Driftwood @Blackninja: je doute qu'ils osent modifier ce genre de choses, car le jeu original n'était pas construit sur de telles mécaniques. Avec un remake, tu dois penser aussi aux fans de la première heure. (il y a 1 Heure)
Blackninja @Driftwood: C’est sûr que la plaine de nos jours en 2 min 30 tu en fais le tour. Tant qu’il n’y a pas d’endurance et d’armes qui cassent 😡 (il y a 6 Heures)
Driftwood @Blackninja: il va surtout falloir revoir le game design et la structure du jeu non ? Capcom a réussi ses remakes. Il n'y a pas de raison que Nintendo se plante avec une licence importante comme Zelda (il y a 7 Heures)
Blackninja Dans le même genre le remake de OOT va avoir beaucoup à faire pour convaincre. Il va falloir garder la formule originale en étant obliger d’apporter des élément de TOTK sans dénaturer le tout (il y a 7 Heures)
Blackninja @Driftwood: je préfère le look de la première trilogie mais je laisse le bénéfice du doute à PG et surtout j’attend de pouvoir visiter ce nouveau Albion par moi même avant de juger. (il y a 7 Heures)
Driftwood @Blackninja: peut-être que toutes les séries ne devraient pas essayer de faire dans le réalisme ? Cela donne un rendu global très banal, même si les décors ont l'air super chouettes. (il y a 7 Heures)
Blackninja @Driftwood: Ils auraient eu du mal à revenir sur une DA type Darksiders avec les grosses armures et des perso patibulaires tout en réstant réaliste. (il y a 8 Heures)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

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Inscrit depuis 7578 JoursThat means precisely what it seems to: Your right to do any of this stuff with disc-based games just took a serious nosedive with the Xbox One. Instead of making the Xbox One the arbiter, Microsoft’s leaving us in the hands of third parties. “We’re just the messenger!” might as well be the Xbox One’s theme song.
Let’s talk about choices. Microsoft had several here as the middleman. It could have chosen to stand for consumer rights and forced game publishers to lay down on, for instance, disc-based trade-ins. Instead, presumably under pressure from these publishers, it’s choosing to externalize those responsibilities. If EA decides it doesn’t want you trading in Madden NFL or wants to impose a transfer fee on the transaction, that’s EA’s business. If Activision wants to prevent you from giving a friend a copy of Call of Duty to anyone, that’s Activision’s affair.
Article: http://techland.time.com/2013/06/07/microsofts-xbo...
I find it rather ironic that GameStop is a player in this game too. That's the one thing the consumer generally agreed with: GameStop needs to stop taking advantage of their customers at the expense of everyone. So what do we get? Systems that make GameStop an inside player. In certain (many) regions they will have monopolistic control over the second hand market. Yay!
They must know they're doomed anyway. It would be funny if it weren't all so lame. Okay fine it's still a little funny.
Inscrit depuis 7313 Jourshttp://research.microsoft.com/pubs/72894/NOSSDAV20...
tl:dr version; Split the AI in to two components, a Client based AI (as a base for AI behaviour and backup for offline play) and a Server based AI (to supplement Client based AI for enhanced behaviour).
I wonder if this is the reason why Titanfall is a platform exclusive. With the PC and 360 version using Client based AI and Xbone using both AI components.
Inscrit depuis 7697 Joursthe only tyrant I accept is my inner voice [and my two kids ;)]
ultimate gamers threat: "Watch it, or I'll spoil you all!"
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Inscrit depuis 6465 Jourshttp://research.microsoft.com/pubs/72894/NOSSDAV20...
tl:dr version; Split the AI in to two components, a Client based AI (as a base for AI behaviour and backup for offline play) and a Server based AI (to supplement Client based AI for enhanced behaviour).
I wonder if this is the reason why Titanfall is a platform exclusive. With the PC and 360 version using Client based AI and Xbone using both AI components.
Prepare To Drop!!
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Inscrit depuis 7461 JoursThey must know they're doomed anyway. It would be funny if it weren't all so lame. Okay fine it's still a little funny.
