Console HARDWARE & Specs Discussion Thread | Mine is Bigger

Redneck
Redneck
Since 6933 Days
Posted by GriftGFX
The shaders on Jordan are fucking unreal! BEST NEXT GEN GRAPHICS PERIOD.
Did you just seriously judge the quality of the shaders by a gif?! ZOMFGopter!
In reply to

They tookor jeabs

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7245 Days
Look, I know it's not the final image quality, but you can easily tell from those 250 lines of pixels/dithering that the shader quality and post effects have improved dramatically next generation.

On the other hand, if it's not 1440p or better, it's basically garbage.
In reply to
anm8rjp
anm8rjp
Since 7943 Days
The facial expressions don't look real on Jordan. Other than that what do you expect from a next gen title, in it's first year.
In reply to
Redneck
Redneck
Since 6933 Days
Sadly, those last few comments sum up this 16-page thread quite nicely. :P
In reply to

They tookor jeabs

LEBATO - IS WRONG
LEBATO
Since 7367 Days
Posted by GriftGFX
So... art direction will save us from horrible hardware?
Forgetting about the context or whatever is being discussed here; am I understanding this correctly that you think the difference between the H3 and H4 pictures are due to art direction?
In reply to

Mods, stop changing my SIG! I'm going to end up banning you!

anm8rjp
anm8rjp
Since 7943 Days
I was kind of wondering the same thing, myself.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7245 Days
Posted by LEBATO
Forgetting about the context or whatever is being discussed here; am I understanding this correctly that you think the difference between the H3 and H4 pictures are due to art direction?
Not entirely, but the technical leap is not very impressive. A fairly significant portion of the aesthetic differences between those two pictures comes down to art direction. Yes. And there are launch games on the 360 that look better than Halo 3 (or Perfect Dark or some other stupid example).

The game does look a little better though.

Nothing on Xbox One will surpass the technical prowess of Ryse for years.
In reply to
docLEXfisti
docLEXfisti
Since 7364 Days
Yeah RYSE. Doesn't it bother anyone that the console that can handle the best looking launch-title [although 900p] isn't able to render CoD in more than 720p?

I have played CoD Ghosts on my PC [runs extremely well], but it's like day and night compared to Battlefield 4 in terms of visuals.

It will take some time before the devs use the special kinks like Tiled Resources, which only the One is capable of hardware-wise [and PC of course with DX11.2]. So the One will catch on and maybe, even surpass PS4 in terms of visuals. But would that stop you from buying your beloved Sony Santa Monica, Guerilla, Naughty Dog, Quantic Dreams etc. franchises? No, it shouldn't. Because it's about the games, not the hardware.

I really enjoy Super Mario [and most Nintendo] games. They are arguably not the best looking games, but extreeeeeemely entertaining. And they are no graphical showcases.

And of course, PC versions will always look better. It is evident and in no need of any further discussion. But PC also has it's fair share of BIG problems. First of all, almost all games are "broken" until the first couple 3-42 patches resolve all the issues. A big disadvantage compared to consoles. And, what's even more bad: you only ged a tenth or so of the good stuff. And more - for some of the heavy hitters, PC users have to wait for ages [best example GTA]. So please drop that elitist PC shit.

PS: btw, some problems on PC are never solved. When I played BF3 with controller there were still keyboard button prompts in some cases, same with BF4. Or the really bad release of Deadly Premonition with problems all over the place [no controller support, only 720p, etc.]
In reply to

the only tyrant I accept is my inner voice [and my two kids ;)]

ultimate gamers threat: "Watch it, or I'll spoil you all!"

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7245 Days
Posted by docLEXfisti
Yeah RYSE. Doesn't it bother anyone that the console that can handle the best looking launch-title [although 900p] isn't able to render CoD in more than 720p?
Yes. But you're blaming the wrong people.
And, what's even more bad: you only ged a tenth or so of the good stuff.
Oh please. What a load. There are more great games to play on basically every platform than you will ever have time for. I have a backlog that consists of dozens of games all more interesting to me than a single announced title on the Xbox One. And then there are other devices. Ya know. Wii, 3DS. Platforms with varied software instead of the same games but worse.

I'm looking for best in genre type must haves. I don't see any.
Posted by docLEXfisti
I really enjoy Super Mario [and most Nintendo] games. They are arguably not the best looking games, but extreeeeeemely entertaining. And they are no graphical showcases.
I agree. The Wii U library is stronger than any announced PS460 title.

I will get a console for: Japanese developer support that's still struggling on the PC (and Xbox.. to a lesser extent). And possibly for Bungie. If they don't release Destiny on PC. The WiiU is honestly more appealing to me than either next gen console, but I will probably end up with a PS4 just to follow the FGC scene. But there's little rush there until there are some real next gen fighters. And no Killer Instinct isn't it.
In reply to
docLEXfisti
docLEXfisti
Since 7364 Days
Ghosts comparision video - all 4 feeds at once [shame it's on youtube though] for 360, PS3, Wii U and PS4.

http://www.youtube.com/watch?v=Naf-A-TE65o

PS: the thing I enjoy most about Ghosts is actually the music. Really, really good. The rest is not that impressive ...
In reply to

the only tyrant I accept is my inner voice [and my two kids ;)]

ultimate gamers threat: "Watch it, or I'll spoil you all!"

