ubisoft published it.

I mean its fun, dont get me wrong, but different people have different views of their money and their purchaes you know.

Sometimes I like the fact that just to put in such a good atmospheric game and have fun and not worrying about so much and just "cruise" around.

But I am very unsure if this is a keeper for me or not.
What is it there after I finish it?
Start over, collect lightseed and just do wallsruns and jumps and fight the enemies like I did previously to defeat them?

That type of stuff is what I am concered about.

Atleast the previous POP had various weapons and various ways to take out the enemies and bosses, variation, thats the key that this game doesnt have in the combat.

The platforming is so obvious you dont even have to stop and think, you can just see and do it and go where it flows.
As mentioned, previous POP made you think, look around alot before passing a path, very hard to figure out where to go what to do next, but here its way to obvious that it feels like I am speedrunning through the game.

PS. What FireWire said is right. The difficaulty in the game in general, combat and the platforming.
In reply to

*A New Form of Change*

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7220 Days
Posted by FireWire
He was stating it could be a Disney game
Ah, gotcha.

These impressions sure don't strike much confidence in this game. Guess I'll wait and see.. definitely not rushing out and picking it up among all these other great releases. It sure is pretty though.
In reply to
Driftwood - Dictateur en chef
Driftwood
Since 7883 Days
This new PoP aimed at giving more rhythm and pace to the acrobatics. They did not want the player to stop and think at every corner. The whole gameplay experience if about smoothness, it's a choice some might disagree with but it's a choice nonetheless, not necessarily a flaw.

As for the fact that the game is easy, then again, it just depends on what you expect from games. I'm not so sure I like the games where you have to play the same sequence over and over again. I've always hated the NG franchise for example. I'm not against challenge per se but I like an easy game once in a while, especially when it's well done.
In reply to

Je bannis, tu es banni, il est banni...

One ring of death to rule them all.

Sath - Missed the<br>hay
Sath
Since 7086 Days
Drift, I like the fluid movements and all, but they could definitely add more hinders, quick manuevers...etc. while in motion.

Its not just that, its also that you dont have to time you jumps or grabs such as poles or rings, you can do that like 1-2 second ahead, even the double jump you dont need to point in any direction, he will do it for you, even though you DONT want to do that, you have tap the gauntlet button (sometimes it wont response with one hold) to slide down.

POPs platforming is mix bag of hard and very easy, but even the hard, you dont need to think fast or anything, every obvious movement to do is infront of your eyes.

But whatever, I am almost in the end of the game, lets see how I feel after finishing it, replayvluewise.

The only thing I wish they could have added would be multiple enemies, at random places, healed or corruped, would be great.
I would have forgiven the easy platforming in a second.
In reply to

*A New Form of Change*

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