Driftwood C'est joli mais ça me fait penser au rendu de Hogwarts Legacy, très propre et clinique. C'était un très beau jeu aussi bien sûr, mais ça manque de personnalité pour un Fable. (il y a 1 Heure)
TheDud des ombres douces, c'est assez zinzin. je pense que les passages en foret font être fou. le seul hic pour moi : la route pavée dans les villages qui a pas un très bon rendu (compression de la video ?) (il y a 8 Heures)
TheDud les decors, on voit des cascades avec de beaux rochers, une vegetation superbe, des arbres avec une vraie belle ecorse et un eclairage fou (les arbres qui filtrent la lumiere et projettent (il y a 8 Heures)
TheDud je trouve les anim ratés en effet mais les visages paradoxalement hyper bien modelisé avec un magnifique sub surface scaterring et un bel "eclairage-hero" sur chaque PNJ. et que dire du plus important (il y a 8 Heures)
GTB Comme le dit drift, sur les visages ont est pas sur le haut du panier. Mais ça reste très joli et j'ai toujours très hâte d'y jouer :). (il y a 10 Heures)
GTB @TheDud: Parfois on est vraiment pas sur la même longueur d'ondes :p. Techniquement je suis plutôt déçu, c'est plusieurs crans en dessous des traliers d'ily a 2-3ans. (il y a 10 Heures)
Driftwood @TheDud: pourtant les visages et les animations faciales ne sont vraiment pas terribles par rapport à ce qui peut se faire aujourd'hui. On dirait qu'ils se sont injectés du Botox. :p (il y a 12 Heures)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 7336 JoursOooh, Profound, isn't it?
Inscrit depuis 6982 JoursThe same crap is happening now. I do think it's nuts when you get some fanboys saying the X1 is secretly more powerful, too. I believe MS' assertion that the gap isn't what it looks like is probable given what we've seen from the games so far though...
NFS rivals dev said one version is noticably better then the other, he just didn't say which...but given the fact the PS4 is more powerful, i can only assume he meant that. If that rings true for all multiplatform games, which it likely will. Then as i said. MS will be in the position sony was in start of the current gen. More expensive, less powerful, and no multiplat advantage. That is a console relagated to exclusives only, just like the PS3 was/is.
Inscrit depuis 7578 JoursBut devs all say they're more or less the same ;)
And even if this is the case.. you probably won't see it. Multiplatform games will be target the weakest platform. Performance will be negligible, but it's mostly because it's in the best interest of publishers and developers to create some parity across those platforms.
Inscrit depuis 7549 JoursHis comment about performance scaling across cores was not only exceedingly inaccurate for GPU workloads, the fact GPUs scale near linearly due to the parallel nature of graphics workloads is the modern foundation of GPUs. PERIOD.
Either he is not smart enough to know this trivial fact -- and therefor should NOT be commenting.
Or he is a total shill and should not be trusted.
I will go with the 2nd option as MS has a multibillion dollar check written on the RM-One and their competitor has more 1st parties, better hardware, easier to use hardware, and a cheaper platform. Right now they are selling their soul in hopes they can get software out there to distract consumers from their HIDEOUS RM-One rollout.
Pwn'd by Phaethon360.
Inscrit depuis 7549 JoursThere will be technical corner cases where Xbox One shines (the low latency ESRAM and proximity CPU<>GPU).
It is all about software and there will be cases where Xbox One software shines (343i, Crytek, etc).
But overall it is clear in most situations the PS4 is technically on par or faster. In some important metrics like FLOPS, texels, pixels, etc the difference is 33%-100%.
And Sony 1st parties are excellent technically.
The fact is some of you won't notice--dynamic framebuffer resolutions, the difference between 880p vs. 1080p, using hacks like particle buffer resolution, texture and shadow map resolution, etc.
Where it will most obviously be seen is (1) the PS4 will take the Xbox 360 place for the console for the MP games with the most stable framerate and best visual "polish" -- the Xbox One is gonna be the multiplatform version of the PS4 and (2) ND, PD, and Guerrilla will have extra juice to make the PS4 shine.
The PS4 is faster, more flexible, and more accessible.
Get over it. Now hope in GREAT software devs and a great platform--if you believe in those things.
Pwn'd by Phaethon360.
Inscrit depuis 5370 Jours
Inscrit depuis 7552 JoursHis comment about performance scaling across cores was not only exceedingly inaccurate for GPU workloads, the fact GPUs scale near linearly due to the parallel nature of graphics workloads is the modern foundation of GPUs. PERIOD.
Either he is not smart enough to know this trivial fact -- and therefor should NOT be commenting.