Isomac
Isomac
Since 7013 Days
Posted by docLEXfisti
PS: btw, some problems on PC are never solved. When I played BF3 with controller there were still keyboard button prompts in some cases, same with BF4. Or the really bad release of Deadly Premonition with problems all over the place [no controller support, only 720p, etc.]
Deadly Premonition already got better resolution support. I think there is also controller support being made by another modder with button prompts. I haven't tried the controller thingy but resolution one works fine.
In reply to

Hail to the king, baby!
Victory needs no explanation, defeat allows none.

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7245 Days
Posted by Isomac
Deadly Premonition already got better resolution support. I think there is also controller support being made by another modder with button prompts. I haven't tried the controller thingy but resolution one works fine.
Admit it: it was too difficult. Now buy some consoles.
In reply to
docLEXfisti
docLEXfisti
Since 7364 Days
I did it as well already, but as Isomac said: with help of ultra-talented mods, not by the devs. Actually they seem to give a shit about it, though admitting, he's embarassed [Swery]
Posted by GriftGFX
Admit it: it was too difficult. Now buy some consoles.
can it ever get serious with you when discussing, or are you just all about the jokes?

In reply to

the only tyrant I accept is my inner voice [and my two kids ;)]

ultimate gamers threat: "Watch it, or I'll spoil you all!"

Isomac
Isomac
Since 7013 Days
I already have Wii U :)

Ok I thought you might have missed the mod. For anyone else interested in Deadly Premonition, check this for resolution fixes: http://blog.metaclassofnil.com/
In reply to

Hail to the king, baby!
Victory needs no explanation, defeat allows none.

volvicstraw
Since 5252 Days
Posted by GrimThorne
Oh come Grift, this is the launch window, this is not going to be prevalent throughout the generation. All of this stuff over rez and frames is going to fade and be folded away into the launch drawer where it belongs.

Look where we began

Halo3 Lord Hood-




:O

Such a big jump!

-

Halo4 Comm Lasky-

In reply to
volvicstraw
Since 5252 Days
If the XboxOne has the same frame rates issues at 720p then these guys really did rush this title.
The other day, Infinity Ward’s Mark Rubin explained that the Xbox One version had to stay at 720p to keep the game running at the crucial 60 frames per second. Now, it appears that the PS4 version, which does run at 1080p native, is having a hard time keeping the frame rate up. Nearly every reviewer who has talked about the PS4 version describes some kind of frame rate failure. Here are a few examples:

Polygon: ”Much has been said about the fact that the PlayStation 4 version of the game runs at a native 1080p, and while that may be true, the game did struggle to maintain a steady frame rate, especially in hectic multiplayer matches. The PS3 version of the game ran into similar problems, whereas the Xbox 360 version maintained a steady 60 frames per second.”

IGN: “On the current-gen versions Ghosts looks nearly identical, though I did encounter occasional framerate issues during the single-player campaign on PS3 and PS4.”

Joystiq: ”A key pillar of the Call of Duty experience has always been rock-solid 60 frames per seconds gameplay. On Xbox 360, Ghosts maintains this mandate. The PlayStation 4 version, however, has noticeable technical issues, sometimes slowing to a crawl, particularly during set-piece moments with multiple effects. One specific moment I was able to replicate multiple times on PS4 was a campaign scene that ran smoothly on Xbox 360 and PS3, while the game chugged On PlayStation 4. These frame rate hitches happen throughout the campaign on PS4 and, in a series known for its Hollywood-inspired bombast, it detracted from the experience.”
They say that there was no lag noticeable on Xbox 360, but Xbox One reviews are embargoed until Nov. 12. So far, I haven’t noticed any slowdown on the Xbox 360 version, but that isn’t particularly relevant.
http://www.forbes.com/sites/davidthier/2013/11/05/...

In reply to
KORNdog
KORNdog
Since 6649 Days
Posted by volvicstraw
If the XboxOne has the same frame rates issues at 720p then these guys really did rush this title.
prior to the games release and while the whole 720p thing was still a rumour, there was info floating around that both next gen versions suffered framerate issues. which is rediculous...especially so for the xbone version. we've got info ranging from "sometimes slowing to a crawl" to "occasional framerate issues"

what are we talking here? a 60fps to 50fps drop? or sub 30?
In reply to
KORNdog
KORNdog
Since 6649 Days
In reply to
docLEXfisti
docLEXfisti
Since 7364 Days
saw that too, hilarious
In reply to

the only tyrant I accept is my inner voice [and my two kids ;)]

ultimate gamers threat: "Watch it, or I'll spoil you all!"

