Blackninja @Driftwood: surtout que derrière il va certainement y avoir Majora et Twilight (il y a 1 Jour)
Driftwood Comme avec Black Flag, qui ne reprend pas le système RPG des derniers AC, ni même leur approche du combat. Ils ont retravaillé le tout mais sans trahir l'intention de base. (il y a 1 Jour)
Driftwood @Blackninja: ils vont forcément refaire le monde entièrement pour qu'il soit plus grand et plus intéressant à explorer. Il y aura donc des ajouts mais pas de modification de l'esprit du jeu. (il y a 1 Jour)
Blackninja @Driftwood: Oui il peuvent faire un simple remake boosté comme Starfox mais il ya quand même pas mal de chose à corriger. (il y a 1 Jour)
Driftwood @Blackninja: je doute qu'ils osent modifier ce genre de choses, car le jeu original n'était pas construit sur de telles mécaniques. Avec un remake, tu dois penser aussi aux fans de la première heure. (il y a 2 Jours)
Blackninja @Driftwood: C’est sûr que la plaine de nos jours en 2 min 30 tu en fais le tour. Tant qu’il n’y a pas d’endurance et d’armes qui cassent 😡 (il y a 2 Jours)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 6414 JoursBecause when you realize that they spend $500m on a single studio, tens of, if not $100+m on AAA budgets, and $100m on the controller.. it makes that "ONE BILLION DOLLARS!!!" investment seem sorta tiny, huh?
Microsoft are best at spending money. Which might make them the worst at spending money.
FTL: Faster Than Light-Lego, make it happen: http://lego.cuusoo.com/ideas/view/35223
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Inscrit depuis 6414 JoursFTL: Faster Than Light-Lego, make it happen: http://lego.cuusoo.com/ideas/view/35223
Inscrit depuis 6467 JoursWe still believe in Kinect. We aren’t interested in splitting the development base. The more demos I’ve seen, the more I’ve used it – the more impressed I am. The team feels strongly about Kinect, and I hope we’re able to prove that when you use it.
We also have a ton of privacy settings to allow people to turn off the camera, or microphones, or put it in a state just for “Xbox On” and IR blasting – there will be a lot of user control for that.
The thing we all understood, and hence this change, is that there are some scenarios where people just may not be comfortable. We wanted people to be 100% comfortable, so we allow the sensor to be unplugged. And clearly the “it dropped” scenario is possible.
The most obvious thing is watching a DVD/BD, or streaming a movie, or HDMI pass-through, your experience isn’t impacted (except you miss voice and IR blasting)
There is no “gotcha”, but obviously, if there is a game that REQUIRES Kinect (like Rivals), or something where Kinect IS the experience (like Skype), those won’t work.
That said, for people who have privacy concerns there are user control settings, which we believe are great.
And work it does. The response time on Kinect 2.0 is very obviously much faster than the first Kinect, which Majesco made obvious by switching back and forth on-the-fly between Xbox 360 and Xbox One builds of the game (because certain sections they wanted to show me didn’t work properly on the One yet). Seeing the two Kinects work at the same time in the exact same space was telling. Input lag is no longer noticeable – that’s not to say it isn’t there because, well, of course it is – but it no longer feels like you’re fighting the Kinect to get it to read what you’re doing.
Kinect 2.0’s 1080p also makes a huge difference. As I sat on the couch behind the Majesco demo guide who was playing the game, Kinect 1 didn’t know I existed. But to Kinect 2.0, I was a fully recognizable person, sitting with one leg crossed over the other on the couch in the background. It’s very impressive. Quite frankly, Kinect 2.0 seems to be what the original Kinect should’ve been.
Prepare To Drop!!
Inscrit depuis 7580 JoursA flop. It has quite literally ruined the Xbox brand.
Inscrit depuis 6105 JoursKinect - Input lag is no longer noticeable
Kinect 2.0’s 1080p also makes a huge difference. As I sat on the couch behind the Majesco demo guide who was playing the game, Kinect 1 didn’t know I existed. But to Kinect 2.0, I was a fully recognizable person, sitting with one leg crossed over the other on the couch in the background. It’s very impressive.
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Inscrit depuis 7580 JoursAre you a big Justin Bieber fan too? I've heard he's sold a lot of records.
Inscrit depuis 7325 JoursAre you a big Justin Bieber fan too? I've heard he's sold a lot of records.
I think you need to research the word "Flop", another word that clearly doesnt mean what you think it does.
Inscrit depuis 7580 JoursYeah. That's the best argument for kinect. That it's sold lots of units. If you care a whole lot more about the business of games than having fun I guess. Or you find flailing around to shovelware games fun.
Inscrit depuis 7453 JoursI don't know if I'll like Kinect, but unlike others I sure intend to give it a chance and plug it in to find out for myself. Hell if I'm paying for it I might as well find out if it's worth integrating into my home theater.
