GTB Alors que la Kpop cartonne dans le monde, avec des meufs/mecs de 20-30ans qui ont des visages d'ado; peut-on vraiment découvrir la mode coréenne avec Stellar 2 ? (il y a 6 Heures)
GTB @face2papalocust: C'est un peu plus compliqué que ça. Je ne critique pas la question, mais les réponses sans demi mesure. (il y a 7 Heures)
face2papalocust Trop bien smalland 2 annoncé <3 [url] (il y a 7 Heures)
face2papalocust @GTB: Désolé si ca choque mais sexualiser une image infantile oui c'est le début de l'horreur. (il y a 7 Heures)
Blackninja @GTB: vu la tête de l’héroïne ça ne m’étonne pas (il y a 12 Heures)
GTB Ah tiens, il semble y avoir un polémique sur Stellar 2. Pas surpris de ça. Par contre je m'attendais pas à ce que ça devienne carrément un jeu pedo (comme Pragmata). Tout dans la demi-mesure :s. (il y a 12 Heures)
face2papalocust J'ai toujours trouver ça débile surtout sur leur dernière prod,ca et la lourdeur de gameplay. (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 5583 Jours
Inscrit depuis 7469 JoursAlso, Rare seems to be hiring up a lot of staff that has experience with racing titles. Could they possibly be involved in some kind of racing title?
They also hired two new concept artist. You can see some of their work at their blog.
http://mejorquelarealidad.blogspot.nl/
http://www.marcocaradonna.blogspot.nl/
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 7506 Jours
Inscrit depuis 7469 JoursInfo on a new MS first party, Microsoft Victoria.
http://www.neogaf.com/forum/showpost.php?p=4747532...
An artist from MS Victoria, and you can see some of his work.
http://www.neogaf.com/forum/showpost.php?p=4747098...
More info
http://www.neogaf.com/forum/showpost.php?p=4746553...
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 7422 Jours
Inscrit depuis 6463 JoursAlso, Rare seems to be hiring up a lot of staff that has experience with racing titles. Could they possibly be involved in some kind of racing title?
They also hired two new concept artist. You can see some of their work at their blog.
http://mejorquelarealidad.blogspot.nl/
http://www.marcocaradonna.blogspot.nl/
Prepare To Drop!!
Inscrit depuis 7506 JoursThat could be the most exciting news we could hear from this
Inscrit depuis 7469 JoursHalo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 5389 JoursAlso, if anybody wants to understand virtual texturing and how it works, a dev that worked on a virtual texturing system in a 360 title explains it in detail.
http://forum.beyond3d.com/showpost.php?p=1580827&p...
It's a similar texturing technique that was used in Rage by iD software.
Inscrit depuis 7469 JoursHalo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 7577 JoursI don't think it's a certainty but I think it's likely. I definitely don't want it. I think it might be a bit of a deal breaker.
Inscrit depuis 7469 JoursThat said, what with me getting into this whole virtual memory thing recently, I decided to look up an article on the very 3D labs chip that is supposedly a big inspiration for what the Durango GPU design is doing, and some very interesting stuff is in there. And since I assume people respect folks like Tim Sweeney and John Carmack, you might find it interesting what their opinion is on this stuff. I would imagine folks like Carmack and Tim Sweeney are more than a little intrigued by Durango's design?
http://www.anandtech.com/show/905/8
The best way to understand the benefits of VMS is by looking at the CPU world. Let's say that the L2 cache on your CPU wasn't really a cache but rather a small amount of high-speed memory that didn't cache system memory at all. As long as the data the CPU needed was in its on-board memory, the performance was extremely fast. However as soon as the application you were running exceeded the local memory size, the performance hit was incredible. Would it make the most sense for application developers to write all of their software so that it only fits within the 512KB of memory on your CPU itself? Or would it make more sense for CPU manufacturers to treat that small amount of memory as a cache and enable developers to use a much larger amount of memory? Obviously you'd want the latter, while things would be much faster running entirely out of high speed local memory it is not only expensive but also limits the software developers in a tremendous way.
In order to get the viewpoint of someone faced with the limitations of current memory architectures we asked Tim Sweeney of Epic Games what his thoughts were on the P10's VMS:
"This is something Carmack and I have been pushing 3D card makers to implement for a very long time. Basically it enables us to use far more textures than we currently can. You won't see immediate improvements with current games, because games always avoid using more textures than fit in video memory, otherwise you get into texture swapping and performance becomes totally unacceptable. Virtual texturing makes swapping performance acceptable, because only the blocks texels that are actually rendered are transferred to video memory, on demand.
Then video memory starts to look like a cache, and you can get away with less of it - typically you only need enough to hold the frame buffer, back buffer, and the blocks of texels that are rendered in the current scene, as opposed to all the textures in memory. So this should let IHV's include less video RAM without losing performance, and therefore faster RAM at less cost.
This does for rendering what virtual memory did for operating systems: it eliminates the hardcoded limitation on RAM (from the application's point of view.)"
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 7469 JoursFrom a letter carmack wrote about the need for virtual texturing back on march 7th, 2000.
http://www.microsofttranslator.com/bv.aspx?from=es...
hardware trends that push things this way.
Embedded dram should be a driving force. It is possible to put several
megs of extremely high bandwidth dram on a chip or die with a video
controller, but won't be possible (for a while) to cram a 64 meg
geforce in. With virtualized texturing, the major pressure on memory
is drastically reduced. Even an 8mb card would be sufficient for 16
bit 1024x768 or 32 bit 800x600 gaming, no matter what the texture load.