volvicstraw
Since 5252 Days
Slowing to a crawl is sub 30 , it's crazy the the 360 is a silky smooth 60fps and the nextgen versions of the avg looking game are so bad.
In reply to
Sath - Missed the<br>hay
Sath
Since 7112 Days
Ryse is best looking console launch title?
Is Killzone Shadow Fall delayed and i didnt know about it? lol

And COD Ghosts music is average at best, maybe a few tracks stands out but no COD music beats MW2.
In reply to
KORNdog
KORNdog
Since 6649 Days
Posted by volvicstraw
Slowing to a crawl is sub 30 , it's crazy the the 360 is a silky smooth 60fps and the nextgen versions of the avg looking game are so bad.
slowing to a crawl could just be hyperbole. it's a bit more expreme then "occasional framerate issues" which sound minor at worst. digi foundry (assuming they capture things properly) will reveal all though. if BF4 is running at a lower clip at lower res on the xbone, i doubt this will be much different...hopefully they delay the comparisson until the xbone embargo is lifted. that way we see everything.
In reply to
Jin187
Jin187
Since 6989 Days
Posted by volvicstraw
If the XboxOne has the same frame rates issues at 720p then these guys really did rush this title.
The other day, Infinity Ward’s Mark Rubin explained that the Xbox One version had to stay at 720p to keep the game running at the crucial 60 frames per second. Now, it appears that the PS4 version, which does run at 1080p native, is having a hard time keeping the frame rate up. Nearly every reviewer who has talked about the PS4 version describes some kind of frame rate failure. Here are a few examples:

Polygon: ”Much has been said about the fact that the PlayStation 4 version of the game runs at a native 1080p, and while that may be true, the game did struggle to maintain a steady frame rate, especially in hectic multiplayer matches. The PS3 version of the game ran into similar problems, whereas the Xbox 360 version maintained a steady 60 frames per second.”

IGN: “On the current-gen versions Ghosts looks nearly identical, though I did encounter occasional framerate issues during the single-player campaign on PS3 and PS4.”

Joystiq: ”A key pillar of the Call of Duty experience has always been rock-solid 60 frames per seconds gameplay. On Xbox 360, Ghosts maintains this mandate. The PlayStation 4 version, however, has noticeable technical issues, sometimes slowing to a crawl, particularly during set-piece moments with multiple effects. One specific moment I was able to replicate multiple times on PS4 was a campaign scene that ran smoothly on Xbox 360 and PS3, while the game chugged On PlayStation 4. These frame rate hitches happen throughout the campaign on PS4 and, in a series known for its Hollywood-inspired bombast, it detracted from the experience.”
They say that there was no lag noticeable on Xbox 360, but Xbox One reviews are embargoed until Nov. 12. So far, I haven’t noticed any slowdown on the Xbox 360 version, but that isn’t particularly relevant.
http://www.forbes.com/sites/davidthier/2013/11/05/...
No we cant blame the devs, it's the best looking game i've ever seen and must be the hardware failing to cope with all that heavy lifting. These guys are geniuses!
In reply to
Seth
Seth
Since 6331 Days
Posted by KORNdog
http://www.youtube.com/watch?v=5E82ZkHTiVU&feature=youtu.be

speaking of call of duty...
Yep, such a train wreck. They know most of the people buy shit all the time, so yeah.
In reply to
sanex
Since 5433 Days
Posted by volvicstraw
If the XboxOne has the same frame rates issues at 720p then these guys really did rush this title.
The other day, Infinity Ward’s Mark Rubin explained that the Xbox One version had to stay at 720p to keep the game running at the crucial 60 frames per second. Now, it appears that the PS4 version, which does run at 1080p native, is having a hard time keeping the frame rate up. Nearly every reviewer who has talked about the PS4 version describes some kind of frame rate failure. Here are a few examples:

Polygon: ”Much has been said about the fact that the PlayStation 4 version of the game runs at a native 1080p, and while that may be true, the game did struggle to maintain a steady frame rate, especially in hectic multiplayer matches. The PS3 version of the game ran into similar problems, whereas the Xbox 360 version maintained a steady 60 frames per second.”

IGN: “On the current-gen versions Ghosts looks nearly identical, though I did encounter occasional framerate issues during the single-player campaign on PS3 and PS4.”

Joystiq: ”A key pillar of the Call of Duty experience has always been rock-solid 60 frames per seconds gameplay. On Xbox 360, Ghosts maintains this mandate. The PlayStation 4 version, however, has noticeable technical issues, sometimes slowing to a crawl, particularly during set-piece moments with multiple effects. One specific moment I was able to replicate multiple times on PS4 was a campaign scene that ran smoothly on Xbox 360 and PS3, while the game chugged On PlayStation 4. These frame rate hitches happen throughout the campaign on PS4 and, in a series known for its Hollywood-inspired bombast, it detracted from the experience.”
They say that there was no lag noticeable on Xbox 360, but Xbox One reviews are embargoed until Nov. 12. So far, I haven’t noticed any slowdown on the Xbox 360 version, but that isn’t particularly relevant.
http://www.forbes.com/sites/davidthier/2013/11/05/...
lol what is this shit, fps problems on COD.
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