Or he is a total shill and should not be trusted.
I will go with the 2nd option as MS has a multibillion dollar check written on the RM-One and their competitor has more 1st parties, better hardware, easier to use hardware, and a cheaper platform. Right now they are selling their soul in hopes they can get software out there to distract consumers from their HIDEOUS RM-One rollout.
There will be technical corner cases where Xbox One shines (the low latency ESRAM and proximity CPU<>GPU).
It is all about software and there will be cases where Xbox One software shines (343i, Crytek, etc).
But overall it is clear in most situations the PS4 is technically on par or faster. In some important metrics like FLOPS, texels, pixels, etc the difference is 33%-100%.
And Sony 1st parties are excellent technically.
The fact is some of you won't notice--dynamic framebuffer resolutions, the difference between 880p vs. 1080p, using hacks like particle buffer resolution, texture and shadow map resolution, etc.
Where it will most obviously be seen is (1) the PS4 will take the Xbox 360 place for the console for the MP games with the most stable framerate and best visual "polish" -- the Xbox One is gonna be the multiplatform version of the PS4 and (2) ND, PD, and Guerrilla will have extra juice to make the PS4 shine.
The PS4 is faster, more flexible, and more accessible.
Get over it. Now hope in GREAT software devs and a great platform--if you believe in those things.
Inscrit depuis 6464 JoursPrepare To Drop!!
Inscrit depuis 7336 JoursI suspect it will be easier to hide those differences too, as we are already getting some diminishing returns. Slight resolution drops(invisible to most people), a slightly simplified physics calculation, a few less guys in the crowd- that kind of thing. Certainly not the whole: one runs at 30fps and one at 60( I'm not saying you said anything of the sort, but others have); one at 720p and the other at 1080p.
I think the High end PC stuff is going to shine with this generation of consoles. Now that Devs will be incorporating more physics-base simulations and more complicated shaders, those high end cards will likely get more detailed interactions( I've not worked with real-time physics but it's pretty much moving a slider to improve physics accuracy in 3dsMax after your parameters are set).
I think Sony's real leg up is Naughty Dog and Sucker Punch- they are already cream of the Crop technically. I do think 343i is going to do some amazing things, though. Power differences aside, they will all look great, all be over 720p, and hopefully we will see some new innovations( Project Spark, I'm looking at you!)..
Oooh, Profound, isn't it?
Inscrit depuis 7507 Jours
Inscrit depuis 6464 JoursPrepare To Drop!!
Inscrit depuis 7336 Joursedit: For their first game, keeping in mind they had a lot to build from, they did a remarkable job. I just finished it solo on Legendary a couple weeks ago, and am still impressed with what they achieved. The Prometheans are a great new enemy set, and they managed to incorporate their own set of behaviours and ways of fighting them that fits well with the franchise while being new. That's a pretty big thing, imo. I also really liked Spartan Ops for what it was, and can't wait for more- especially seeing how much better the second half was. As for MP, well, some people like it, lol.
Beyond one's personal opinion, technically( which we are talking about) they are top-tier. If you want to get down to it, all of these franchises are very popular, and have people who love and "hate" them...
Oooh, Profound, isn't it?
Inscrit depuis 7696 Joursthe only tyrant I accept is my inner voice [and my two kids ;)]
ultimate gamers threat: "Watch it, or I'll spoil you all!"
Inscrit depuis 7696 Joursthe only tyrant I accept is my inner voice [and my two kids ;)]
ultimate gamers threat: "Watch it, or I'll spoil you all!"
Inscrit depuis 6982 Jours
Inscrit depuis 7696 Joursthe only tyrant I accept is my inner voice [and my two kids ;)]
ultimate gamers threat: "Watch it, or I'll spoil you all!"
Inscrit depuis 6982 Joursthere was a PS4 box shot too...might cancel my pre-order...hmmm
Inscrit depuis 7696 Joursthe only tyrant I accept is my inner voice [and my two kids ;)]
ultimate gamers threat: "Watch it, or I'll spoil you all!"
Inscrit depuis 7424 Jours
Inscrit depuis 7696 Joursthe only tyrant I accept is my inner voice [and my two kids ;)]
ultimate gamers threat: "Watch it, or I'll spoil you all!"
Inscrit depuis 7552 JoursTo be honest that was quite expected.
Inscrit depuis 7450 Jours
Inscrit depuis 7578 JoursIt's really no wonder that you guys are struggling so much with this spec stuff, huh? :D
Inscrit depuis 7450 JoursIt's really no wonder that you guys are struggling so much with this spec stuff, huh? :D
Inscrit depuis 7578 Jours