The only thing that prevents a geometry processor based card from
turning almost any set of commands in a display list into a single
static dma buffer is the fact that textures may be swapped in and out,
causing the register programming in the buffer to be wrong. With
virtual texture addressing, a texture's address never changes, and an
arbitrarily complex model can be described in a static dma buffer.
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 6981 JoursThat could be the most exciting news we could hear from this
Inscrit depuis 5389 Jours
Inscrit depuis 7469 JoursJust what exactly are move and ps eye for playstation? You're so motivated by fanboyism that you can't see the hypocrisy of your argument. Last I checked, Kinect released quite a bit before Halo 4, but yet still had zero influence or impact on that game. It's still the strongest fps campaign released this entire generation, and it came out after Kinect, which, to you, should have been a time when Microsoft simply stopped caring about games. You talk about non-gaming related things? How you wish to imagine the state of gaming on Xbox does not jive with the reality. Advice: Don't let your rabid and petty hatred of a console that isn't named Playstation affect your ability to see that Halo 4, one of the best hardcore games of this generation, was released very recently. You don't have to like Halo, it doesn't need to be your particular thing, but that is a game made for gamers. Especially don't let that playstation logo in the depths of your heart cloud the reality that Microsoft are opening new studios for the sole purpose of creating new core gaming ip. Even when you point out Microsoft's E3 Press Conference and its focus, their console still saw the release of quite a few highly anticipated hardcore titles that exact same year. Microsoft can get up on stage and talk about stock portfolios for all I care, so long as the games are still flowing. I enjoy talking about specs, but I'm not for a single second stupid enough to believe that it somehow has a real negative impact on the console's ability to get incredible games tailored to its strengths.
Your idea of a "proper gamer" seems to be a fanboy that picks sides, hoping for the other consoles to fail. Pitiful gamer is more like it.
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 7577 JoursThis is getting pretty awesome already. I can't wait for February 20th and then E3. There will be riots in the streets! Bring on next gen!
Inscrit depuis 6463 JoursI have also been thinking that if this used games thing turns out to be true could the 3rd party devs be even more onboard support wise with the 720, i mean publishers like EA, Activision, Ubisoft, and Capcom ect... are all fans of getting rid of used games and directing more revenue back to themselves. It's all just speculation of course but i do wonder??
Prepare To Drop!!
Inscrit depuis 7469 JoursMicrosoft definitely needs more diversity in their first party lineup, and I hope they do better. I mean, it's no secret that they got on my good graces fairly early on this gen with Blue Dragon and Lost Odyssey, but Peter Moore is no longer at MS, so getting such exclusives now seem greatly diminished. That guy, to me, had a big commitment to gamers and to the importance of Japanese content, which unfortunately might be dead at MS now, but then that's where I'm glad I'm not putting all my eggs in one basket. Nintendo and Sony will likely fill any void that Microsoft leaves on that front.
BlackHawk, I personally hope the used game part isn't true, but if it is, then I could perhaps see it getting on the good graces of a lot of publishers and developers, because so many of them want to end used games entirely, believing it's costing them a lot of money, and they are right to an extent. I just don't think I like the idea that you can't buy a game and then let your friend or family member borrow that game. Seems a bit too much to me. I could possibly see it pushing people more towards a ps4, but I guess we'll see. And that absolutely need internet to use your console seems even crazier. I mean, everybody has internet nowadays, but you never know, and a console has always been that predictable constant you could take with you anywhere and just play it so long as there was electricity and a television. I don't like the thought of anyone messing with that, but then I suspect it may not entirely be true also, but we'll see.
On a separate note, I'm not sure if you guys saw that teaser picture, but it's more or less now confirmed to be the new PGR. I'll find it when I get some time.
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 5389 JoursJust what exactly are move and ps eye for playstation? You're so motivated by fanboyism that you can't see the hypocrisy of your argument. Last I checked, Kinect released quite a bit before Halo 4, but yet still had zero influence or impact on that game. It's still the strongest fps campaign released this entire generation, and it came out after Kinect, which, to you, should have been a time when Microsoft simply stopped caring about games. You talk about non-gaming related things? How you wish to imagine the state of gaming on Xbox does not jive with the reality. Advice: Don't let your rabid and petty hatred of a console that isn't named Playstation affect your ability to see that Halo 4, one of the best hardcore games of this generation, was released very recently. You don't have to like Halo, it doesn't need to be your particular thing, but that is a game made for gamers. Especially don't let that playstation logo in the depths of your heart cloud the reality that Microsoft are opening new studios for the sole purpose of creating new core gaming ip. Even when you point out Microsoft's E3 Press Conference and its focus, their console still saw the release of quite a few highly anticipated hardcore titles that exact same year. Microsoft can get up on stage and talk about stock portfolios for all I care, so long as the games are still flowing. I enjoy talking about specs, but I'm not for a single second stupid enough to believe that it somehow has a real negative impact on the console's ability to get incredible games tailored to its strengths.
Your idea of a "proper gamer" seems to be a fanboy that picks sides, hoping for the other consoles to fail. Pitiful gamer is more like it.
Inscrit depuis 7443 JoursIn your opinion.
Inscrit depuis 7469 JoursIn your opinion.
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 7264 JoursIn your opinion.
This is still a forum on the internet, I guess no one really posts strictly empirical and objective stuff in here...
They tookor jeabs
Inscrit depuis 7443 Jours
Inscrit depuis 7577 JoursStop trolling.