Interesting, by making this tiny gesture Microsoft has cleverly removed the contentiousness from the debate over Kinect. They've seemingly convinced people who still had problems (paranoia or disinterest) with Kinect that the sensor is now a non factor. By removing this negative from the discussion, and by letting the whiners have a false victory, they can finally begin moving past the eggs and rock throwing. As simple a solution as this is, the whiners already feel better about the X1. Go figure. LOL!
So I would say Microsoft is finally figuring it all out. The best way to deal with all of the drama is don't try to convince them, just seemingly take away as many of their personal gripes as possible. I'm just glad they didn't remove it, that would have been a mistake. Some developer out there is going to figure out the killer app that broadens the appeal of this for core gamers.
Inscrit depuis 7580 JoursI don't know if I'll like Kinect, but unlike others I sure intend to give it a chance and plug it in to find out for myself. Hell if I'm paying for it I might as well find out if it's worth integrating into my home theater.
Interesting, by making this tiny gesture Microsoft has cleverly removed the contentiousness from the debate over Kinect. They've seemingly convinced people who still had problems (paranoia or disinterest) with Kinect that the sensor is now a non factor. By removing this negative from the discussion, and by letting the whiners have a false victory, they can finally begin moving past the eggs and rock throwing. As simple a solution as this is, the whiners already feel better about the X1. Go figure. LOL!
So I would say Microsoft is finally figuring it all out. The best way to deal with all of the drama is don't try to convince them, just seemingly take away as many of their personal gripes as possible. I'm just glad they didn't remove it, that would have been a mistake. Some developer out there is going to figure out the killer app that broadens the appeal of this for core gamers.
The discussion about Kinect can now move back to all of it's amazing potential that it will never see. Because a high latency zero button mouse is not a very good game controller.
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Inscrit depuis 7580 JoursOn the other hand, you've been in full-blown denial mode since January.
I absolutely agree with your analysis of this current move. They've done nothing of interest here. It's like the Windows 8.1 Start Button.
Inscrit depuis 6467 JoursI don't know if I'll like Kinect, but unlike others I sure intend to give it a chance and plug it in to find out for myself. Hell if I'm paying for it I might as well find out if it's worth integrating into my home theater.
Interesting, by making this tiny gesture Microsoft has cleverly removed the contentiousness from the debate over Kinect. They've seemingly convinced people who still had problems (paranoia or disinterest) with Kinect that the sensor is now a non factor. By removing this negative from the discussion, and by letting the whiners have a false victory, they can finally begin moving past the eggs and rock throwing. As simple a solution as this is, the whiners already feel better about the X1. Go figure. LOL!
So I would say Microsoft is finally figuring it all out. The best way to deal with all of the drama is don't try to convince them, just seemingly take away as many of their personal gripes as possible. I'm just glad they didn't remove it, that would have been a mistake. Some developer out there is going to figure out the killer app that broadens the appeal of this for core gamers.
Prepare To Drop!!
Inscrit depuis 7453 JoursOn the other hand, you've been in full-blown denial mode since January.
Inscrit depuis 7699 JoursI am happy that new consoles arrive and will treat myself with a Wii U with Mario in September to get into the "NextGen" mood. PS4 will be bought after X-Mas though and with my GTX 670 I am still set-up good for more PC offerings. This is the time where I am happy that I'm a gamer and will be for my whole life.
Even my boy talks about Mario all the time - he's so fascinated that it's really hard to swallow sometimes [it's his most favorite topic]
the only tyrant I accept is my inner voice [and my two kids ;)]
ultimate gamers threat: "Watch it, or I'll spoil you all!"
Inscrit depuis 7580 JoursConstructive.. no. But is your cheerleading constructive?
I just wish it wasn't the central focus of all things Xbox. And it has been for years now.
Inscrit depuis 6105 JoursI am happy that new consoles arrive and will treat myself with a Wii U with Mario in September to get into the "NextGen" mood. PS4 will be bought after X-Mas though and with my GTX 670 I am still set-up good for more PC offerings. This is the time where I am happy that I'm a gamer and will be for my whole life.
Even my boy talks about Mario all the time - he's so fascinated that it's really hard to swallow sometimes [it's his most favorite topic]
Inscrit depuis 7699 Joursthe only tyrant I accept is my inner voice [and my two kids ;)]
ultimate gamers threat: "Watch it, or I'll spoil you all!"
Inscrit depuis 7453 JoursMisery loves company doc, misery LOVES company.
Inscrit depuis 7325 JoursYeah. That's the best argument for kinect. That it's sold lots of units. If you care a whole lot more about the business of games than having fun I guess. Or you find flailing around to shovelware games fun.
Inscrit depuis 7580 JoursYou got it all straight!