GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7581 Days
It is a good idea. They're not even shit at selling it. Look at how many people here already over-believe in the power of cloud computing :D
In reply to
BLackHawkodst
BLackHawkodst
Since 6468 Days
You mean the "Infinite Power of the Cloud" get it right Grift. :p
In reply to

Prepare To Drop!!

Optimusv2
Optimusv2
Since 7473 Days
Posted by GriftGFX
That's really long for something that says almost nothing new. Are we sure Optimus didn't write it?
One of these days... :P

In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

sanex
Since 5769 Days
Posted by BLackHawkodst
Cool read, nice to know they are using it for more than just dedicated servers, but that's sweet enough anyway.

Found this interesting.
I personally talked to both Microsoft and Sony and explained that we need to find a way to have potentially hundreds-of-thousands of dedicated servers at a price point that you can’t get right now. Microsoft realized that player-hosted servers are actually holding back online gaming and that this is something that they could help solve, and ran full-speed with this idea.

With the Xbox Live Cloud, we don’t have to worry about estimating how many servers we’ll need on launch day. We don’t have to find ISPs all over the globe and rent servers from each one. We don’t have to maintain the servers or copy new builds to every server. That lets us focus on things that make our game more fun. And best yet, Microsoft has datacenters all over the world, so everyone playing our game should have a consistent, low latency connection to their local datacenter.

Most importantly to us, Microsoft priced it so that it’s far more affordable than other hosting options – their goal here is to get more awesome games, not to nickel-and-dime developers. So because of this, dedicated servers are much more of a realistic option for developers who don’t want to make compromises on their player experience, and it opens up a lot more things that we can do in an online game.
So with every Xbox One game getting dedi's, this should make for a great stable online gaming experience with large amounts of players and no lag.
In reply to
KORNdog
KORNdog
Since 6985 Days
[quote=sanex]
So with every Xbox One game getting dedi's, this should make for a great stable online gaming experience with large amounts of players and no lag.
there can still be lag, based on your own connection. large amount of players is dependant on how many people actually buy an Xbone. and as for stability, BF3 had dedi servers on consoles and still had a lot of disconnects and server side issues.

the only thing you really gain from dedi servers in consistent terms, is host advantage, and host migration. which is still great. but i think people are expecting a little more then what it actually offers.
In reply to
sanex
Since 5769 Days
True, but its still much more consistently stable than non-dedi's, thus makes for a much better online experience.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7581 Days
Azure isn't a mandate either. "Every Xbox game" isn't a mandate. I'm fairly certain EA will continue to use their own servers on Xbox Live.
Posted by KORNdog
the only thing you really gain from dedi servers in consistent terms, is host advantage, and host migration. which is still great. but i think people are expecting a little more then what it actually offers.
Peer to peer is fucking awful for first person shooters.
In reply to
rayy
rayy
Since 7555 Days
Posted by GriftGFX
Peer to peer is fucking awful for first person shooters.
This P2P is horrible for FPS. I hope Sony after charging for online multiplayer, they add some dedicated servers to.
In reply to
KORNdog
KORNdog
Since 6985 Days
Posted by rayy
This P2P is horrible for FPS. I hope Sony after charging for online multiplayer, they add some dedicated servers to.
sony had a lot of dedi servers anyway. i'd hope that continued into next gen. but aside from being able to pick and chose your server, and the benefits in regards to host advantage and host migration. it didn't feel all the different to me. a smooth MP experience P2P felt the same as a smooth experience on dedi. it wasn't like dedi servers where a magical fix for all online issues, but it certainly helps some of them.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7581 Days
Posted by rayy
This P2P is horrible for FPS. I hope Sony after charging for online multiplayer, they add some dedicated servers to.
Well games like BF4 will use dedicated servers. And likely EA's own on every platform.
In reply to
rayy
rayy
Since 7555 Days
Posted by GriftGFX
Well games like BF4 will use dedicated servers. And likely EA's own on every platform.
BF4 is gonna be played on my PC anyways. As a matter of fact most FPS will :D
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7581 Days
Posted by rayy
BF4 is gonna be played on my PC anyways. As a matter of fact most FPS will :D
Well duh.. Some people still mistakenly play FPS on console.
In reply to
BLackHawkodst
BLackHawkodst
Since 6468 Days
Posted by sanex
True, but its still much more consistently stable than non-dedi's, thus makes for a much better online experience.
Pretty much.
In reply to