After all there is hardly any different between a Digital game and a Physical one with DRM now.
Retailers need to seriously rethink their business strategy if they want to survive next gen.
It's more like a money hat, than a system limitations. (after all PS4 has 50% more flops to do all those AI calculations on)
There is a good chance Sony will spin it to their advantage come E3, Sony have been really on the ball with their PR so far.
Marumaro for the WIN !!
Inscrit depuis 5766 Jourshttp://research.microsoft.com/pubs/72894/NOSSDAV20...
tl:dr version; Split the AI in to two components, a Client based AI (as a base for AI behaviour and backup for offline play) and a Server based AI (to supplement Client based AI for enhanced behaviour).
I wonder if this is the reason why Titanfall is a platform exclusive. With the PC and 360 version using Client based AI and Xbone using both AI components.
Inscrit depuis 7578 JoursLatency. Give me a better CPU instead. It's just an excuse to put the shackles on.
And FWIW it's not exclusive. It's a timed exclusive and it's also on PC.
It actually is an interesting read, but it's also about MMORPG's offsetting server-side calculations to a distributed cloud of clients (Xboxes/PC's). Then again, they did create a quake-based prototype. Maybe Source is the next logical step ;)
Cloud computing to disperse the financial and computational burden of MMOG hosts.
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Inscrit depuis 5769 JoursThe physics, AI, gfx thing should be done offline by having good hardware. I think this is just another way they want ppl to be online . Xbl gold and online DRM thing. I am sure they are going to talk on stage.
Inscrit depuis 7578 JoursThe physics, AI, gfx thing should be done offline by having good hardware. I think this is just another way they want ppl to be online . Xbl gold and online DRM thing. I am sure they are going to talk on stage.
http://www.guardian.co.uk/technology/2008/sep/29/c...
That doesn't mean it doesn't have a few practical applications. But yeah, I agree. It's largely marketing nonsense that will have very few practical applications for the consumer and is really just meant to tie your hands.
Inscrit depuis 6103 Jourshttp://research.microsoft.com/pubs/72894/NOSSDAV20...
tl:dr version; Split the AI in to two components, a Client based AI (as a base for AI behaviour and backup for offline play) and a Server based AI (to supplement Client based AI for enhanced behaviour).
I wonder if this is the reason why Titanfall is a platform exclusive. With the PC and 360 version using Client based AI and Xbone using both AI components.
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Inscrit depuis 7549 JoursWe are seeing a gap form between the Xbox/MS fans + media-centric users and between consumers more concerning about a "gaming first" platform (and of course all the Sony trolls).
Pwn'd by Phaethon360.
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Inscrit depuis 5935 JoursI remember people making fun of Kinect and what not and half a billion or whatever they spend over it. Looking at this video it may seem failure but that was not the case: http://www.youtube.com/watch?v=2adTBhU5VhI
Although I have made my decision since Feb itself. Microsoft might still be laughing. Who knows ?
Inscrit depuis 7578 JoursLet's face it. The average consumer is less informed on these issues. Less informed than an audience that barely understands the implications. They could still dominate the USA with marketing might alone.
And by saying "Cloud!" a lot in their press conference.
Inscrit depuis 6650 JoursIt aint pretty, THATS when the real shit will hit the fan.
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Inscrit depuis 7451 JoursWe are seeing a gap form between the Xbox/MS fans + media-centric users and between consumers more concerning about a "gaming first" platform (and of course all the Sony trolls).
Even away from the average complaints there are a few justifiable concerns for gamer first users. The first one that comes to mind is the internal hard drive, whose brilliant logic was that? For a platform with mandatory installations they could have rethought that one. Unless the plan is to play games from external drives, I don't see this working as a storage solution. This is the kind of thing that would work if Microsoft was doing say the "Xbox TV" SKU. The internal for W8 and Live dashboard updates, movies, music etc. But for games, specifically games with 25-50GB capacity? DLC? Expansions? Is it out the question to still hope that this is the rumored "media centric" SKU, and that on Monday Mattrick is going to walk out on stage and announce another SKU tailored to gamers? :P
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