Prepare To Drop!!

rayy
rayy
Since 7555 Days
So I was ready the cloud stuff gym4life post from Respawn and this part got my eye.
Posted by Respawn
So what is this Xbox Live Cloud stuff then?

Microsoft has a cloud service called Azure (it’s a real thing – you can go on their website right now and pay for servers and use them to run whatever you want). Microsoft realized that they could use that technology to solve our problem.

So they built this powerful system to let us create all sorts of tasks that they will run for us, and it can scale up and down automatically as players come and go. We can upload new programs for them to run and they handle the deployment for us. And they’ll host our game servers for other platforms, too! Titanfall uses the Xbox Live Cloud to run dedicated servers for PC, Xbox One, and Xbox 360.
Source

So that means Xbox 360 gonna increase it's power by 20 thanks to the cloud to :D lol

Good to know that the PC version is also using Azure, so there is really no reason to get the Xone version over the PC version for me.
In reply to
Tinks
Tinks
Since 7511 Days
Random thought but, they're taking stuff away while reversing their controversial system choices... seems like a spoiled brat thing to do

I think they're just continuing to make stupid decisions
In reply to
scoobs0688
scoobs0688
Since 6216 Days
PC version day 1 for sure. Hope its not $60 on PC... for a MP only game that seems REAL steep
In reply to

add me on steam: scoobs18@gmail.com
add me on PSN: scoobs0688

Currently playing: Counterstrike:GO, Skyrim, WoW:MoP, SC2

anm8rjp
anm8rjp
Since 8278 Days
Posted by rayy
So I was ready the cloud stuff gym4life post from Respawn and this part got my eye.


Source

So that means Xbox 360 gonna increase it's power by 20 thanks to the cloud to :D lol

Good to know that the PC version is also using Azure, so there is really no reason to get the Xone version over the PC version for me.
Very good point to draw out. I wish someone would call them on it.
In reply to
rayy
rayy
Since 7555 Days
Lol after reading my post I write ready the cloud stuff I actually mean reading!!
In reply to
gym4life
Since 6106 Days
Got a console games room setup, so the xbox version it will be if i decide to get it.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7581 Days
Posted by rayy
So that means Xbox 360 gonna increase it's power by 20 thanks to the cloud to :D lol

Good to know that the PC version is also using Azure, so there is really no reason to get the Xone version over the PC version for me.
I mentioned that I thought they had said this on NeoGAF. Thanks for paying for Azure for me, Xbox Live Gold subscribers!
In reply to
volvicstraw
Since 5588 Days
Still not convinced on Titainfall yet, but is on my games to watch out for list.
In reply to
BLackHawkodst
BLackHawkodst
Since 6468 Days
Some GREAT looking Forza 5 racing footage. (Watch 1080p)

http://www.youtube.com/watch?v=vJi8tAJ6noY&feature...
In reply to

Prepare To Drop!!

Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Since 7427 Days
I wish the vid was 1080p, or am I missing a secret button?
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7581 Days
You are missing a secret button.

It looks good but we must be reaching some point of diminishing returns for racers. We need to take a bigger step towards photo-realism. It's suddenly annoying that they don't model the wind in the trees.. or on the audio side some fancier acoustics. I'd like to hear the difference when I pass through a structure. If Battlefield can do it, a racing game can :D
In reply to
BLackHawkodst
BLackHawkodst
Since 6468 Days
Posted by Phaethon360
I wish the vid was 1080p, or am I missing a secret button?
Yeah jus click the COG icon bottom right and select 1080p :)
In reply to

Prepare To Drop!!

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